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Warhammer 40,000: Gladius - Relics of War
Proxy Studios Developer
Slitherine Ltd. Publisher
Coming soon! Release
GameBillet: 33.17 €
Game News Posts: 136
🎹🖱️Keyboard + Mouse
Very Positive (7229 reviews)
The Game includes VR Support
Public Linux Depots:
  • Warhammer 40,000: Gladius - Relics of War - Linux [1.5 G]
Available DLCs:
  • Warhammer 40,000: Gladius - Reinforcement Pack
  • Warhammer 40,000: Gladius - Tyranids
  • Warhammer 40,000: Gladius - Chaos Space Marines
  • Warhammer 40,000: Gladius - Fortification Pack
  • Warhammer 40,000: Gladius - T'au
  • Warhammer 40,000: Gladius - Assault Pack
  • Warhammer 40,000: Gladius - Craftworld Aeldari
  • Warhammer 40,000: Gladius - Specialist Pack
  • Warhammer 40,000: Gladius - Adeptus Mechanicus
  • Warhammer 40,000: Gladius - Escalation Pack
  • Warhammer 40,000: Gladius - Adepta Sororitas
  • Warhammer 40,000: Gladius - Firepower Pack
  • Warhammer 40,000: Gladius - Drukhari
  • Warhammer 40,000: Gladius - Demolition Pack
  • Warhammer 40,000: Gladius - Ultima Founding
Gladius - Relics of War officially releases Version 1.1.02

Hi everybody! Version 1.1.02 has been officially released! Patch Notes AI AI now takes into consideration from how many of the currently visible enemies they could be attacked from a tile before stepping into it. They will try to position their units on tiles that can be attacked by as few enemies as possible while still being able to attack from where they are. Added a threshold for when melee units that currently can attack an enemy will retreat, causing them to stay in combat for longer. This shall help Orks in particular, who often lost a lot of units from being too undecisive with their many melee units. AI now mathematically determines whether building a second construction building makes sense and will put more emphasis in getting it quickly when it does. AI now puts more emphasis on not getting their population growth reduced. Area of Effect is now properly taken into consideration for AI unit selection. Fixed an issue with the AI not getting resources refunded when canceling an order under certain circumstances. AI no longer disbands units when their cities are damaged as not losing is more important than fixing the economy in such a scenario (and most of the bad economy is caused by city damage anyways). AI is now much more concerned about defending territory near to its cities as compared to pushing further wherever its army is. They will now also return from somewhere else to defend their cities as luring away their units and then killing the city was too exploitable. Evaluation of how good a city location is now depends on distance from own army. Made algorithm that makes unit evaluation go from cost efficiency towards tile efficiency the more units are available. AI is now capable of planting orkoid fungus. AI now can handle severe resource shortages via disbanding excess units. AI should no longer overrule the order to found a city with another order. Fixed a bug that prevented Space Marines AI from actually acquiring tiles with a range of 5 from the headquarters. Fixed an issue that could cause AI to build nothing at all when they were completely happy with their city. General Adjusted difficulty names for the improved AI. Changed visualization and audio of Neophyte Hybrids' Return To The Shadows ability to better match its description. Tweaked Land Raider model and animations. Tweaked color intensity of some Space Marine vehicles. Bug Fixes Fixed unit health bars not refreshing when a unit has a wait order. Fixed neutral Techpriest Enginseer units sometimes continuously appearing from the ground. Fixed Jokaero Digital Weapon item having an incorrect range of 1 instead of 2. Fixed quest screen not closing by keyboard shortcuts like other screens. Fixed crash when closing the settings screen after opening it with Ctrl+E. Fixed outposts not being captured when the player control of a unit changes. Fixed Stormraven Gunship research not requiring Launch Pads to be researched. Fixed Dimensional Sanction research description not mentioning action cost reduction. Fixed several English typos.


[ 2018-11-05 17:14:08 CET ] [ Original post ]





Gladius Prime was known to Imperial scholars as a planet of archeological interest. During its colonization ancient relics were found, revealing hints of a shrouded past. But it was more than relics. Something awakened, an unspeakable horror from an ancient past, and the citizens of Gladius found themselves trapped in a terrible war for survival.

Gladius Prime was once a planet of peace. Now there is only war.


https://www.youtube.com/watch?v=KyvxGl_hKf0


Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources.

In the first 4X turn-based strategy game set in Warhammer 40,000 you will lead one of four factions: Astra Militarum, Space Marines, Orks and Necrons, each with their own unique gameplay, technological tree, units and heroes.

Face a challenging AI or cooperate or compete with friends and strangers across the globe.



Play as one of four iconic Warhammer factions (Astra Militarum, Space Marines, Orks or Necrons), each with their own unique playstyle and technology tree. Explore a randomly generated world filled with special features and threatening wildlife that can crush your troop's morale. Secure control of powerful ancient artefacts to grant you an edge against rival factions.



Construct cities, buildings and fortifications to expand your empire and produce an army to vanquish your foes. Harvest resources and research new technologies to fuel and upgrade your machinery of war.



Progress through a different storyline with each faction as their destiny on Gladius Prime, a world tainted by the warp, unfolds. In the end, when all the dust has settled, only one faction can emerge victorious.



Command a wide array of devastating weaponry, issue city edicts and deploy tactical operations. Recruit hero units that possess distinct special abilities and can be equipped with items, ranging from advanced grenades to mighty relics of the past. As they become more and more powerful with each rank, they turn into true champions of your cause.

Factions previews!





MINIMAL SETUP
  • OS: 64-bit
  • Processor: Intel Core i3 or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: 64-bit
  • Processor: Intel Core i5 or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
  • Storage: 8 GB available space

GAMEBILLET

[ 6084 ]

8.39$ (16%)
39.95$ (11%)
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16.57$ (17%)
24.87$ (17%)
GAMERSGATE

[ 756 ]

14.0$ (60%)
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10.0$ (60%)
MacGamestore

[ 4088 ]

7.48$ (75%)
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6.24$ (75%)
1.69$ (83%)

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