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After adventuring through the ground floor and the basement, it is now time to tackle the second floor of the mansion.
I have rolled out the first five rooms, with the remaining ones still needs a bit of bolts turned and tweaked, but this will happend over the weekend.
We will see how people average and which hurdles are too easy/hard, and tweak the rooms accordingly.
# New room : Pantry
Sharpen your mathematical skills and toss around with apples.
# New room : Master bedroom
- A new puzzlebase using playing cards. Will enhance the room in a later update, to add more variety.
# New room : Conservatory
- Keep the tempo and play a fine tune, while never skipping a beat.
# New room : Greenhouse
- Explore the many plants and brush off your fine latin skills.
# New room : Isolated study
- A new take on the classic riddle room.
# Settings tweak
- Field of View can now be set in graphical settings.
# Room generator
- Optimized room generation flow.
- Added a bit more randomization into the shuffle.
# Misc
- Fixed some typos and casing on Interactor highlights.
- Tweaked the flow of the soundtracks on all three episodes.
- Rephrased some riddles and added a few to the riddle bank.
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