





Following RIOT – Civil Unrest’s Early Access release I wanted to say, “Thank you” on behalf of Leonard, The IVP Team (Ivan, Marco, Fabrizio, Michele) and Merge Games (Luke, Joanne, James, Nick, Ben & Grainne). Your support and patience is immeasurable and greatly appreciated. As I have said many times in recent posts, we’d like to take this opportunity to apologize for the delays that the project has endured. We understand the frustration that’s been felt by everyone during the game’s protracted development. But that’s all in the past…
15:00 GMT saw the release of RIOT – Civil Unrest, a moment we’re very proud of. Of course, it only really marks the start of a new chapter. Now, with your help, we can press on and make the game something really special. Only with the community’s feedback can we make the all-important tweaks and fixes needed. To this end, we’d like to invite you to tell us about your RIOT – Civil Unrest experience. When exiting the game you’ll be presented with a Google docs feedback form; be sure to let us know how your gameplay session went.
Naturally, there are some aspects of RIOT – Civil Unrest that haven’t made it into the Early Access launch – the level editor being a major one. We’ll endeavour to keep you informed of progress on a regular basis via this community hub.
Weekly Updates
The team has committed to delivering a new build, with patch notes, every Monday. Each Monday to Friday they will work on the build, testing and making revisions over the weekend. Of course, there will be gaps over the Holiday season but the guys do need some time off too… To kick things off here’s a list of bugs, errors and annoyances that have been found in the beta already:
- Removing and adding police units in loadout causes behaviour issues.
- Unable to move vehicle after it's been moved several times.
- Light armoured units can take too much of a beating.
- On hardest difficulty, no input required to win level (Notav 1 as rioters, Kera 2 as police).
- Units get stuck.
- Projectiles don't land where you tell them to.
- Low performance on mid-spec rig.
- Units get stuck on some scene objects (fences, edges of map).
- Projectiles may never be fired.
- Ukraine: Rioters don't protect objective zone.
- Menu navigation with gamepad may not cycle correctly.
- Level boundaries are visible on 4k screens.
- ‘Cancel’ is non-functional for an extra added Police unit.
- Only the left analogue stick on ‘Steam Controller’ functions for navigation of menus.
- Placeholder text is present for the ‘Tear Gas Spray’.
- No hover/feedback effect present on 'BACK' button in Wiki.
- FRENCH – Difficulty option text clipping outside of text box within Options menu.
- ‘Menu’ button formatted incorrect on newspaper results page.
- ‘Style’ options not translated in the ‘Options’ menu.
- Versus – Keyboard added as player 4 displays as controller.
- Newspaper at the end of a level has no image.
[ 2017-12-06 15:00:35 CET ] [ Original post ]
🎮 Full Controller Support
- Linux [2.25 G]
- RIOT - Civil Unrest Soundtrack and Art Book
As the world’s economical crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder.
RIOT – Civil Unrest is the highly anticipated real-time riot simulator that places the player right in the heart of some of the world’s most fractious clashes. Campaigns include: Indignados (Spain), Arab Spring (Egypt), Keratea (Greece) and NoTAV (Italy). Seventeen single level scenarios include Rome, Oakland, Paris, London and Ukraine.
RIOT – Civil Unrest’s creator, Leonard Menchiari, experienced rioting first-hand at the NoTAV protests in Italy. He created the game to tell the stories and express the feelings experienced during these clashes. What triggers the crowd to behave with such anger and aggression? Often outnumbered, what does a police officer feel like during the conflict? RIOT – Civil Unrest presents the player with the opportunity to experience both sides of the fight - a fight in which there really are no winners. Who is right and who is wrong? Experience RIOT – Civil Unrest and draw your own conclusions.
Play as the Police
- Employ numerous crowd-control tactics, both passive and aggressive.
- Command Assault, Tactical, and Ballistic squads.
- Call in police trucks, water cannon or even a tank!
- Choose whether to use smoke grenades, rubber and plastic bullets or even live ammunition.
Play as the Rioters
- Instruct Rioters (armed and passive) and Journalists.
- Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
- Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media.
Multiple Modes
- Sixteen campaign levels split over four scenarios; Keratea (Greece), NoTAV (Italy), Indignados (Spain) and Arab Spring (Egypt).
- See the story unfold from both sides - play all thirty-two levels as the Rioters or the Police.
- Single player mode - play against the computer AI.
- Versus mode – play with or against a friend or AI on the same computer.
Create your own Riots with the level editor (Coming During Early Access)
- Alter the look of the confrontation by importing your own background graphics.
- Position elements, vehicles and obstacles where you want them.
- Choose and position rioters and police starting points as well as their orders and level of aggression.
- OS: UBUNTU 10.10 or better
- Processor: 1.80GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512mb or better
- Storage: 3 GB available space
[ 5975 ]
[ 1742 ]
[ 1755 ]