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Patch for the following issues: - achievements did not unlock for level 1-25. - level 1-29 were unlocked If your game had the 29 levels unlocked you will need to do some fixing yourself, since I do not want to wipe everyone's save file. Before you do this, you might lose your save data. I will show you how to restore your save data again so do not worry. Just remember which level you had unlocked. 1) Under options there is a new button called "reset all data" click it. you will lose all old save data ( non steam cloud ) 2) exit the game 3) browse the local files for cubelink go to the folder cubelink_data/savesDir and open the file save.sav with a text editor (notepad) 4) type in the number of levels you had unlocked After restarting the game you will have the correct amount of levels unlocked when you unlock a level, you will get all your missing achievements. I will try to come up with a smoother way to fix this.
Patch for the following issues: - achievements did not unlock for level 1-25. - level 1-29 were unlocked If your game had the 29 levels unlocked you will need to do some fixing yourself, since I do not want to wipe everyone's save file. Before you do this, you might lose your save data. I will show you how to restore your save data again so do not worry. Just remember which level you had unlocked. 1) Under options there is a new button called "reset all data" click it. you will lose all old save data ( non steam cloud ) 2) exit the game 3) browse the local files for cubelink go to the folder cubelink_data/savesDir and open the file save.sav with a text editor (notepad) 4) type in the number of levels you had unlocked After restarting the game you will have the correct amount of levels unlocked when you unlock a level, you will get all your missing achievements. I will try to come up with a smoother way to fix this.
Fixed a leveldesign bug in level 29, and added linux support.
Fixed several bugs. the following 2 bugs were caused by adding cloudsupport : - Fixed a bug that broke the tutorial because it thought it was in a different level - Fixed a bug where players could unlock levels by replaying old levels - Fixed a bug where leaving the credit screen resulted in a overlaying credit screen on top of the game
Fixed several bugs. the following 2 bugs were caused by adding cloudsupport : - Fixed a bug that broke the tutorial because it thought it was in a different level - Fixed a bug where players could unlock levels by replaying old levels - Fixed a bug where leaving the credit screen resulted in a overlaying credit screen on top of the game
Now you can continue the puzzle solving on your other computers!
Now you can continue the puzzle solving on your other computers!
For a limited time you can get the game for 40% off in Steam's Halloween sale!
For a limited time you can get the game for 40% off in Steam's Halloween
Hey there Added some ambient background music to sooth your soul while puzzling. And on a side note, I integrated the level editor, but currently disabled it in the live build since i don't know yet how to let players distribute the levels.
Hey there Added some ambient background music to sooth your soul while puzzling. And on a side note, I integrated the level editor, but currently disabled it in the live build since i don't know yet how to let players distribute the levels.
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