You can now add Custom Sounds to your Units! So you could add like a laser pistol sound on attack or a healing sound on a AoE Heal! 2 new really cool units being added on Thursday, stay tuned! Cheers! ---------- v1.04 - 19/12/2017 * Custom Sounds! * Added Code Action: Cycle through list * Added Code Action: Object Get Position * Added Code Action: Heal * Added Condition: Test List Count * Modified Code Action: Get Target List now supports targeting Friendlies * Code Action Parameter to Spawn Anim: Sprite Offset * Merged Code Actions for single objects and object lists * When building a Anim Type it now shows the Animation triggers * Fixed Shielder and Arrow icons in end battle screen
[ 2017-12-19 11:41:15 CET ] [ Original post ]
You can now add Custom Sounds to your Units! So you could add like a laser pistol sound on attack or a healing sound on a AoE Heal! 2 new really cool units being added on Thursday, stay tuned! Cheers! ---------- v1.04 - 19/12/2017 * Custom Sounds! * Added Code Action: Cycle through list * Added Code Action: Object Get Position * Added Code Action: Heal * Added Condition: Test List Count * Modified Code Action: Get Target List now supports targeting Friendlies * Code Action Parameter to Spawn Anim: Sprite Offset * Merged Code Actions for single objects and object lists * When building a Anim Type it now shows the Animation triggers * Fixed Shielder and Arrow icons in end battle screen
[ 2017-12-19 11:41:15 CET ] [ Original post ]
- Hyper Knights: Battles Linux [661.64 M]
Create your own units by drawing the sprites, creating the animations and writing their AI.
Want to make a Goose that can teleport and stuns enemies? You can!
Want to make a Space Ninja that can push and pull enemies while attacking them with lightning? You can!
Want to make a Super Hero that can solo 10,000 enemies? You can!
Your imagination is your limit!
- OS: Ubuntu Linux. version 10.10 or later
- Processor: 1.7Ghz Core 2 DuoMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Radeon 4850 or equivalent
- Storage: 1 GB available space
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