ICEBOX: Speedgunner
Games Of Edan Developer
Capricorn 76 Pty Ltd Publisher
2017-10-18 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
The Game includes VR Support
Public Linux Depots:- ICEBOX: Speedgunner (Linux) [349.53 M]
PATCH NOTES v1.2.x
- v1.2.3
- Adjusted Color Gradients for Environment, to reduce ambient level dynamic range
- Slight change to death volume levels for ragdolls
- v1.2.2
- Fixed Cutscene animations
- Added Simplified Chinese localisation
- Minor adjustment to some volume levels
- Minor changes to the timing for Winter/Autumn Challenges
- Adjust default sfx volume for jump
- Minor updates & cleanup of Localisation Files
- Update minor version ready for Visibilty Round & Winter Challenge level
- Gamejolt Demo v1.1.12 Win/Mac/Linux
- v1.1.9 Minor bug fix to Level Select screen
- Minor UI updates
- Complete UI update, with controller support, new menu layouts
- Tournament mode preparations
- Czech Localisation
- Updated ActiveGameData on LoadWorldParameters to handle all loading situations, for post proecessing leaderboards
- Updated a few UI controls
- Updated AudioManager preset volumes
- Updated all menus layouts
- Updated menus to handle controller input
- Updated Localisations
- New UI intermediate
- Updated Mine/Fire Launchers
- Updated LinkedObject so that Child Layers can now be overriden
- Renamed Marathons to Escape Marathons
- Renamed "Campaign" to "Escape the Icebox"
- Created generic NewsManager, extended for Steam Tournaments -
- Added Icons for use with News Tab
- Created 2018 tournaments & news
- Added Factory method to GameDataType
- Updated GameManager so that new GameData can be passed in at runtime (used for tournaments)
- Added Shell Script to Linux builds to open Config Dialog on startup
- AutoEquip Weapon for Winter 2018 Tournament
- Tournament Management Code Complete
- Menu Hints refactored so index is used as a prefix
- Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
- Added utility code to transform DateTime to/from UnixTime for use with Steam Server
- Added Winter2018 Tournament Level to GameManager
- Added function parameters to load inactive GameData from GameManager
- Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
- Menu Hints refactored so index is used as a prefix
- Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
- Added utility code to transform DateTime to/from UnixTime for use with Steam Server
- Added Winter2018 Tournament Level to GameManager
- Added function parameters to load inactive GameData from GameManager
- Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
- Minor Localisation Updates
- Czech Localisation Complete
- Resizing UI windows to work better on a wider variety of Aspect Ratios
[ 2018-01-05 02:36:09 CET ] [ Original post ] PATCH NOTES v1.2.x
- v1.2.3
- Adjusted Color Gradients for Environment, to reduce ambient level dynamic range
- Slight change to death volume levels for ragdolls
- v1.2.2
- Fixed Cutscene animations
- Added Simplified Chinese localisation
- Minor adjustment to some volume levels
- Minor changes to the timing for Winter/Autumn Challenges
- Adjust default sfx volume for jump
- Minor updates & cleanup of Localisation Files
- Update minor version ready for Visibilty Round & Winter Challenge level
- Gamejolt Demo v1.1.12 Win/Mac/Linux
- v1.1.9 Minor bug fix to Level Select screen
- Minor UI updates
- Complete UI update, with controller support, new menu layouts
- Tournament mode preparations
- Czech Localisation
- Updated ActiveGameData on LoadWorldParameters to handle all loading situations, for post proecessing leaderboards
- Updated a few UI controls
- Updated AudioManager preset volumes
- Updated all menus layouts
- Updated menus to handle controller input
- Updated Localisations
- New UI intermediate
- Updated Mine/Fire Launchers
- Updated LinkedObject so that Child Layers can now be overriden
- Renamed Marathons to Escape Marathons
- Renamed "Campaign" to "Escape the Icebox"
- Created generic NewsManager, extended for Steam Tournaments -
- Added Icons for use with News Tab
- Created 2018 tournaments & news
- Added Factory method to GameDataType
- Updated GameManager so that new GameData can be passed in at runtime (used for tournaments)
- Added Shell Script to Linux builds to open Config Dialog on startup
- AutoEquip Weapon for Winter 2018 Tournament
- Tournament Management Code Complete
- Menu Hints refactored so index is used as a prefix
- Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
- Added utility code to transform DateTime to/from UnixTime for use with Steam Server
- Added Winter2018 Tournament Level to GameManager
- Added function parameters to load inactive GameData from GameManager
- Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
- Menu Hints refactored so index is used as a prefix
- Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
- Added utility code to transform DateTime to/from UnixTime for use with Steam Server
- Added Winter2018 Tournament Level to GameManager
- Added function parameters to load inactive GameData from GameManager
- Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
- Minor Localisation Updates
- Czech Localisation Complete
- Resizing UI windows to work better on a wider variety of Aspect Ratios
[ 2018-01-05 02:36:09 CET ] [ Original post ] ICEBOX: Speedgunner is a
Run-and-Gun 3D Platforming FPS video game ...THE CLOCK'S TICKING… Carve an ice-cool path through the Icebox, cutting corners, dodging obstacles and eliminating guards, as you race through it's digital labyrinth to become the Ultimate Speedgunner. Can you “Escape the Icebox” before time runs out?

OVERVIEW
ESCAPE THE ICEBOXRace the clock and destroy sentinels, as you unlock new environments and weapons, culminating in a final battle against the Central AI.
- Levels are around 2-5min in length.
- Unlock new levels and game modes by completing each campaign level.
- Replay levels to perfect runs and improve your overall standing on the global Leaderboards.
MARATHONSTake a more considered approach through a marathon level, on a solitary journey in search of the Central AI.
- Procedurally combines the campaign into one large level that can be up to 100kms long.
OTHER MODESOther levels focused on a specific gameplay mechanic or challenge.
- For example, Zen Mode, Arena Mode, Hunter Mode and more.

FEATURES
- RUN-AND-GUN: 3D platforming combined with fast-and-light FPS gameplay
- GLITCH MODE: Manipulate time, gravity and engage protective shields
- DOUBLE-JUMPS: Carve an ice-cool path using double-jumps and unlock super-jump mode
- DYNAMIC MUSIC: Dynamically managed using an 'intensity' meter
- IN-GAME NARRATOR: Get assistance from an outside hacker
- SPEEDRUNNING: Race the clock to become the ultimate Speedgunner
- LEADERBOARDS: Compare your mastery on the global Leaderboards
- GAME+ MODE: Use Random World Seeds, Dash Boost and Free Flight (unlimited jumps)
MINIMAL SETUP- OS: Ubuntu 12.04
- Processor: 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: VRAM 1GB
- Storage: 400 MB available space
RECOMMENDED SETUP- OS: Ubuntu 14+
- Processor: i5-6500 3.2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: VRAM 2GB
- Storage: 500 MB available spaceAdditional Notes: SSD. 1080p 60Hz+ Monitor. Mouse/Keyboard highly recommended
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