Time for a new update!
This update is primarily aimed at rebalancing Tyranid and Astra Militarum economies, and fixing a variety of outstanding bugs.
In the meantime, the team is also working on amazing new content. We're really looking forward to showing you more. Soon!
Changelog:
Special resource features now value biomass percentage bonuses as double to offset the disproportionately higher biomass output of Tyranid buildings. To reduce the irregularities of map generation for Tyranids, more features now have a biomass bonus.
### Balance
* Reduced Grox Pasture from +20% biomass to +10% biomass.
* Changed Trader Encampment for Tyranids from +20% influence to +10% influence and +5% biomass, and constant bonus from +2 influence to +1 influence and +1 biomass.
* Changed Promethium Relay Pipes for Tyranids from +20% influence to +10% influence and +5% biomass, and constant bonus from +2 influence to +1 influence and +1 biomass.
* Changed Recaf Leaf for Tyranids from +2 influence to +1 influence and +1 biomass.
* Increased Zoanthrope cost by 33%.
* Astra Militarum resource edicts now only increase the output of the associated resource buildings to prevent tilting edict efficiency towards certain resources that appear more frequently on buildings, such as Labor Corps and Manufactorum ore.
* Spawning units now triggers overwatch.
* Spawning units now capture outposts.
* Smoke Screen can now be used on adjacent tiles.
* Reduced Hunter-Killer Missile damage from 12 to 8 and armor penetration from 8 to 6.
* Fixed Triarch Praetorians gaining Hammer of Wrath when using Jump Packs without having Hammer of Wrath researched.
* Bolster Defences can now be used on its own tile.
* Bolster Defences now gives invulnerable damage reduction instead of ranged damage reduction.
* Reduced Siren Caster from +5 to +4 loyalty.
### General
* The world generator now tries to place players of the same team closer together.
* Added Space Marine Shotgun flavor.
* Clarified in trait descriptions that Barrage and Melee cannot overwatch.
* Clarified in trait description that Pinning only works on fearful infantry.
### Bug Fixes
* Fixed Reclaim Unit target selection sometimes not showing a unit's value.
* Fixed trait conditions sometimes matching wrongly if the unit has multiple instances of the same trait type, for example when being adjacent to a friendly and an enemy Synapse Creature simultaneously.
* Fixed Flyers capturing outposts when a Fortress of Redemption is destroyed.
* Fixed Ammo Runt not having Flash Gitz as requirement.
* Fixed extraneous Stormraven Gunship requirement from Ceramite Plating.
* Fixed Orbital Strike being usable on Headquarters under fog of war.
* Fixed Malanthropes being able to consume water tiles.
* Fixed an issues with units in transports becoming visible upon healing.
* Fixed Bolster Defences being usable on tiles without units.
* Fixed missing effect for bolster defences.
* Fixed Gorkanaut effect visualization being off-center.
* Fixed animation speed not applying to various effects.
* Fixed Orbital Deployment having no sound.
* Fixed several typos.
* Fixed crash on quit.
### Modding
* Added \
[ 2019-04-02 13:25:23 CET ] [ Original post ]
- Warhammer 40,000: Gladius - Relics of War - Linux [1.5 G]
- Warhammer 40,000: Gladius - Reinforcement Pack
- Warhammer 40,000: Gladius - Tyranids
- Warhammer 40,000: Gladius - Chaos Space Marines
- Warhammer 40,000: Gladius - Fortification Pack
- Warhammer 40,000: Gladius - T'au
- Warhammer 40,000: Gladius - Assault Pack
- Warhammer 40,000: Gladius - Craftworld Aeldari
- Warhammer 40,000: Gladius - Specialist Pack
- Warhammer 40,000: Gladius - Adeptus Mechanicus
- Warhammer 40,000: Gladius - Escalation Pack
- Warhammer 40,000: Gladius - Adepta Sororitas
- Warhammer 40,000: Gladius - Firepower Pack
- Warhammer 40,000: Gladius - Drukhari
- Warhammer 40,000: Gladius - Demolition Pack
- Warhammer 40,000: Gladius - Ultima Founding
Gladius Prime was known to Imperial scholars as a planet of archeological interest. During its colonization ancient relics were found, revealing hints of a shrouded past. But it was more than relics. Something awakened, an unspeakable horror from an ancient past, and the citizens of Gladius found themselves trapped in a terrible war for survival.
Gladius Prime was once a planet of peace. Now there is only war.
https://www.youtube.com/watch?v=KyvxGl_hKf0
Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources.
In the first 4X turn-based strategy game set in Warhammer 40,000 you will lead one of four factions: Astra Militarum, Space Marines, Orks and Necrons, each with their own unique gameplay, technological tree, units and heroes.
Face a challenging AI or cooperate or compete with friends and strangers across the globe.
Play as one of four iconic Warhammer factions (Astra Militarum, Space Marines, Orks or Necrons), each with their own unique playstyle and technology tree. Explore a randomly generated world filled with special features and threatening wildlife that can crush your troop's morale. Secure control of powerful ancient artefacts to grant you an edge against rival factions.
Construct cities, buildings and fortifications to expand your empire and produce an army to vanquish your foes. Harvest resources and research new technologies to fuel and upgrade your machinery of war.
Progress through a different storyline with each faction as their destiny on Gladius Prime, a world tainted by the warp, unfolds. In the end, when all the dust has settled, only one faction can emerge victorious.
Command a wide array of devastating weaponry, issue city edicts and deploy tactical operations. Recruit hero units that possess distinct special abilities and can be equipped with items, ranging from advanced grenades to mighty relics of the past. As they become more and more powerful with each rank, they turn into true champions of your cause.
Factions previews!
- OS: 64-bit
- Processor: Intel Core i3 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
- Storage: 4 GB available space
- OS: 64-bit
- Processor: Intel Core i5 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
- Storage: 8 GB available space
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