Hi there, Gecko the dev here.
As you propably have noticed, we completely missed our launchmark this sunday. I was supposed to have the third episode ready, and it is not.
We have a saying that problems never travel alone, and we have been hit with a barrage of problems this weekend, from technical issues to health, money issues to simply bad planning on my part.
BUT, we have rescheduled the episodes, and have restructured our plans, and can now say the following :
Episode 1 : Released.
Episode 2 : Out, but will face future tweaks and a couple of more rooms.
Episode 3 : Will unlock Friday the 30th of September with 7 playable rooms as a minimum.
Episode 4 : Will unlock Fiday the 14th of October with 7 playable rooms as a minimum.
Ofcourse, we will also work on the client itself, since there is still some pesky bugs that persists.
While the waiting is going on, below are some screenshots of the upcoming episode, to show that we are not just sitting on our hands.
Again, I am terribly sorry for the delay, and rest assured I have learned a lot about game planning from this for future projects. Thanks for sticking with us ːoctodadː
[ 2016-09-28 07:50:05 CET ] [ Original post ]
🎮 Full Controller Support
- Last Will Linux Universal [1.84 G]
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
Features
- Randomly generated mansion and puzzles, for maximum replayability.
- 20+ different puzzle types.
- Easy and simple movement and UI, putting the focus on solving the puzzles themselves.
- 10+ beautiful mansion rooms, including an overgrown garden.
- New puzzles added bi-weekly.
- Configurable game setup, where you can pick out your own custom puzzle composition.
- Work together in 4-player multiplayer.
- Oculus Rift support.
- Modular challenges and simple SDK enables mods and Steam Workshop additions.
- Flexible hint system makes sure you don't get absolutely stuck.
Launch plans
We currently have a simplistic version ready, that we are expanding and playtesting at a rapid rate. We hope to have everything ready for a launch around June 2016. We will launch an english version first, and look into localisation if everything seems stable.Content plans
All add-ons will be free, once you purchased the main game. We will NOT be doing any paid expansions, microtransactions or paid mods.- OS: Steam OS / Ubuntu 14.04
- Processor: Intel Core i5 3470Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 660 Ti 2GB
- Storage: 2 GB available space
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