pretty big update, balance wise. still Windows only as my iterations are really high right now... - went through every single boss on deity today, to see if it might be beatable and made some adaptations - grazing range extended from 100, to 150 - grazing shot power reduced to 2 from 3 - fixed Snowflake, did not fire on Easy/Normal since last update - altered shot patterns on final boss, reduced randomness. seems better - turret upgrades have been buffed, more shields/armor, fortify also increases shot rate a bit, protect increases firepower - turrets are stronger on higher difficulty levels - using phase shift makes the nuke timer go up again, 1 sec phasing -> 1 sec longer wait for nuke - final scene, fixed a position jump in mother ship
[ 2019-08-27 22:53:36 CET ] [ Original post ]
🕹️ Partial Controller Support
- Devader Linux [599.54 M]
Devader has 42 waves. Every 6 waves you must fight a large boss, after which you get to upgrade your robot and a new game mechanic is added (nukes, turrets,...). There are 12 different upgrade paths that influence your robot, play style and the outcome.
- Processor: 2ghz dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: hardware accelerated graphics with dedicated memory
- Storage: 1 GB available space
- Processor: 3ghz quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
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