# Status update
We are getting really close to our public launch date. As soon as all things go as they should, we will launch for early access the 23rd or August at 23 o'clock Danish time (CET +0200).
Development will keep on going throughout both August and September, and new episodes will be unlocked every second week.
# Controls
- Cleaned up some default engine controls no longer in use.
# Unity splash screen
- Sadly, I had to update Unity, and now the Unity splash screen is even uglier. I will buy a Unity Pro licence ASAP to get rid of this.
# Guest wing
- Fixed a lot of bugs in this room. It should be ready to be enabled soon.
- Fixed floating statue bug.
# Lighting
- Reduced lantern strength.
- Fixed some lamp fixtures that sometimes was sunk into the wall.
# Tutorial
- Added a series of small tutorial whispers to the game.
# Passageway
- Cleared out some bugs that could result in an impassable room.
# Chess room
- Added a security check to ensure the door behind you is being closed.
# Client
- game window is now resizable.
# Riddles
- Added a couple of rare riddles to the mix.
# Multiplayer
- Added some encode ensuring that movable objects update on loop.
# Typos
- Took some time out to clean up a whole lot of typos.
[ 2016-08-22 23:40:49 CET ] [ Original post ]
🎮 Full Controller Support
- Last Will Linux Universal [1.84 G]
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
Features
- Randomly generated mansion and puzzles, for maximum replayability.
- 20+ different puzzle types.
- Easy and simple movement and UI, putting the focus on solving the puzzles themselves.
- 10+ beautiful mansion rooms, including an overgrown garden.
- New puzzles added bi-weekly.
- Configurable game setup, where you can pick out your own custom puzzle composition.
- Work together in 4-player multiplayer.
- Oculus Rift support.
- Modular challenges and simple SDK enables mods and Steam Workshop additions.
- Flexible hint system makes sure you don't get absolutely stuck.
Launch plans
We currently have a simplistic version ready, that we are expanding and playtesting at a rapid rate. We hope to have everything ready for a launch around June 2016. We will launch an english version first, and look into localisation if everything seems stable.Content plans
All add-ons will be free, once you purchased the main game. We will NOT be doing any paid expansions, microtransactions or paid mods.- OS: Steam OS / Ubuntu 14.04
- Processor: Intel Core i5 3470Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 660 Ti 2GB
- Storage: 2 GB available space
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