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Name

 Nemo_D.O 

 

Developer

 GGHF 

 

Publisher

 GGHF 

 

Tags

 Indie 

 

Singleplayer 

 

 Early Access 

Release

 2017-09-14 

 

Steam

 € £ $ / % 

 

News

 11 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/575060 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Nemo_D.O_Linux [353.69 M] 




LINUX STREAMERS (0)




@Nemo_D.O Mobile release on googleplay

Hi! GAMERS!


finally, this game @Nemo_D.O Mobile release on google play at This month

very slow develop but it's done!

https://play.google.com/store/apps/details?id=com.GGHF.Nemo_DO
------------------------------------------------------------------------------------
2017/2016 BIC(Busan Indie Cennect Fest( Selected Choice
2017 BitSummit5th Selected Choice
2017 @GSTAR 2017 indie exhibit Selected Choice
2017 Casual Connectal Connect Asia Indie Prize Showcase
2017/2018 Taipei Game Show IndieHouse Showcase

- Nemo_D.O is the game "one character collects bullets, the other shoots bullets" is an original concept
- The game in which two robots move and shot at the same time for accomplish mission by manipulating the divided screens.
-Nemo_D.O will be upadated more easy and fun stages and fixed bugs. keep looking me Please

.akamaihd.net/steamcommunity/public/images/clans/30367512/891779b7e6bfca62239d67885a486530ba4e16de.jpg[/img]


[ 2019-04-03 10:36:37 CET ] [ Original post ]

the one character collects bullets, the other shoots bullets' is an original concep

# Coregame rule:
the one character collects bullets, the other shoots bullets' is an original concept
The game in which two robots move and shot at the same time for accomplish mission by manipulating the divided screens.


(1) adding VS A.I. Mode
-Theme2

(2) fix bugs, added stages on Theme2


[ 2018-02-07 05:13:55 CET ] [ Original post ]

the one character collects bullets, the other shoots bullets' is an original concep

# Coregame rule:
the one character collects bullets, the other shoots bullets' is an original concept
The game in which two robots move and shot at the same time for accomplish mission by manipulating the divided screens.


(1) adding VS A.I. Mode
-Theme2

(2) fix bugs, added stages on Theme2


[ 2018-02-07 05:13:55 CET ] [ Original post ]

[Dev Log] 2017.12.30 Night Nemo_D.O

last 2 month ago, GGHF announced a 31th December launch date for Nemo_D.O,
Passing through the season of 2017
I am developer of GGHF, it is not enough, but it comes to cheer me.
also exhibited at BIC ( Busan Indie Connect Festival ) of Korea 2017.
Steam 2017 Early Access (40% off sale) is also started with Winter sales(-40%)

@GGHF makes 'Nemo_D.O on Steam . And we are continuing develop to February 2018.


News of 30th December 2017
# Coregame rule:
the one character collects bullets, the other shoots bullets' is an original concept

The game in which two robots move and shot at the same time for accomplish mission by manipulating the divided screens.

This game has two modes Singleplayer & Multiplayer.

However, there are some Update news that I am working on,
Let see Update items check belows:

(1) Adding 2:2 Multiplayer mode and new theme

We are creating a new theme, wastelands. Here is a 2: 2 multiplayer match.

GGHF would prefer if multiplayer was also like single player: fight 1v1 against bot, then 1v2, 1v3 or something like that

(2) improved multiplayer mode rules: special Lightning Bullet button



- If your opponent's skill is great or you want to finish the game at once,
With the help of special weapons, great weapons are fired and you can control your opponent instantly.


(3) multiplayer modes and improved rules: five blast Missle
- When 1 vs 1 warfare fires a bullet from a melee, live blast missile (?!) Is fired.
If the enemy squad hides behind the wall or tries to trick you, try this missile.




Nemo_D.O are currently working on the above and new things in official release

GGHF want to share with gamers much more at home and abroad.
Once you see the video below, I would like to talk to you if you like.
Thank you.

team.gghf@gmail.com
https://gghf.itch.io/nemo-do


[ 2017-12-31 12:30:59 CET ] [ Original post ]

[Dev Log] 2017.12.30 Night Nemo_D.O

last 2 month ago, GGHF announced a 31th December launch date for Nemo_D.O,
Passing through the season of 2017
I am developer of GGHF, it is not enough, but it comes to cheer me.
also exhibited at BIC ( Busan Indie Connect Festival ) of Korea 2017.
Steam 2017 Early Access (40% off sale) is also started with Winter sales(-40%)

@GGHF makes 'Nemo_D.O on Steam . And we are continuing develop to February 2018.


News of 30th December 2017
# Coregame rule:
the one character collects bullets, the other shoots bullets' is an original concept

The game in which two robots move and shot at the same time for accomplish mission by manipulating the divided screens.

This game has two modes Singleplayer & Multiplayer.

However, there are some Update news that I am working on,
Let see Update items check belows:

(1) Adding 2:2 Multiplayer mode and new theme

We are creating a new theme, wastelands. Here is a 2: 2 multiplayer match.

GGHF would prefer if multiplayer was also like single player: fight 1v1 against bot, then 1v2, 1v3 or something like that

(2) improved multiplayer mode rules: special Lightning Bullet button



- If your opponent's skill is great or you want to finish the game at once,
With the help of special weapons, great weapons are fired and you can control your opponent instantly.


(3) multiplayer modes and improved rules: five blast Missle
- When 1 vs 1 warfare fires a bullet from a melee, live blast missile (?!) Is fired.
If the enemy squad hides behind the wall or tries to trick you, try this missile.




Nemo_D.O are currently working on the above and new things in official release

GGHF want to share with gamers much more at home and abroad.
Once you see the video below, I would like to talk to you if you like.
Thank you.

team.gghf@gmail.com
https://gghf.itch.io/nemo-do


[ 2017-12-31 12:30:59 CET ] [ Original post ]

[Dev Log] 2017.11.08 afternoon

Hi. this is Nemo_D.O developer.
I am currently working on it by October 10th, but I can not get a big result.

I apologize for not keeping promise.

November 8, 2017, Nemo_D.O are working on the stuffs below.

(1) Multiplayer mode: 1 new theme and improved rules
- When 1: 1 warfare fires a bullet from a melee, a circle wave missile (?!) Is fired.
If the enemy squad hides behind the wall or tries to trick you, try this missile.


(2) Steam Achievements
We are currently testing.

(3) Steam Trading Card
We will show it after the official launch.

(4) I am currently looking for a bug.
For crashes or critical bugs, please contact the Game Page Discussion Board

team.gghf@gmail.com.
※ Nemo_D.O will be officially released before the end of 2017.


[ 2017-11-08 10:06:23 CET ] [ Original post ]

[Dev Log] 2017.11.08 afternoon

https://gghf.itch.io/nemo-do
Hi. this is Nemo_D.O developer.
I am currently working on it by October 10th, but I can not get a big result.

I apologize for not keeping promise.

November 8, 2017, Nemo_D.O are working on the stuffs below.

(1) Multiplayer mode: 1 new theme and improved rules
- When 1: 1 warfare fires a bullet from a melee, a circle wave missile (?!) Is fired.
If the enemy squad hides behind the wall or tries to trick you, try this missile.


(2) Steam Achievements
We are currently testing.

(3) Steam Trading Card
We will show it after the official launch.

(4) I am currently looking for a bug.
For crashes or critical bugs, please contact the Game Page Discussion Board

team.gghf@gmail.com.
Nemo_D.O will be officially released before the end of 2017.


[ 2017-11-08 10:03:03 CET ] [ Original post ]

Nemo_D.O Sep 27, 2017 Development log.

Nemo_D.O Sep 27, 2017 Development log.

Hello! It is a Nemo_D.O developer GGHF
This game new update is currently working for October 10th.
Nemo_D.O keep working on the items below now

(1) Multiplayer mode: themes and improved rules
(2) Steam Trading Card
(3) Steam Achievements
(4) I am looking for a bug. Please post a crash or serious bug on the store page board or my e-mail( team.gghf@gmail.com )

※ Nemo_D.O is scheduled to be released official before Xmas eve 2017. Early Asses version is almost 64% complete now.

[img]https://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30367512/c49cdf82c9bacd5e919dbcde4c168f6be80b7b57.jpg[/img


[ 2017-09-27 21:48:08 CET ] [ Original post ]

Nemo_D.O Sep 27, 2017 Development log.

Nemo_D.O Sep 27, 2017 Development log.

Hello! It is a Nemo_D.O developer GGHF
This game new update is currently working for October 10th.
Nemo_D.O keep working on the items below now

(1) Multiplayer mode: themes and improved rules
(2) Steam Trading Card
(3) Steam Achievements
(4) I am looking for a bug. Please post a crash or serious bug on the store page board or my e-mail( team.gghf@gmail.com )

Nemo_D.O is scheduled to be released official before Xmas eve 2017. Early Asses version is almost 64% complete now.

[img]https://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30367512/c49cdf82c9bacd5e919dbcde4c168f6be80b7b57.jpg[/img


[ 2017-09-27 21:20:21 CET ] [ Original post ]

Update 9.18.2017

(1) Save function Update

(2) Theme1 stage bug fix




Hi this is GGHF

Please give me feedbacks to me



Thanks!


[ 2017-09-19 19:48:54 CET ] [ Original post ]

Update 9.18.2017

(1) Save function Update

(2) Theme1 stage bug fix




Hi this is GGHF

Please give me feedbacks to me



Thanks!


[ 2017-09-19 19:48:54 CET ] [ Original post ]