Removing Quantum PIlot from stores. The game as it is does not match the experience I want players to have.
[ 2019-09-05 20:58:51 CET ] [ Original post ]
New bullet mechanic in Coop Shuffle Mouse support for Solo (Just move and click to use) Delay Pause menu opening top prevent accidental scroll to exit game
[ 2019-04-28 22:46:06 CET ] [ Original post ]
Bullet Collision Optimizations Fixed Highscore typo for new mode
[ 2018-11-16 02:10:27 CET ] [ Original post ]
I redid the MoonCutter weapon. Instead of delaying then zooming forward, it oscillates vertically. Much stronger than the previous 2 iterations.
[ 2018-11-14 15:41:41 CET ] [ Original post ]
Shuffle modes added. Freeze all bullets by shooting. Buffed MoonCutter weapon. Decreased initial Deadline rush penalty for getting hit.
[ 2018-11-13 03:43:13 CET ] [ Original post ]
* Fixed Aftermath unlock not always unlocking from beating the game * Fixed minor weapon color glitch in Aftermath mode
[ 2018-03-09 21:09:08 CET ] [ Original post ]
Fixed a bug where quick-restart + show instructions would still pause on a new game. Now it instantly continues.
[ 2018-02-17 16:14:08 CET ] [ Original post ]
* Bugfix: Can now toggle Fullscreen with gamepad * Solo Aftermatch & Coop Aftermath modes: These are unlocked by fighting your way past the Deadline... with 3 distinct changes to keep the intensity high
[ 2017-11-01 17:50:23 CET ] [ Original post ]
* Fixed a bug where rapid pause > unpause using Gamepad could freeze the game.
[ 2017-10-31 01:45:09 CET ] [ Original post ]
* Keyboard can now shoot with Space, Z or Shift * Fixed keyboard rapid scroll when controller was plugged in * Settings menu for disabling instruction prompt * Faster title load * Improved UI on Pause Menu
[ 2017-10-27 22:04:23 CET ] [ Original post ]
🎮 Full Controller Support
- Quantum Pilot Linux Depot [196.2 M]
- Quantum Pilot Linux x 64 Bit Depot [251.17 M]
".. exceedingly clever and the gnawing sense of deja vu throughout gives it an ethereal quality despite the mounting intensity. "
Overview
Every enemy ship is a clone of how you killed them.
Survive the onslaught of your own pattern replayed against you to upgrade your weapon.
Kill the clones fast enough or the Deadline will make them lock onto you and if it reaches you - kill you.
Remember your pattern to conserve ammo and shoot efficiently but if you miss - spray and pray, knowing that the next round will have those bullets coming right back at you!
Features
* Builtin speedrun time tracking
* 5 main game modes across Solo, Cooperative, Duel and 2 difficulties
* 2 Bonus Challenge modes after beating the game
* Huge replay value - no game the same
* Surprise mode: Show your friends the game and don't tell them how the AI works.. :)
- OS: Ubuntu 16.00 or similar distros
- Processor: Anything within the last 6 years
- Graphics: Anything within the last 6 years
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