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Super Army of Tentacles, progress update + news

So. Dunno if this announcement is really warranted. Just want to let people know what is going on. Super Army of Tentacles: (Not) A Cthulhu Dating Sim has three main mechanics: skills/attributes, Word Battles, and Armies. Well, it did. See, I started work on the project when things were.... let's say, different in the USA, and that, in turn, fueled the direction of the thing. We had already wanted to do something new with AoT 1's army mechanic, but do it better than the first game. Do it with all the game dev we had learned over the years since we've started. So I felt that my internal anger was a good fuel for said mechanic. Who doesn't love a good 'throw out the bad guys' story? While the main story of the game is still 'the humans somehow occupied Monster Land', after recent events, I just don't feel good about a mechanic where you pre-meditatively build up militias to take over areas. We talked about this, and the bottom line is that we feel that even though the Army mechanic would have been solid, it would have taken away from the main gameplay loop of the first two games. Even though there was a final Invasion mechanic in the first game, the way you recruited your army was never the focal point. The focals were the Word Battles. At the end of the day, real people make games, and we don't want to be making a game that we feel isn't up to snuff or is pushed in two different directions. This is the last in the trilogy for us. We know more now and want to do it right, as both a stand alone title and a series cap. This also allows us to put greater focus on the idea of reactivity to your choices in the world's hubs. Which is cool. I'm writing this because, even though it wasn't the selling point of the game or even showcased in screenshots or the trailer, it was in the initial store description and there were shots of it in the trailer and on the screenshot gallery. We've already updated the gallery, but will also be updating the trailer shortly. This really doesn't affect the already delayed release date of 2022. If anything, it clarifies a release date. If anything, at max what it means is this will release post-summer 2022, but I honestly don't think that's a concern.


[ 2021-05-02 01:23:53 CET ] [ Original post ]



The Ghost of Joe Papp
Stegalosaurus Game Development
  • Developer

  • Stegalosaurus Game Development
  • Publisher

  • 2017-11-30
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 234  
    🎹🖱️Keyboard + Mouse
  • Controls

  • 2 user reviews

    (2 reviews)


  • Review Score

  • http://stegalosaurus.org
  • Website

  • https://store.steampowered.com/app/696310 
  • Steam Store

  • The Game includes VR Support



    The Ghost of Joe Papp Depot LINUX [264.78 M]papp charity ux [4.81 M]The Ghost of Joe Papp post-campaign ux [407.89 K]joe papp high school ux [1.13 K]

  • Public Linux depots

  • The Ghost of Joe Papp, Charity Scene Pack: When Molly Met Scotty
    The Ghost of Joe Papp, Charity Scene Pack: When Starter Met Shakespeare
    The Ghost of Joe Papp, Charity Scene Pack: The High School Draft
  • Available DLCs



  • The John Q. Public Shakespeare Festival is in full swing, with the cast working on productions of Merchant of Venice and Hamlet. Unknown to everyone, this summer season is set to change the lives of all the main actors forever. That is, depending on how you, the audience, determines in which direction the story goes.

    • Guide either Scott or Molly through a summer of identity crisis: both personal and professional.
    • Your choices in one scene may or may not have a profound effect on your relationships with the seven other cast members.
    • The reviews for your play may change depending on what goes on during the game.
    • 30+ minutes of gameplay each session.
    MINIMAL SETUP
    • OS: x86 or compatible processor
    • Processor: Intel Celeron CPU 1000M 1.80GHzMemory: 4 GB RAMStorage: 495 MB available space
    • Memory: 4 GB RAMStorage: 495 MB available space
    • Storage: 495 MB available space
    RECOMMENDED SETUP
    • OS: x86 or compatible processor
    • Processor: Intel Celeron CPU 1000M 1.80GHzMemory: 4 GB RAMStorage: 495 MB available space
    • Memory: 4 GB RAMStorage: 495 MB available space
    • Storage: 495 MB available space
    GAMEBILLET

    [ 5951 ]

    12.65$ (16%)
    19.98$ (20%)
    20.99$ (16%)
    4.12$ (17%)
    25.19$ (16%)
    4.44$ (78%)
    12.74$ (15%)
    4.12$ (17%)
    24.87$ (17%)
    12.59$ (16%)
    8.42$ (16%)
    26.09$ (13%)
    19.99$ (20%)
    3.88$ (81%)
    20.95$ (40%)
    24.87$ (17%)
    12.89$ (14%)
    8.47$ (15%)
    12.23$ (69%)
    1.75$ (71%)
    9.00$ (70%)
    24.98$ (17%)
    16.59$ (17%)
    17.19$ (14%)
    21.22$ (15%)
    17.49$ (30%)
    10.00$ (60%)
    8.27$ (17%)
    6.11$ (69%)
    24.89$ (17%)
    GAMERSGATE

    [ 1903 ]

    1.31$ (81%)
    6.74$ (55%)
    1.25$ (75%)
    3.75$ (81%)
    1.84$ (74%)
    0.89$ (87%)
    6.0$ (70%)
    11.24$ (63%)
    3.52$ (65%)
    2.63$ (74%)
    2.5$ (50%)
    2.25$ (89%)
    1.13$ (89%)
    0.3$ (92%)
    0.75$ (92%)
    0.56$ (81%)
    4.49$ (55%)
    1.05$ (85%)
    2.63$ (62%)
    5.62$ (44%)
    3.75$ (85%)
    2.81$ (81%)
    1.31$ (81%)
    20.99$ (48%)
    4.5$ (70%)
    0.53$ (92%)
    0.23$ (92%)
    1.05$ (85%)
    1.91$ (87%)
    1.84$ (74%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    6 days, 3 hours, 9 minutes


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    6 days, 3 hours, 9 minutes


    Time left:

    15 days, 3 hours, 9 minutes

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