TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Development Build 86.8193.34

Hello, friends. Today, we ship build .34 to DEV. Please test it against your custom content and on your servers! It contains:

Fixes


  • Apple M1: Fixed audio crackle when decoding mp3 files, including voiceovers.
  • Pathfinding: Fixed a case where pathing was bailed on too early, resulting in incorrect behaviour that was regressed in the previous patch.
  • Facelift tilesets tts02 tcm02: Addressed various texture and model issues.
  • ResMan: Fixed two memleaks where it wouldnt release loaded data instances.
  • Renderer: Minor fixes to animation start consistency.
  • Renderer: Fixed animated skinmesh parts going out of sync/being one frame behind.
  • Renderer: Fixed rough surfaces having a milky sheen at some viewing aspects, especially when using height maps.

QoL Improvements


  • Game: Disable ctrl-drag selection box on clients when server.player-party-control is off (the default). Note that clients will have to reconnect if you toggle this setting while a game is up.
  • NWSync: Repositories are now collapsible in the main UI view; this state is remembered in settings.tml.
  • NWSync: Module versions can now hold a `localalias` field that is used to backreference for StartNewModule(originalfilename).
  • NWSync: Better support for repository-side statistics.
  • NWSync: Hide modules, campaigns and adverts with empty name labels.
  • NWSync: Dont reject repository.json if advert buttons have empty labels and URLs.
  • Launch Game UI/Repo Manager: Fixed Show Advert checkbox label being cut off.
  • Launch Game UI: Fixed Advert panel type displaying a STRREF instead of text when no label is defined in repository.json.

Scriptable UI


  • Nui: Fixed crash when calling SetGroupLayout() with invalid data.
  • Nui: Fixed scrollbar size for textedit.
  • Nui: Text can now override border and scrollbars properties.
  • Nui: Fixed draw_list scissoring breaking succeeding widget rendering.
  • Nui: Fixed draw_list scissoring leaving a stale scissor on the GL stack for nested widgets.
  • Nui: Fixed entries in a list view not scissoring draw_list correctly when scrolling out of view.
  • Nui: list(): Fixed textedit() widget not working in lists.
  • Nui: list(): Scrollbars now configurable.
  • Nui: list(): Fix spacers not advancing row layout correctly.
  • Nui: Never allow binds to update during construction. This fixes list() array binds degrading to scalar values, among other.
  • Nui: textedit(): Fixed placeholder sometimes rendering on the succeeding widget instead.
  • Nui: textedit(): Fixed range event triggering too often or with wrong values.
  • Nui: Added demo code for spreadsheet UI.
  • Nui: Fixed list widget not showing a vertical scrollbar in AUTO mode.

Premium Modules


  • Tyrants of the Moonsea: Fixed ship's cabin navigation map occasionally disabling erroneously.

New Script Commands


// Returns the number of script instructions remaining for the currently-running script. // Once this value hits zero, the script will abort with TOO MANY INSTRUCTIONS. // The instruction limit is configurable by the user, so if you have a really long-running // process, this value can guide you with splitting it up into smaller, discretely schedulable parts. // Note: Running this command and checking/handling the value also takes up some instructions. int GetScriptInstructionsRemaining(); // Returns a modified copy of jArray with the value order changed according to nTransform: // * JSON_ARRAY_SORT_ASCENDING, JSON_ARRAY_SORT_DESCENDING // Sorting is dependent on the type and follows json standards (.e.g. 99 < "100"). // * JSON_ARRAY_SHUFFLE // Randomises the order of elements. // * JSON_ARRAY_REVERSE // Reverses the array. // * JSON_ARRAY_UNIQUE // Returns a modified copy of jArray with duplicate values removed. // Coercable but different types are not considered equal (e.g. 99 != "99"); int/float equivalence however applies: 4.0 == 4. // Order is preserved. // * JSON_ARRAY_COALESCE // Returns the first non-null entry. Empty-ish values (e.g. "", 0) are not considered null, only the json scalar type. json JsonArrayTransform(json jArray, int nTransform); // Returns the nth-matching index or key of jNeedle in jHaystack. // Supported haystacks: object, array // Ordering behaviour for objects is unspecified. // Return null when not found or on any error. json JsonFind(json jHaystack, json jNeedle, int nNth = 0, int nConditional = JSON_FIND_EQUAL); // Returns a copy of the range (nBeginIndex, nEndIndex) inclusive of jArray. // Negative nEndIndex values count from the other end. // Out-of-bound values are clamped to the array range. // Examples: // json a = JsonParse("[0, 1, 2, 3, 4]"); // JsonArrayGetRange(a, 0, 1) // => [0, 1] // JsonArrayGetRange(a, 1, -1) // => [1, 2, 3, 4] // JsonArrayGetRange(a, 0, 4) // => [0, 1, 2, 3, 4] // JsonArrayGetRange(a, 0, 999) // => [0, 1, 2, 3, 4] // JsonArrayGetRange(a, 1, 0) // => [] // JsonArrayGetRange(a, 1, 1) // => [1] // Returns a null type on error, including type mismatches. json JsonArrayGetRange(json jArray, int nBeginIndex, int nEndIndex); // Returns the result of a set operation on two arrays. // Operations: // * JSON_SET_SUBSET (v <= o): // Returns true if every element in jValue is also in jOther. // * JSON_SET_UNION (v | o): // Returns a new array containing values from both sides. // * JSON_SET_INTERSECT (v & o): // Returns a new array containing only values common to both sides. // * JSON_SET_DIFFERENCE (v - o): // Returns a new array containing only values not in jOther. // * JSON_SET_SYMMETRIC_DIFFERENCE (v ^ o): // Returns a new array containing all elements present in either array, but not both. json JsonSetOp(json jValue, int nOp, json jOther); // Returns the column name of s2DA at nColumn index (starting at 0). // Returns "" if column nColumn doesn't exist (at end). string Get2DAColumn(string s2DA, int nColumnIdx); // Returns the number of defined rows in the 2da s2DA. int Get2DARowCount(string s2DA);


[ 2021-11-29 18:27:59 CET ] [ Original post ]

Neverwinter Nights: Enhanced Edition
Beamdog Developer
Beamdog Publisher
2018-03-27 Release
Game News Posts: 106
🎹🖱️Keyboard + Mouse
Very Positive (6758 reviews)
The Game includes VR Support
Public Linux Depots:
  • Neverwinter Nights Binaries - Linux [14.98 M]
Available DLCs:
  • Neverwinter Nights: Enhanced Edition Infinite Dungeons
  • Neverwinter Nights: Enhanced Edition Wyvern Crown of Cormyr
  • Neverwinter Nights: Enhanced Edition Pirates of the Sword Coast
  • Neverwinter Nights: Enhanced Edition Heroes of Neverwinter Portrait Pack
  • Neverwinter Nights: Enhanced Edition Darkness Over Daggerford
  • Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea
  • Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae
Neverwinter Nights: Enhanced Edition adds all-new enhanced features to the content of Neverwinter Nights Diamond Edition.

Slink through the shadows as a deadly half-elven rogue, wield fearsome magics as a powerful gnomish sorcerer, vanquish your foes as an armor-clad dwarven paladin... whatever hero you create, incredible adventures await.

Discover magic, wonder, and danger at every turn on your own or with friends in these classic Dungeons & Dragons adventures.

Enhanced Features:

  • Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
  • Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
  • Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.

All the content of Neverwinter Nights Diamond Edition:

The original Neverwinter Nights campaign: Find yourself at the center of intrigue, betrayal, and dark magic in Neverwinter Nights. Journey through dangerous cities, monster filled dungeons and deep into uncharted wilderness in search of the cure for a cursed plague ravaging the city of Neverwinter.
Two expansion packs:
  • Shadows of Undrentide: Another adventure begins in Shadows of Undrentide! Charged by your master to recover four ancient artifacts, travel from the Silver Marches to unravel mysteries of a long-dead magical civilization.
  • Hordes of the Underdark: Continue the adventure started in Shadows of Undrentide and journey into the ever-more bizarre and hostile depths of Undermountain to challenge a gathering evil.
Three premium modules:
Discover over 40 hours of new stories, then go on to sample the hundreds of modules created by community members just like you.
  • Kingmaker
  • ShadowGuard
  • Witch’s Wake
The Aurora Toolset: Build your own world full of unique monsters, items, traps, encounters, and settings, then share your creation with the rest of the Neverwinter Nights community. (Windows only)
Dungeon Master Client: Become the storyteller! Control monsters, creatures, and characters your players will meet over the course of an adventure.

MINIMAL SETUP
  • OS: Ubuntu 18.04 or equivalent
  • Processor: Intel Core i3 3rd gen or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible with 2 GB of VRAM
  • Storage: 12 GB available space
GAMEBILLET

[ 6107 ]

22.24$ (11%)
12.74$ (15%)
25.19$ (16%)
4.19$ (40%)
13.34$ (11%)
8.59$ (14%)
25.46$ (15%)
29.71$ (15%)
16.97$ (15%)
22.24$ (11%)
16.88$ (16%)
4.49$ (85%)
16.99$ (15%)
3.49$ (30%)
11.77$ (61%)
42.47$ (15%)
17.19$ (14%)
20.99$ (16%)
8.59$ (14%)
9.19$ (8%)
18.39$ (8%)
12.59$ (16%)
8.39$ (16%)
4.12$ (17%)
16.96$ (15%)
2.51$ (16%)
25.49$ (-70%)
2.66$ (11%)
12.69$ (15%)
19.97$ (20%)
GAMERSGATE

[ 1061 ]

3.4$ (66%)
1.91$ (87%)
8.49$ (58%)
1.28$ (91%)
0.9$ (92%)
1.5$ (81%)
1.65$ (85%)
4.25$ (83%)
6.8$ (83%)
0.56$ (81%)
10.5$ (65%)
0.43$ (91%)
8.0$ (60%)
0.94$ (81%)
0.42$ (79%)
3.4$ (83%)
1.5$ (81%)
2.55$ (91%)
0.6$ (91%)
4.46$ (70%)
3.4$ (91%)
4.73$ (68%)
3.83$ (62%)
0.85$ (91%)
5.07$ (61%)
2.55$ (83%)
0.7$ (93%)
3.87$ (70%)
0.85$ (91%)
1.88$ (92%)

FANATICAL BUNDLES

Time left:

17 days, 20 hours, 41 minutes


Time left:

24 days, 20 hours, 41 minutes


Time left:

13 days, 20 hours, 41 minutes


Time left:

10 days, 20 hours, 41 minutes


Time left:

18 days, 20 hours, 41 minutes


Time left:

20 days, 20 hours, 41 minutes


Time left:

41 days, 20 hours, 41 minutes


Time left:

356466 days, 12 hours, 41 minutes


Time left:

23 days, 20 hours, 41 minutes


Time left:

52 days, 20 hours, 41 minutes


HUMBLE BUNDLES

Time left:

5 days, 14 hours, 41 minutes


Time left:

7 days, 14 hours, 41 minutes


Time left:

12 days, 14 hours, 41 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE