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Hello everyone, here it is the new patch for Gladius. Let us know what do you think about it. You can find the full changelog below. Changelog: ## General * Show more factions in faction quick-select. * The Space Marine fortress in chapter 5 of the Adeptus Mechanicus questline is now invulnerable until infiltrated to prevent players from accidently destroying it. ## Bug Fixes * Fixed avoid duplicate random factions working when unchecked. * Fixed Control Edict applying to enemies and non-Adeptus Mechanicus factions. * Fixed too many building slots showing when inspecting a different faction's city as Adeptus Mechanicus. * Fixed Relentless description. * Fixed Super-Heavy trait. * Fixed Terran Generalism description. * Fixed audio initialization crash that could occur under rare circumstances. * Fixed memory not being released under some circumstances under Linux due to the default glibc malloc design. * Fixed some typos. ## Modding * .ext files of mods highest in the mods list will now have priority.
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