We are bracing ourselves to go live on the Steam Store in about half an hour. And as one could expect, we have fixes and additions put in today as well.
I can not describe how excited I am to finally show you all this project. And we will head on to finish up the Episode 2 to have it ready for the 5th.
Some additional rooms for Episode 1 is also in the backlog, so look forward to future patches.
# Main menu
- Added load game directly from the level select.
- Time limit not shown when in casual mode.
- No load/save warning on escape room mode.
# Kitchens
- Fixed some cabinet interactions.
# Library
- Added an additional clue system to help hone in on the magic word.
# Load / save
- Reassured some steam cloud save issues.
- New save icons. Old polaroids instead of snow globes.
# Victory / Defeat
- Better display of player progression.
# Settings
- Resolutions and windowed mode selectors.
- Improved settings view visuals.
- Added anti-alias slider.
- Improved UI on lowest quality mode.
- Fixed text anti-aliasing bug.
- Added a clean reset button.
[ 2016-08-29 13:33:09 CET ] [ Original post ]
🎮 Full Controller Support
- Last Will Linux Universal [1.84 G]
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
Features
- Randomly generated mansion and puzzles, for maximum replayability.
- 20+ different puzzle types.
- Easy and simple movement and UI, putting the focus on solving the puzzles themselves.
- 10+ beautiful mansion rooms, including an overgrown garden.
- New puzzles added bi-weekly.
- Configurable game setup, where you can pick out your own custom puzzle composition.
- Work together in 4-player multiplayer.
- Oculus Rift support.
- Modular challenges and simple SDK enables mods and Steam Workshop additions.
- Flexible hint system makes sure you don't get absolutely stuck.
Launch plans
We currently have a simplistic version ready, that we are expanding and playtesting at a rapid rate. We hope to have everything ready for a launch around June 2016. We will launch an english version first, and look into localisation if everything seems stable.Content plans
All add-ons will be free, once you purchased the main game. We will NOT be doing any paid expansions, microtransactions or paid mods.- OS: Steam OS / Ubuntu 14.04
- Processor: Intel Core i5 3470Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 660 Ti 2GB
- Storage: 2 GB available space
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