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We are releasing a massive patch for Gladius, bringing it to version 1.6.0.
It accompanies the Assault Pack DLC, which introduces new units for each faction! You can find more info on the new DLC on its product page.
https://store.steampowered.com/app/1330480
The highlight for this update is the Skull Altar, a new terrain feature that will provide rewards to all units visiting it. The update also gets the Steam Workshop out of beta, and it is now implemented officially to Gladius. You can now download and install mods directly from Steam, with a simple click. Check it out here, there are already plenty of cool mods available.
The update is released as part of the Skulls for the Skull Throne steam event, a big sale on all games set in the Warhammer universe, as well as in other settings created by Games Workshop. There are plenty of amazing games on discount right now, check it out here: http://store.steampowered.com/sale/skulls/
Change History:
v1.06.00 19th May, 2020
This update adds new units for each faction through the Assault Pack DLC, adds a free new terrain feature and brings Steam Workshop support to Gladius, along with enhanced modding and multiplayer connectivity improvements.
## New Units (Assault Pack DLC)
* Chimera (Astra Militarum) [Tier 1] - Amphibious transport unit with manned weaponry and communication equipment.
* Razorback (Space Marines) [Tier 1] - Tank unit that transports infantry.
* Flayed Ones (Necrons) [Tier 1] - Close combat infantry unit that ignores enemy overwatch.
* Warbiker (Orks) [Tier 1] - Fast skirmish unit with high fire power.
* Scythed Hierodule (Tyranids) [Tier 10] - Agile gargantuan creature unit that shreds entire armies.
* Chaos Land Raider (Chaos Space Marines) [Tier 9] - Massively armoured and heavily armed transport unit.
* Tidewall Gunrig (T'au) [Tier 4] - Heavily armed fortification that can be moved by transporting troops.
## New Terrain Feature
* Skull Altar - Special feature that provides a recurring reward to units entering the tile and increases the influence output of the city when acquired.
## Steam Workshop Launch
* Mods can now be downloaded directly through Steam, simply subscribe to a mod through its Steam Workshop page and the mod will be automatically installed for you for the next time you start Gladius.
* To upload a mod, follow these 4 easy steps:
(1.) Create a directory that represents your mod under "My Documents/Proxy Studios/Gladius/Mods/". To include a preview image, add a "Preview.png" or "Preview.jpg" file to that directory. The preview image must be smaller than 1 MB.
(2.) Restart the game and the mod will appear in-game under Extras > Mods.
(3.) Press the "Upload mod." button next to your mod. You will be required to agree to the modding terms and the upload will begin.
(4.) After a successful upload, the mod will gain an additional button to open the mod's details. This opens the Steam Workshop page for the mod in the Steam client where the player has to agree to Valve's Steam Workshop legal agreement and can then change the description, add additional assets and make the mod public for everyone.
* In addition to mods fully overriding game files, blueprints and world data files from mods can now be loaded as extensions to the game's files through .ext files. For example, Guardsman.xml.ext will load after and in addition to the game's Guardsman.xml so it is no longer needed to copy values from the base game.
* From now on, greater care will also be taken with changes to the engine to preserve mod support.
* Save games now display mods with which the save was made on hover before loading.
* Multiplayer server list now display active mods and if world data or revision differs from local.
* Hero cost scaling is now implemented with `
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