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Some of the random generator messes have been cleared, but not all. Till its all resolved, here is a small patch of handy player-flow elements. Entrance hall * Naughty chairs now obay gravity. * Cubbord door hinges now obay the laws of physics. * Big couch chair is now easier to shove around. * Couple of new riddles. * Its no longer possible to climb up on windowcills. * Bunch of typos fixed. (propably not all of them, but a bunch) * New clue props. * Nicer plate for the beta liquorice. General * Certain items can now be inspected closely. * Hintspawn processor put on same random-scheme as the riddle generators. Doors * Newly unlocked doors now creek open. Thanks for Tester TSKaiser for the suggestion. * Doors now tell you if they were the way you came from. * Doors now abide their hinges. Multiplayer * Players can join a game already started. * Game key displayed in debug menu. * Players joining late dont spawn in eternity fall to death. Misc * Fixed loading screen background. * Butterfly shader tweaked for doubleside. * Lamp mechanics adjusted and brightness tweaked. * Camera control tweaks. * New alternate inspection mode being tried out. * Dust is now more dusty. * Rouge planes of hovering floorboards cleaned out. * Random whooshing sound area cleaned up. * Character puts away flashlight when its powered off. * Surrender now labeled * An actual quit button!
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