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# Status update
We are getting really close to our public launch date. As soon as all things go as they should, we will launch for early access the 23rd or August at 23 o'clock Danish time (CET +0200).
Development will keep on going throughout both August and September, and new episodes will be unlocked every second week.
# Controls
- Cleaned up some default engine controls no longer in use.
# Unity splash screen
- Sadly, I had to update Unity, and now the Unity splash screen is even uglier. I will buy a Unity Pro licence ASAP to get rid of this.
# Guest wing
- Fixed a lot of bugs in this room. It should be ready to be enabled soon.
- Fixed floating statue bug.
# Lighting
- Reduced lantern strength.
- Fixed some lamp fixtures that sometimes was sunk into the wall.
# Tutorial
- Added a series of small tutorial whispers to the game.
# Passageway
- Cleared out some bugs that could result in an impassable room.
# Chess room
- Added a security check to ensure the door behind you is being closed.
# Client
- game window is now resizable.
# Riddles
- Added a couple of rare riddles to the mix.
# Multiplayer
- Added some encode ensuring that movable objects update on loop.
# Typos
- Took some time out to clean up a whole lot of typos.
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