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Warhammer 40,000: Gladius - v1.5.1 Update
General Added max FPS sliders to video settings. Music streaming now uses more optimal buffers to minimize playback issues. Action hints now say if an action is a free action. Improved drone research descriptions to mention who gains the ability to deploy them. Improved Convert Auxiliary and For The Greater Good descriptions to mention that the cost scales with target strength. Enslaved units can no longer be converted with Convert Auxiliary. Updated game start splash screen. Balance Commander, Crisis Battlesuit, Stealth Battlesuit and Broadside Battlesuit now cost food and ore instead of only ore. Reduced morale loss traits like Fearless now also reduce the morale loss of abilities and traits such as Aura of Fear and Break Composure, and not only of morale loss for deaths. Reduced morale penalties from -25/-50% back to -17/-33%. Reduced Iron Halo invulnerable damage reduction from 50% to 33%. Increased Psychic Hood witchfire damage reduction from +25% to +33%. Increased Relic Plating witchfire damage reduction from +25% to +33%. Reduced Repulsor Grid ranged damage reduction from +33% to +17%. Reduced Rosarius invulnerable damage reduction from 50% to 33%. Increased Nova Shield invulnerable damage reduction from 33% to 50%. Reduced Riptide Shield Generator invulnerable damage reduction from 33% to 17%. Reduced Shield Generator invulnerable damage reduction from 50% to 17%. Reduced Stimulant Injector feel no pain damage reduction from 33% to 17%. Reduced Warp Field invulnerable damage reduction from 67% to 50%. Reduced Stealth Drones group size to 2. Increased Waaagh! attack bonus from +4% back up to +5% per level. Bug Fixes Fixed Flechette Discharger not working. Fixed transports not being selectable after a summon expiries inside. Fixed +% weapon modifiers sometimes not working (in particular, Cadre Fireblade's Volley Fire and KV128 Stormsurge's Stabilising Anchors). Fixed +% weapon modifiers sometimes stacking incorrectly. Fixed Pulse Rifle being affected by Brachyuran Assemblies instead of Mor'tonium Accelerators. Fixed Pulse Bomb being affected by Blast Phasing instead of Mor'tonium Accelerators. Fixed not being able to select a faction you own in multiplayer. Fixed server leave messages not being sent properly. Fixed surrendering not doing anything if you have no cities. Fixed Sensor Spines not working. Fixed games getting stuck on "Please Wait" after ending the turn. Fixed Supporting Fire Warriors achievement counting when doing regular attacks. Fixed outposts controlled by Fortresses of Redemption not changing control when a player surrenders. Fixed Vectored Retro-Thrusters research description. Fixed missing flavor for Nova Fire and Nova Shield. Fixed Tau heroes building research having the wrong icon. Improved state blocking logic to reduce a category of gameplay crashes. Fixed crash if you are placing a unit in debug mode and swap player faction without deselecting the unit placement first. Happy lobsters. Fixed Kauyon ranged damage reduction not working correctly at higher levels. Fixed Possession spawning level 10 Chaos Spawns. Fixed typos. Modding An action's modifiers are now used to modify weapon action attributes instead of `accuracyFactorMax`, `accuracyFactorMin`, `attacksFactorMax`, `attacksFactorMin`, `damageFactorMax`, `damageFactorMin`, `rangeFactorMax`, `rangeFactorMin`. Added `attacksPerCharge` action modifier effect for Lord's Void Strike. Attribute effect's set="" is now deprecated in favor of base="". Both no longer override add="" values. Barrage is now implemented with `preventOverwatch` effect. Chameleonic Skin is now implemented with `meleeOverwatch` effect.
[ 2020-03-06 15:52:55 CET ] [ Original post ]
A few days ago we released the latest DLC, T'au, and a new faction entered the fray for the domination of Gladius Prime! We were overwhelmed with joy to see it so well received, but the team has not been idle. Here is a new update for you, bringing the game up to version 1.5.1. What is next for Gladius, you will ask? Well of course we won't stop here. There is more content to be added. But we're not quite ready to reveal what is coming. Until we do, feel free to speculate on the forum, and let us know what you would like to see added to the game!
Version 1.5.1 Changelog:
General Added max FPS sliders to video settings. Music streaming now uses more optimal buffers to minimize playback issues. Action hints now say if an action is a free action. Improved drone research descriptions to mention who gains the ability to deploy them. Improved Convert Auxiliary and For The Greater Good descriptions to mention that the cost scales with target strength. Enslaved units can no longer be converted with Convert Auxiliary. Updated game start splash screen. Balance Commander, Crisis Battlesuit, Stealth Battlesuit and Broadside Battlesuit now cost food and ore instead of only ore. Reduced morale loss traits like Fearless now also reduce the morale loss of abilities and traits such as Aura of Fear and Break Composure, and not only of morale loss for deaths. Reduced morale penalties from -25/-50% back to -17/-33%. Reduced Iron Halo invulnerable damage reduction from 50% to 33%. Increased Psychic Hood witchfire damage reduction from +25% to +33%. Increased Relic Plating witchfire damage reduction from +25% to +33%. Reduced Repulsor Grid ranged damage reduction from +33% to +17%. Reduced Rosarius invulnerable damage reduction from 50% to 33%. Increased Nova Shield invulnerable damage reduction from 33% to 50%. Reduced Riptide Shield Generator invulnerable damage reduction from 33% to 17%. Reduced Shield Generator invulnerable damage reduction from 50% to 17%. Reduced Stimulant Injector feel no pain damage reduction from 33% to 17%. Reduced Warp Field invulnerable damage reduction from 67% to 50%. Reduced Stealth Drones group size to 2. Increased Waaagh! attack bonus from +4% back up to +5% per level. Bug Fixes Fixed Flechette Discharger not working. Fixed transports not being selectable after a summon expiries inside. Fixed +% weapon modifiers sometimes not working (in particular, Cadre Fireblade's Volley Fire and KV128 Stormsurge's Stabilising Anchors). Fixed +% weapon modifiers sometimes stacking incorrectly. Fixed Pulse Rifle being affected by Brachyuran Assemblies instead of Mor'tonium Accelerators. Fixed Pulse Bomb being affected by Blast Phasing instead of Mor'tonium Accelerators. Fixed not being able to select a faction you own in multiplayer. Fixed server leave messages not being sent properly. Fixed surrendering not doing anything if you have no cities. Fixed Sensor Spines not working. Fixed games getting stuck on "Please Wait" after ending the turn. Fixed Supporting Fire Warriors achievement counting when doing regular attacks. Fixed outposts controlled by Fortresses of Redemption not changing control when a player surrenders. Fixed Vectored Retro-Thrusters research description. Fixed missing flavor for Nova Fire and Nova Shield. Fixed Tau heroes building research having the wrong icon. Improved state blocking logic to reduce a category of gameplay crashes. Fixed crash if you are placing a unit in debug mode and swap player faction without deselecting the unit placement first. Happy lobsters. Fixed Kauyon ranged damage reduction not working correctly at higher levels. Fixed Possession spawning level 10 Chaos Spawns. Fixed typos. Modding An action's modifiers are now used to modify weapon action attributes instead of `accuracyFactorMax`, `accuracyFactorMin`, `attacksFactorMax`, `attacksFactorMin`, `damageFactorMax`, `damageFactorMin`, `rangeFactorMax`, `rangeFactorMin`. Added `attacksPerCharge` action modifier effect for Lord's Void Strike. Attribute effect's set="" is now deprecated in favor of base="". Both no longer override add="" values. Barrage is now implemented with `preventOverwatch` effect. Chameleonic Skin is now implemented with `meleeOverwatch` effect.
[ 2020-03-06 15:52:55 CET ] [ Original post ]
Warhammer 40,000: Gladius - Relics of War
Proxy Studios
Developer
Slitherine Ltd.
Publisher
Coming soon!
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Very Positive
(7039 reviews)
The Game includes VR Support
Public Linux Depots:
- Warhammer 40,000: Gladius - Relics of War - Linux [1.5 G]
Available DLCs:
- Warhammer 40,000: Gladius - Reinforcement Pack
- Warhammer 40,000: Gladius - Tyranids
- Warhammer 40,000: Gladius - Chaos Space Marines
- Warhammer 40,000: Gladius - Fortification Pack
- Warhammer 40,000: Gladius - T'au
- Warhammer 40,000: Gladius - Assault Pack
- Warhammer 40,000: Gladius - Craftworld Aeldari
- Warhammer 40,000: Gladius - Specialist Pack
- Warhammer 40,000: Gladius - Adeptus Mechanicus
- Warhammer 40,000: Gladius - Escalation Pack
- Warhammer 40,000: Gladius - Adepta Sororitas
- Warhammer 40,000: Gladius - Firepower Pack
- Warhammer 40,000: Gladius - Drukhari
- Warhammer 40,000: Gladius - Demolition Pack
- Warhammer 40,000: Gladius - Ultima Founding
Gladius Prime was known to Imperial scholars as a planet of archeological interest. During its colonization ancient relics were found, revealing hints of a shrouded past. But it was more than relics. Something awakened, an unspeakable horror from an ancient past, and the citizens of Gladius found themselves trapped in a terrible war for survival.
Gladius Prime was once a planet of peace. Now there is only war.
https://www.youtube.com/watch?v=KyvxGl_hKf0
Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources.
In the first 4X turn-based strategy game set in Warhammer 40,000 you will lead one of four factions: Astra Militarum, Space Marines, Orks and Necrons, each with their own unique gameplay, technological tree, units and heroes.
Face a challenging AI or cooperate or compete with friends and strangers across the globe.
Play as one of four iconic Warhammer factions (Astra Militarum, Space Marines, Orks or Necrons), each with their own unique playstyle and technology tree. Explore a randomly generated world filled with special features and threatening wildlife that can crush your troop's morale. Secure control of powerful ancient artefacts to grant you an edge against rival factions.
Construct cities, buildings and fortifications to expand your empire and produce an army to vanquish your foes. Harvest resources and research new technologies to fuel and upgrade your machinery of war.
Progress through a different storyline with each faction as their destiny on Gladius Prime, a world tainted by the warp, unfolds. In the end, when all the dust has settled, only one faction can emerge victorious.
Command a wide array of devastating weaponry, issue city edicts and deploy tactical operations. Recruit hero units that possess distinct special abilities and can be equipped with items, ranging from advanced grenades to mighty relics of the past. As they become more and more powerful with each rank, they turn into true champions of your cause.
Factions previews!
MINIMAL SETUP
- OS: 64-bit
- Processor: Intel Core i3 or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
- Storage: 4 GB available space
- OS: 64-bit
- Processor: Intel Core i5 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan support with 3 GB VRAM (Nvidia GeForce 900 series / AMD Radeon RX 400 series)
- Storage: 8 GB available space
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