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Neverwinter Nights: Enhanced Edition Development Build 8193.8

Greetings! Patch 8193.8 on the Development branch fixes all known regressions introduced by .7; and brings in some neat, new features for you to play with. Please help us test it and report any bugs you find!

Improvements


  • Spells in the spellbook are now sorted (alphabetically). You can turn this off in settings.tml: ui.spellbook.sort-spells
  • New ruleset.2da toggle: ALLOW_CUSTOM_PORTRAITS (in chargen)
  • Pathfinding when clicking near objects was improved:

Fixes


  • "No preparations left" spell cast issues were addressed.
  • Fixed casting spells from some cleric domains.
  • Fixed assigned spells in the UI losing metamagic or spontaneous flags.
  • We fixed players losing the party or party members.
  • Players can now, once again, finish chargen with customised packages.
  • We fixed non-english languages missing some voices and sound effects.

New Scripting Functions


GetSpecialization(), GetDomain()


int DOMAIN_AIR = 0; int DOMAIN_ANIMAL = 1; int DOMAIN_DEATH = 3; int DOMAIN_DESTRUCTION = 4; int DOMAIN_EARTH = 5; int DOMAIN_EVIL = 6; int DOMAIN_FIRE = 7; int DOMAIN_GOOD = 8; int DOMAIN_HEALING = 9; int DOMAIN_KNOWLEDGE = 10; int DOMAIN_MAGIC = 13; int DOMAIN_PLANT = 14; int DOMAIN_PROTECTION = 15; int DOMAIN_STRENGTH = 16; int DOMAIN_SUN = 17; int DOMAIN_TRAVEL = 18; int DOMAIN_TRICKERY = 19; int DOMAIN_WAR = 20; int DOMAIN_WATER = 21; // Returns oCreature's spell school specialization in nClass (SPELL_SCHOOL_* constants) // Unless custom content is used, only Wizards have spell schools // Returns -1 on error int GetSpecialization(object oCreature, int nClass = CLASS_TYPE_WIZARD); // Returns oCreature's domain in nClass (DOMAIN_* constants) // nDomainIndex - 1 or 2 // Unless custom content is used, only Clerics have domains // Returns -1 on error int GetDomain(object oCreature, int nDomainIndex = 1, int nClass = CLASS_TYPE_CLERIC);

PostString()


int SCREEN_ANCHOR_TOP_LEFT = 0; int SCREEN_ANCHOR_TOP_RIGHT = 1; int SCREEN_ANCHOR_BOTTOM_LEFT = 2; int SCREEN_ANCHOR_BOTTOM_RIGHT = 3; int SCREEN_ANCHOR_CENTER = 4; // Displays sMsg on oPC's screen. // The message is displayed on top of whatever is on the screen, including UI elements // nX, nY - coordinates of the first character to be displayed. The value is in terms // of character 'slot' relative to the nAnchor anchor point. // If the number is negative, it is applied from the bottom/right. // nAnchor - SCREEN_ANCHOR_* constant // fLife - Duration in seconds until the string disappears. // nRGBA, nRGBA2 - Colors of the string in 0xRRGGBBAA format. String starts at nRGBA, // but as it nears end of life, it will slowly blend into nRGBA2. // nID - Optional ID of a string. If not 0, subsequent calls to PostString will // remove the old string with the same ID, even if it's lifetime has not elapsed. // Only positive values are allowed. // sFont - If specified, use this custom font instead of default console font. void PostString(object oPC, string sMsg, int nX = 0, int nY = 0, int nAnchor = SCREEN_ANCHOR_TOP_LEFT, float fLife = 10.0f, int nRGBA = 2147418367, int nRGBA2 = 2147418367, int nID = 0, string sFont="");

Fixes to Wyvern: Crown of Cormyr


  • The module now includes all script sources
  • Fixed "horse hat", and "cannot mount, your tail is in the way" issues
  • Lucinda's Warhorse sometimes vanished upon creation, in Thunderstone
  • Empty joust journal entries now read properly
  • Tile repairs (Castle Barrow, end game bridge, a couple odds & ends)
  • Soundset.2da conflicts with Heros of Neverwinter fixed
  • Realigned all horse and snake blue prints to use proper soundsets
  • Removed duplicate/conflicting SET, ITP, 2DA and TGA files
  • Lifted a Z-fighting prop in Jousting Grounds
  • Replaced missing doors in Polter's Fort (Lower/Upper)
  • Fixed broken transition between Wyvernwater Castle Stables and Wyvernwater Castle

Fixes to Pirates Of The Sword Coast


  • The module now includes all script sources
  • Eliminated content from haks duplicated in XP3.bif, merged 2DA's where possible
  • Performance fixes for PotSC-Exclusive tiles (TCN01)
  • Fixed a few cases where henchmen could go hostile in cutscenes and break the game

Tileset changes


  • Off-height and blocking walkmeshes fixed for bridges in Sea Caverns and Steamworks sets
  • Repaired 2 TNO01 tiles for SQRT Error
  • Repaired the 2x2 smithy in TNI01, and made the DoorCap, interior a unique tile
  • Fixed a shadow leak in the hobgoblin head model (seen in WCoC intro cutscene)
  • Performance fixes for TCN01 (stock assets)
  • Fixed a blocky water VFX on a TCN01 Temple's fountain (TCN01_W03_01)
  • Fixed blocky smoke on a couple forest campfires (TTF01_T13_01 and TTF01_S16_01)
  • Repaired a few reported broken walkmeshes, in various sets


[ 2020-03-10 18:50:51 CET ] [ Original post ]

Neverwinter Nights: Enhanced Edition
Beamdog Developer
Beamdog Publisher
2018-03-27 Release
Game News Posts: 106
🎹🖱️Keyboard + Mouse
Very Positive (6758 reviews)
The Game includes VR Support
Public Linux Depots:
  • Neverwinter Nights Binaries - Linux [14.98 M]
Available DLCs:
  • Neverwinter Nights: Enhanced Edition Infinite Dungeons
  • Neverwinter Nights: Enhanced Edition Wyvern Crown of Cormyr
  • Neverwinter Nights: Enhanced Edition Pirates of the Sword Coast
  • Neverwinter Nights: Enhanced Edition Heroes of Neverwinter Portrait Pack
  • Neverwinter Nights: Enhanced Edition Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
Neverwinter Nights: Enhanced Edition adds all-new enhanced features to the content of Neverwinter Nights Diamond Edition.

Slink through the shadows as a deadly half-elven rogue, wield fearsome magics as a powerful gnomish sorcerer, vanquish your foes as an armor-clad dwarven paladin... whatever hero you create, incredible adventures await.

Discover magic, wonder, and danger at every turn on your own or with friends in these classic Dungeons & Dragons adventures.

Enhanced Features:

  • Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
  • Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
  • Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.

All the content of Neverwinter Nights Diamond Edition:

The original Neverwinter Nights campaign: Find yourself at the center of intrigue, betrayal, and dark magic in Neverwinter Nights. Journey through dangerous cities, monster filled dungeons and deep into uncharted wilderness in search of the cure for a cursed plague ravaging the city of Neverwinter.
Two expansion packs:
  • Shadows of Undrentide: Another adventure begins in Shadows of Undrentide! Charged by your master to recover four ancient artifacts, travel from the Silver Marches to unravel mysteries of a long-dead magical civilization.
  • Hordes of the Underdark: Continue the adventure started in Shadows of Undrentide and journey into the ever-more bizarre and hostile depths of Undermountain to challenge a gathering evil.
Three premium modules:
Discover over 40 hours of new stories, then go on to sample the hundreds of modules created by community members just like you.
  • Kingmaker
  • ShadowGuard
  • Witch’s Wake
The Aurora Toolset: Build your own world full of unique monsters, items, traps, encounters, and settings, then share your creation with the rest of the Neverwinter Nights community. (Windows only)
Dungeon Master Client: Become the storyteller! Control monsters, creatures, and characters your players will meet over the course of an adventure.

MINIMAL SETUP
  • OS: Ubuntu 18.04 or equivalent
  • Processor: Intel Core i3 3rd gen or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible with 2 GB of VRAM
  • Storage: 12 GB available space
GAMEBILLET

[ 6107 ]

18.99$ (68%)
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33.59$ (16%)
GAMERSGATE

[ 1061 ]

1.88$ (92%)
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FANATICAL BUNDLES

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