





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
# Randomization - Tweaked the occurance chance of each room. # Lighting - Tweaked shadows in multiplayer a bit, for smoother performance. - Improved lighting caching on higher quality settings. - Tuned up the lantern light radius and strength a bit. # Hint system - Tweaked the triggers of the hint system. - Hints can now be discarded by just clicking the mouse. - Some hints will now no longer trigger, until you aquired the item they are talking about. # Dining hall - Smoothed out the stairs to the kitchen and the wine room, hopefully preventing some glitches and make walking sound less jittery. # Cellar stairway - Tooltip now tells that the exit door is there. - Some glitches surrounding the exit door cleared up. # Chess room - Tweaked the mechanics regarding pushing chesspieces around. - Fixed creepy bug where another chesspiece would fly through the room to greet you. # Multiplayer - Fixed some weird issues that could occur when playing multiplayer games alone. The engine now treats all solo multiplayer games as singleplayer, until someone else joins the game. # Client - Linux and SteamOS build brought up to date. - Cleaned out some gunk code, slightly decreasing the cpu use during loading. - Strengthened some safety parameters surrounding saave files. # Episode 2 - We are hard at work on episode 2, and have just added a new room and some new tracks to the second episode, making sure that each episode has its own look and feel.
[ 5970 ]
[ 1964 ]
[ 1814 ]