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We are releasing a new update for Gladius. It is focused on balance and bugfixes. You can find the full changelog below. As usual, let us know what you think of the update by commenting below or on the forum. Version 1.3.2 Changelog: ## Balance * Reduced Chaos Rhino squad size from 2 to 1. * Reduced Chaos Rhino cost by 25%. * Added Jink to Heldrake. * Meteoric Descent is now part of the Heldrake's regular attack. * Reduced Gift of Contagion cooldown from 5 to 3. * Increased Gift of Contagion range from 1 to 3. * Sensory Overload now scales attacks instead of cooldown (now: cooldown 3, attacks +0%...+100%). * Added missing Monstrous Creature trait to Daemon Prince. * Moved Mark of Nurgle from tier 2 to 1. * Moved Rite of Change from tier 1 to 2. * Moved Havoc from tier 2 to 3. * Moved Khorne Berzerker from tier 3 to 2. * Tentaclids are now part of the Hive Crone's regular attack. ## General * Added an exclamation mark to the population display when the required population exceeds the available. * Improved Chaos Space Marines Grenades descriptions to note which units they apply to. * Added Sensory Overload description. * Log world seed when loading game. ## Bug Fixes * Fixed crash that could occur due to a non-UTF user locale. * Fixed not being able to load games through the load game screen's load button under rare circumstances. * Fixed crash that could occur due to the pathfinder not having a valid goal. * Fixed crash that could occur when cycling autosaves or quicksaves. * Fixed some issues related to Vulkan. * Fixed No Escape trait not showing on weapons. * Fixed Poisoned trait not showing on weapons. * Fixed experience value of units on Orkoid Fungus being reduced to 0.6. * Fixed Gift of Contagion consuming the Daemon Prince's action points until the Blighted effect ends. * Fixed enemies gaining experience when a Champion of Chaos transforms. * Fixed allies losing morale when a Champion of Chaos transforms. * Fixed unit weapon upgrades not showing in the compendium. * Fixed Shatter Defences not showing the amount of ranged damage reduction. * Fixed Features in the compendium not showing trait properties. * Fixed weapon effect in the portrait rendering through the unit.
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