





Echos of the Creaking Floorboards patch
- Added the Game room to Episode 1 : The Game Room. - New item type: Safe. - Bunch of new artwork added. - New clock types. - Fixed some "etheral" and disappearing props.
- Made it so the player will have a harder time climbing furniture he was not intended to climb. - Made the controller much more responsive. - Reduced delay when changing walking direction. - Ensured that an open notebook would not conflict with the game over screen. - Adjusted running speed while carrying heavy items.
- Fixed bug that could make tarot cards unresponsive.
- Cleaned up some letter shapes.
- Improved certain room hints. - Hints are now unlocked across multiplayer.
- Piano now plays across multiplayer. - Some items are now movable. - Adjusted sound of electric buttons.
- Strengthened riddle randomizer. - Doublecheck on matching riddles in multiplayer code. - Added a few more riddles.
- Fixed neat freak achievement.
- Fixed some multiplayer glitches.
- Cleaned up the item placement code, making it slightly less laggy. - Fixed some code up that could cause conflicts during multiplayer sessions.
- Fixed some rogue colliders that could appear without any visuals. - Cleaned out some graphical junk for cleaner room transitions. - Fixed bug that could cause the cursor to be stuck on a fist. - Fixed some typos and sentence structuring. - Adjusted some high-pitch sound effects. - Fixed bug that would cause certain clocks not to ding. - Fixed blur backdrop on investigations. - Blur is now disabled on lowest quality setting (to enable more GPU power) - Some debug-only actions (like force-resetting the mansion) are now locked safely away. - Fixed bug that would make multiplayer characters stand in their default T shape, with no animations.
[ 2016-09-02 00:30:04 CET ] [ Original post ]
# Game room
- Added the Game room to Episode 1 : The Game Room. - New item type: Safe. - Bunch of new artwork added. - New clock types. - Fixed some "etheral" and disappearing props.
# Movement
- Made it so the player will have a harder time climbing furniture he was not intended to climb. - Made the controller much more responsive. - Reduced delay when changing walking direction. - Ensured that an open notebook would not conflict with the game over screen. - Adjusted running speed while carrying heavy items.
# Office
- Fixed bug that could make tarot cards unresponsive.
# Guest room
- Cleaned up some letter shapes.
# Hint system
- Improved certain room hints. - Hints are now unlocked across multiplayer.
# Study parlor
- Piano now plays across multiplayer. - Some items are now movable. - Adjusted sound of electric buttons.
# Riddle system
- Strengthened riddle randomizer. - Doublecheck on matching riddles in multiplayer code. - Added a few more riddles.
# Achievements
- Fixed neat freak achievement.
# Office
- Fixed some multiplayer glitches.
# Dining room
- Cleaned up the item placement code, making it slightly less laggy. - Fixed some code up that could cause conflicts during multiplayer sessions.
# Misc
- Fixed some rogue colliders that could appear without any visuals. - Cleaned out some graphical junk for cleaner room transitions. - Fixed bug that could cause the cursor to be stuck on a fist. - Fixed some typos and sentence structuring. - Adjusted some high-pitch sound effects. - Fixed bug that would cause certain clocks not to ding. - Fixed blur backdrop on investigations. - Blur is now disabled on lowest quality setting (to enable more GPU power) - Some debug-only actions (like force-resetting the mansion) are now locked safely away. - Fixed bug that would make multiplayer characters stand in their default T shape, with no animations.
[ 2016-09-02 00:30:04 CET ] [ Original post ]
Last Will
Lizard Factory
Developer
Lizard Factory
Publisher
2016-08-29
Release
Game News Posts:
72
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(226 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Standing: 1
Seated: 1
Public Linux Depots:
- Last Will Linux Universal [1.84 G]
Last Will is a reverse Escape Room game, where you need to get into the center of a grand old mansion, made by a eccentric and paranoid old professor.
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
Features
- Randomly generated mansion and puzzles, for maximum replayability.
- 20+ different puzzle types.
- Easy and simple movement and UI, putting the focus on solving the puzzles themselves.
- 10+ beautiful mansion rooms, including an overgrown garden.
- New puzzles added bi-weekly.
- Configurable game setup, where you can pick out your own custom puzzle composition.
- Work together in 4-player multiplayer.
- Oculus Rift support.
- Modular challenges and simple SDK enables mods and Steam Workshop additions.
- Flexible hint system makes sure you don't get absolutely stuck.
Launch plans
We currently have a simplistic version ready, that we are expanding and playtesting at a rapid rate. We hope to have everything ready for a launch around June 2016. We will launch an english version first, and look into localisation if everything seems stable.Content plans
All add-ons will be free, once you purchased the main game. We will NOT be doing any paid expansions, microtransactions or paid mods.MINIMAL SETUP
- OS: Steam OS / Ubuntu 14.04
- Processor: Intel Core i5 3470Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 660 Ti 2GB
- Storage: 2 GB available space
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