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Hello everyone, today we are releasing a new update, here is the changelog. Change History: v1.10.01 New Simultaneous turns can now be enabled or disabled during a game. General Introduction game is now played on high land mass. Options associated to non-installed DLC no longer appear. Unit DLC check boxes are now by default checked after the associated DLC is installed, even if previously games were started without the DLC. Researching locked technologies is no longer necessary to unlock the "An STC?!" achievement. Research costs no longer scale with the amount of technologies unlocked. Updated German translation. Updated French translation (thanks to Jey). Balance Added additional Burst Cannon to Tiger Shark. Increased Tiger Shark movement from 4 to 5. Removed Jink from Tiger Shark. Added Assault Vehicle to Ghost Ark. Limited Ghost Ark's Repair Barge to only be able to target Necron units. Moved Ghost Ark research from tier 2 to 4. Increased Ghost Ark cost and upkeep by 33%. Increased Nose Drill damage from 0.75 to 6. Added Relentless to Skitarii Rangers. Reduced Skitarii Rangers morale from 10 to 6. Reduced Skitarii Rangers' Transuranic Arquebus damage from 2 to 1.5. Increased Skitarii Rangers cost and upkeep by 50%. Added Kraken Bolts upgrade to Sniper Rifle and Space Marine Shotgun. Added an additional Hornet Pulse Laser to Hornet. Increased Hornet cost and upkeep by 50%. Moved Hornet upgrade from tier 2 to 3. Moved Vaul's Wrath Support Battery upgrade from tier 3 to 2. Increased Vaul's Wrath Support Battery cost and upkeep by 50%. Removed Jink from Marauder Bomber. Reduced Marauder Bomber movement from 6 to 5. Reduced Marauder Bomber cost and upkeep by 33%. Removed Move Through Cover from Forgefiend. Increased Forgefiend cost and upkeep by 50%. Reduced Scouts morale from 10 to 8. Increased Scouts cost and upkeep by 33%. Changed Sniper armour penetration bonus from +6 to min 4. Removed Rapid Fire from Phosphor Serpenta. Added Precision Shots to Ironstrider Ballistarius. Halved Power Surge production bonus. Increased Hive Guards' Impaler Cannon armour penetration from 2 to 4. Reduced Khorne Berzerkers' cost and upkeep by 33%. Reduced Khorne Berzerkers' melee accuracy from 10 to 8. Increased Canoptek Wraiths' attacks from 2 to 3. Changed Mark of Tzeentch from invulnerable damage reduction to feel no pain damage reduction. Reduced Hive Guards morale from 8 to 4. Reduced Krootox Riders morale from 8 to 6. Reduced Serberys Sulphurhounds morale from 8 to 6. Increased Lictor cost and upkeep by 50%. Bug Fixes Fixed missing library libcrypt.so.1 on Linux. Fixed Warlock barks referencing Witchblade. Fixed Devil Dog not being a prerequisite for Dozer Blade. Fixed Ghost Ark not being a prerequisite for Quantum Shielding. Fixed Veterans of the Long War description. Fixed Runtherd Groundz description. Fixed a crash that could occur during gameplay. Fixed a rare crash with a Catachan Devil Lair not being able to spawn a Catachan Devil. Fixed Scattershield description. Fixed issues reordering mods. Modding `LobbyHUD.xml` changed. If you modify it, please integrate the new changes to avoid bugs. Research cost scaling with amount of unlocked technologies (`costCompletionFactor * researchedTechnologies / researchableTechnologies`) can now be defined with `costCompletionFactor` in `UpgradeManager.xml`: a value of 1.0 doubles the research cost once all technologies are unlocked (this is the previous behavior).
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