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First patch containing Episode 4 : Thy kingdom come is out
I am glad to announce that we are ready to push out an early build of the fourth episode : Thy kingdom come. These still have some work left in order to be more randomizable and replayable, but we are just happy to get them out there. The patch includes the four puzzlerooms and one storyroom, which will get its own puzzle as well soon.
- The Observatory - The South Garret - The Gallery - The Laboratory - The Transfer Chamber (storyroom, but will get it's own riddles soon) We have a bunch of half-done and three-quater-done rooms as well, and hope to land them across this week. I am terribly sorry about the wait of this episode, but to celebrate that the episode is out, we are slashing the price in half this week. We also cleaned up the achievement list, so it only contains achievements that are actually doable within the game as it is. If you are a hardcore 100%'er, we recommend reading LastNonak's guide (after ofcourse giving it your best try yourself first) We will be back Wednesday with a follow-up patch, containing the transfer chamber puzzles and hopefully more rooms.
- Better graphics quality management. - Fixed some multiplayer furniture-dragging and physics bugs. - Fixed a slew of savegame issues. - Fixed missing inventory item art. - Corrected dozens of spelling mistakes. - Cleaner trading card art. - Tons of smaller fixes.
[ 2017-01-30 18:32:28 CET ] [ Original post ]
Hello everybody :D
I am glad to announce that we are ready to push out an early build of the fourth episode : Thy kingdom come. These still have some work left in order to be more randomizable and replayable, but we are just happy to get them out there. The patch includes the four puzzlerooms and one storyroom, which will get its own puzzle as well soon.
These are:
- The Observatory - The South Garret - The Gallery - The Laboratory - The Transfer Chamber (storyroom, but will get it's own riddles soon) We have a bunch of half-done and three-quater-done rooms as well, and hope to land them across this week. I am terribly sorry about the wait of this episode, but to celebrate that the episode is out, we are slashing the price in half this week. We also cleaned up the achievement list, so it only contains achievements that are actually doable within the game as it is. If you are a hardcore 100%'er, we recommend reading LastNonak's guide (after ofcourse giving it your best try yourself first) We will be back Wednesday with a follow-up patch, containing the transfer chamber puzzles and hopefully more rooms.
Additionally, we had time to do some client fixes:
- Better graphics quality management. - Fixed some multiplayer furniture-dragging and physics bugs. - Fixed a slew of savegame issues. - Fixed missing inventory item art. - Corrected dozens of spelling mistakes. - Cleaner trading card art. - Tons of smaller fixes.
[ 2017-01-30 18:32:28 CET ] [ Original post ]
Last Will
Lizard Factory
Developer
Lizard Factory
Publisher
2016-08-29
Release
Game News Posts:
72
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(219 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Standing: 1
Seated: 1
Public Linux Depots:
- Last Will Linux Universal [1.84 G]
Last Will is a reverse Escape Room game, where you need to get into the center of a grand old mansion, made by a eccentric and paranoid old professor.
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
The player will be tested in all manner of skills like logic, perception, maths, communication, timing and riddles.
The game can be played alone, or in teams of up to 4 players. The mansion is randomly generated each time, and the difficulty can be adjusted.
The game can be played in HEIST MODE with a countdown clock, or in FREE PLAY where you can set your own pace.
The game has some mild paranormal undertones, without going all out on a horror limb.
Features
- Randomly generated mansion and puzzles, for maximum replayability.
- 20+ different puzzle types.
- Easy and simple movement and UI, putting the focus on solving the puzzles themselves.
- 10+ beautiful mansion rooms, including an overgrown garden.
- New puzzles added bi-weekly.
- Configurable game setup, where you can pick out your own custom puzzle composition.
- Work together in 4-player multiplayer.
- Oculus Rift support.
- Modular challenges and simple SDK enables mods and Steam Workshop additions.
- Flexible hint system makes sure you don't get absolutely stuck.
Launch plans
We currently have a simplistic version ready, that we are expanding and playtesting at a rapid rate. We hope to have everything ready for a launch around June 2016. We will launch an english version first, and look into localisation if everything seems stable.Content plans
All add-ons will be free, once you purchased the main game. We will NOT be doing any paid expansions, microtransactions or paid mods.MINIMAL SETUP
- OS: Steam OS / Ubuntu 14.04
- Processor: Intel Core i5 3470Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GTX 660 Ti 2GB
- Storage: 2 GB available space
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