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Hi there, Gecko the dev here.
As you propably have noticed, we completely missed our launchmark this sunday. I was supposed to have the third episode ready, and it is not.
We have a saying that problems never travel alone, and we have been hit with a barrage of problems this weekend, from technical issues to health, money issues to simply bad planning on my part.
BUT, we have rescheduled the episodes, and have restructured our plans, and can now say the following :
Episode 1 : Released.
Episode 2 : Out, but will face future tweaks and a couple of more rooms.
Episode 3 : Will unlock Friday the 30th of September with 7 playable rooms as a minimum.
Episode 4 : Will unlock Fiday the 14th of October with 7 playable rooms as a minimum.
Ofcourse, we will also work on the client itself, since there is still some pesky bugs that persists.
While the waiting is going on, below are some screenshots of the upcoming episode, to show that we are not just sitting on our hands.
Again, I am terribly sorry for the delay, and rest assured I have learned a lot about game planning from this for future projects. Thanks for sticking with us ːoctodadː
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