This is The other path - DLC for the Line.
In this DLC you can ignore police near your door and follow by another way from dying district.
In this area you will see common live of citizens from Rotting district. Like in the Line police want to push people from their houses and destroy problematic part of the city. You as Angelina must to get out from this area with people from new line.
In The other path you can find 5 new locations and near 15 new enemies. And in the end Angeline will see 2 new endings, one of which will change her and allow player to continue general game with this changes.
Hope you will like The other path and will fight in chaos!
[ 2018-08-09 17:53:06 CET ] [ Original post ]
Hi!
The Line reached needed amount of copies to start making DLC "The other path", in which player can explore living district and don’t go to the cops near the door.
DLC includes new location with 3 big regions: rotting houses, metro tunnels and the village and many new enemies, friends, bosses. Also, considering from the name, player will be moving from left to right - opposite direction.
DLC will be released in this summer.
First shots from the other path:
Fight out of chaos!
[ 2018-07-02 17:35:08 CET ] [ Original post ]
I updated and opened Mac OS release.
Also I got planes to do one more location in the Line, but that will be possible after next project ( Need a packet? ) release and if the Line will get at least 400 copies barier (for now it's around 300).
[ 2018-06-04 12:16:15 CET ] [ Original post ]
This is a small update for the Line.
Cross area with 5 bosses added to the game in the end of the first zone. Player will have to defeat the firs boss to enter in the Cross. Five bosses represent the basic story of the game district. In the end of this location player will get some hidden lore parts end separated ending.
Here first two bosses from this update.
The Rain
First disaster in The Line district.
The Hunger
Consequences of the fire rain.
Other three bosses you will discover by yourself.
Have a good game!
[ 2018-02-19 12:07:04 CET ] [ Original post ]
This is a small update for the Line.
“Cross” area with 5 bosses added to the game in the end of the first zone. Player will have to defeat the firs boss to enter in the Cross. Five bosses represent the basic story of the game district. In the end of this location player will get some hidden lore parts end separated ending.
Here first two bosses from this update.
The Rain
First disaster in The Line district.
The Hunger
Consequences of the fire rain.
Other three bosses you will discover by yourself.
Have a good game!
[ 2018-02-19 12:07:04 CET ] [ Original post ]
Hi, everyone!
We got fresh big "Blood & Fire" update.
Let's start from the new characters.
A new beast was added. Swinemantis.
A mutated creature that can be found in the forest (the last third of the game). It is an intermediate boss. This is an aggressive creature, swine attacks the hero without warning. Can poison Angelina in battle.
Pyro
Previously, his job was to exterminate the changed people, who had lost their mind. All his attacks can set the heroine on fire, but he fights with half strength, because Angelina is not changed to beast form yet.
The second human character is a teenager, the son of aristocrats.
He was very close to the heroine. He does not understand why Angelina contacted a group of rebels. His parents died during the launch of four central towers. The boy blames in this not the authorities, but the side of the rebellion, in whose territory his parents turned out to be.
New mechanics were introduced to the Line.
Blood
Bleed works in a classical form. Got a specific wound - bleed two-three turns - get from 1 to 0.1 damage. At the moment, only the opponents can inflict bleed.
Fire
With fire, everything is a bit trickier. The fire is subject to the heroine, it can be absorbed from burning items and then used in combat. A new attack has been added to use the fire. Opponents can set the player on fire too.
Pressure
The pressure system now works stably. The player gets the weakness of the opponent in the mini-game and then can apply it to the character and it always works (earlier it worked with RNG).
In addition, some work was done to eliminate bugs and change the appearance of locations. We changed some parts of the UI, mostly inventory. Barter with the characters is more balanced.
We will be glad to everyone in our game!
[ 2017-12-19 01:33:52 CET ] [ Original post ]
Hi, everyone!
We got fresh big "Blood & Fire" update.
Let's start from the new characters.
A new beast was added. Swinemantis.
A mutated creature that can be found in the forest (the last third of the game). It is an intermediate boss. This is an aggressive creature, swine attacks the hero without warning. Can poison Angelina in battle.
Pyro
Previously, his job was to exterminate the changed people, who had lost their mind. All his attacks can set the heroine on fire, but he fights with half strength, because Angelina is not changed to beast form yet.
The second human character is a teenager, the son of aristocrats.
He was very close to the heroine. He does not understand why Angelina contacted a group of rebels. His parents died during the launch of four central towers. The boy blames in this not the authorities, but the side of the rebellion, in whose territory his parents turned out to be.
In the queue new mechanics were introduced.
Blood
Bleed works in a classical form. Got a specific wound - bleed two-three turns - get from 1 to 0.1 damage. At the moment, only the opponents can inflict bleed.
Fire
With fire, everything is a bit trickier. The fire is subject to the heroine, it can be absorbed from burning items and then used in combat. A new attack has been added to use the fire. Opponents can set the player on fire too.
Pressure
The pressure system now works stably. The player gets the weakness of the opponent in the mini-game and then can apply it to the character and it always works (earlier it worked with RNG).
In addition, some work was done to eliminate bugs and change the appearance of locations. We changed some parts of the UI, mostly inventory. Barter with the characters is more balanced.
Further updates depends on you.
We will be glad to everyone in our game!
[ 2017-12-19 01:33:52 CET ] [ Original post ]
Bleed mechanic added to the Line
Antagonists can cast bleed attacks, bleed damaging Angelina while her attack. I'm going to add new mechanic for the third part of the game. It will be a trap encounter. And there will be one more animal boss in the forest.
Also there is a small UI inventory update in this patch.
Stay tuned!
[ 2017-12-15 00:10:38 CET ] [ Original post ]
New character in the Line soon!
This will be the first child character in the game, when rains started he was only 10. The boy will be in the last forest part. He will tell us a story about starving aristocracy after fire rains. Stay tuned!
[ 2017-12-13 18:39:06 CET ] [ Original post ]
- Change the location of cells in upgrades.
- The required number of items to barter with the characters has been processed.
- Fixed the possibility of traps activation, if the position of the player is more than the position of the trap.
- Not all animals are aggressive now.
- Added the opportunity to learn the weakness of non-aggressive animals.
- Upgrade of required PSY to identify weaknesses is a little more expensive.
- The "Bite" attack is moved to the end of the attacks line (in upgrade window) and it is much more expensive now.
[ 2017-12-12 17:06:27 CET ] [ Original post ]
- Change the location of cells in upgrades.
- The required number of items to barter with the characters has been processed.
- Fixed the possibility of traps activation, if the position of the player is more than the position of the trap.
- Not all animals are aggressive now.
- Added the opportunity to learn the weakness of non-aggressive animals.
- Upgrade of required PSY to identify weaknesses is a little more expensive.
- The "Bite" attack is moved to the end of the attacks line (in upgrade window) and it is much more expensive now.
[ 2017-12-12 17:06:27 CET ] [ Original post ]
Hi everyone!
We made some hotfixes on bugs and game mechanics.
[ 2017-12-11 11:04:51 CET ] [ Original post ]
Hi everyone!
We made some hotfixes on bugs and game mechanics.
[ 2017-12-11 11:04:51 CET ] [ Original post ]
🕹️ Partial Controller Support
- the Line Linux [632.72 M]
- The other path
The Line is a rogue-like / dungeon crawler / survival with a turn-based combat system. The main object is to stand out the long line for resettlement from the oppressive east segment of the city. The game begins when the new authorities decide to show a gesture of goodwill and move people from the rotting district to new buildings.
Our protagonist is the girl Angelina and her companion - mutated dog Fin. This girl is a part of the small group, that want to know about true nature of the resettlement. The queue moves extremely slowly, so you have to fight your way through or negotiate.
Angelina can use turn-based combat, she has six attacks most of them have cooldowns. Four attacks can do buffs and debuffs and others can deal different amount of damage.
The second way to move forward is to identify the mental weakness of the enemies and use them. The third way is to simply exchange place for items from the inventory.
The dog Fin can do searching in special places, in which people can’t reach. Player evaluable to loot chests, boxes, tables and other objects.
- OS: x86 / x64
- Processor: Intel 2 GHzMemory: 2000 MB RAM
- Memory: 2000 MB RAM
- Graphics: GeForce GT 610 / Intel (R) HD Graphics 5300
- Storage: 2000 MB available space
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