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Warhammer 40,000: Gladius v1.2.6 Update
Balance tweaks and bug fixes. ## Balance * Orks now always create a 3 turn Orkoid Fungus on death. The tier 10 tech Permanent Decomposition makes the Orkoid Fungus duration permanent. * Growing Orkoid Fungus is now available to Orks from the start and no longer requires research. * Mob Rule and Bosspole now reduce the amount of morale lost based on the amount of allied units in the area; no longer incurs a hitpoint loss. * Halved Ork non-hero unit influence upkeep and their influence gain on combat. * Increased Flash Gitz group size from 4 to 5. * Moved Flash Gitz upgrade from tier 3 to 4. * Moved Killa Kan upgrade from tier 4 to 3. * Increased Mek group size from 3 to 5 and cost by 33%. * Reduced Deffkopta cost by 33%. * Added missing Open-Topped traits to Warbuggy and Battlewagon. * Moved Tyranid Warrior tech from tier 2 to 1. * Moved Gargoyle tech from tier 1 to 2. * Reduced Hormagaunt cost by 33%. * Haruspex now has Acid Blood even without the upgrade. * Increased Haruspex's Rapacious Hunger additional attacks from +33% to +50%. * Increased Tyrannofex's Rupture Cannon attacks from 2 to 3. * Reduced Librarian Shockwave damage by 50%. * Triarch Stalker's Targeting Relay now correctly buffs only Necron infantry units. * Necrons Tombs are now guaranteed to not have more than one cliff / water tile next to them. * Blighted, Blind, Stun and Concussive no longer work on Vehicles and Fortifications. * Reduced the chance of gaining item rewards when exploring ruins (especially artefacts). ## General * Improved overlay performance. ## Bug Fixes * Fixed crashes related to a unit dying while in a transport. * Fixed crash when a transport dies while one of its cargo units is selected. * Fixed crash whenever a Space Marine player is killed with Fortresses remaining. * Fixed crash when the city view of a city being destroyed is open. * Fixed units not being able to enter a transport that is adjacent to an enemy. * Fixed death effects like Psyhneuein Infestation and Synaptic Backlash not applying when a unit is disbanded. * Fixed construct feature actions like Grow Orkoid Fungus not showing flavor text. * Fixed a small memory leak.
[ 2019-06-05 15:21:31 CET ] [ Original post ]
Hi all, We are releasing a new update for Gladius. It's a small one, containing only some balance tweaks and bug fixes, following the feedback you have given us. In the meantime, work continues on the upcoming Chaos Space Marines DLC! Stay tuned, we'll have news soon.
Version 1.2.6
Balance tweaks and bug fixes. ## Balance * Orks now always create a 3 turn Orkoid Fungus on death. The tier 10 tech Permanent Decomposition makes the Orkoid Fungus duration permanent. * Growing Orkoid Fungus is now available to Orks from the start and no longer requires research. * Mob Rule and Bosspole now reduce the amount of morale lost based on the amount of allied units in the area; no longer incurs a hitpoint loss. * Halved Ork non-hero unit influence upkeep and their influence gain on combat. * Increased Flash Gitz group size from 4 to 5. * Moved Flash Gitz upgrade from tier 3 to 4. * Moved Killa Kan upgrade from tier 4 to 3. * Increased Mek group size from 3 to 5 and cost by 33%. * Reduced Deffkopta cost by 33%. * Added missing Open-Topped traits to Warbuggy and Battlewagon. * Moved Tyranid Warrior tech from tier 2 to 1. * Moved Gargoyle tech from tier 1 to 2. * Reduced Hormagaunt cost by 33%. * Haruspex now has Acid Blood even without the upgrade. * Increased Haruspex's Rapacious Hunger additional attacks from +33% to +50%. * Increased Tyrannofex's Rupture Cannon attacks from 2 to 3. * Reduced Librarian Shockwave damage by 50%. * Triarch Stalker's Targeting Relay now correctly buffs only Necron infantry units. * Necrons Tombs are now guaranteed to not have more than one cliff / water tile next to them. * Blighted, Blind, Stun and Concussive no longer work on Vehicles and Fortifications. * Reduced the chance of gaining item rewards when exploring ruins (especially artefacts). ## General * Improved overlay performance. ## Bug Fixes * Fixed crashes related to a unit dying while in a transport. * Fixed crash when a transport dies while one of its cargo units is selected. * Fixed crash whenever a Space Marine player is killed with Fortresses remaining. * Fixed crash when the city view of a city being destroyed is open. * Fixed units not being able to enter a transport that is adjacent to an enemy. * Fixed death effects like Psyhneuein Infestation and Synaptic Backlash not applying when a unit is disbanded. * Fixed construct feature actions like Grow Orkoid Fungus not showing flavor text. * Fixed a small memory leak.
[ 2019-06-05 15:21:31 CET ] [ Original post ]
Warhammer 40,000: Gladius - Relics of War
Proxy Studios
Developer
Slitherine Ltd.
Publisher
Coming soon!
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Very Positive
(7039 reviews)
The Game includes VR Support
Public Linux Depots:
- Warhammer 40,000: Gladius - Relics of War - Linux [1.5 G]
Available DLCs:
- Warhammer 40,000: Gladius - Reinforcement Pack
- Warhammer 40,000: Gladius - Tyranids
- Warhammer 40,000: Gladius - Chaos Space Marines
- Warhammer 40,000: Gladius - Fortification Pack
- Warhammer 40,000: Gladius - T'au
- Warhammer 40,000: Gladius - Assault Pack
- Warhammer 40,000: Gladius - Craftworld Aeldari
- Warhammer 40,000: Gladius - Specialist Pack
- Warhammer 40,000: Gladius - Adeptus Mechanicus
- Warhammer 40,000: Gladius - Escalation Pack
- Warhammer 40,000: Gladius - Adepta Sororitas
- Warhammer 40,000: Gladius - Firepower Pack
- Warhammer 40,000: Gladius - Drukhari
- Warhammer 40,000: Gladius - Demolition Pack
- Warhammer 40,000: Gladius - Ultima Founding
Gladius Prime was known to Imperial scholars as a planet of archeological interest. During its colonization ancient relics were found, revealing hints of a shrouded past. But it was more than relics. Something awakened, an unspeakable horror from an ancient past, and the citizens of Gladius found themselves trapped in a terrible war for survival.
Gladius Prime was once a planet of peace. Now there is only war.
https://www.youtube.com/watch?v=KyvxGl_hKf0
Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources.
In the first 4X turn-based strategy game set in Warhammer 40,000 you will lead one of four factions: Astra Militarum, Space Marines, Orks and Necrons, each with their own unique gameplay, technological tree, units and heroes.
Face a challenging AI or cooperate or compete with friends and strangers across the globe.
Play as one of four iconic Warhammer factions (Astra Militarum, Space Marines, Orks or Necrons), each with their own unique playstyle and technology tree. Explore a randomly generated world filled with special features and threatening wildlife that can crush your troop's morale. Secure control of powerful ancient artefacts to grant you an edge against rival factions.
Construct cities, buildings and fortifications to expand your empire and produce an army to vanquish your foes. Harvest resources and research new technologies to fuel and upgrade your machinery of war.
Progress through a different storyline with each faction as their destiny on Gladius Prime, a world tainted by the warp, unfolds. In the end, when all the dust has settled, only one faction can emerge victorious.
Command a wide array of devastating weaponry, issue city edicts and deploy tactical operations. Recruit hero units that possess distinct special abilities and can be equipped with items, ranging from advanced grenades to mighty relics of the past. As they become more and more powerful with each rank, they turn into true champions of your cause.
Factions previews!
MINIMAL SETUP
- OS: 64-bit
- Processor: Intel Core i3 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
- Storage: 4 GB available space
- OS: 64-bit
- Processor: Intel Core i5 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
- Storage: 8 GB available space
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