Happy 2020, everyone! Here's a quick update on Weather Factory's plans this year.
MOBILE DLC

We finally announced a release date for the
Dancer DLC on mobile - it's coming NEXT WEEK on
Wednesday 22nd January 2020. It'll cost
1.99 / $1.99 and come alongside a free update containing all the latest PC updates for the game and our recent Russian localisation.
If you don't own
Cultist yet on mobile, get 'em below so you're ALL READY to peel off your skin next week.


BOOK OF HOURS CONFIRMATION
https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/
After a brief hiatus, I'm delighted to confirm
BOOK OF HOURS is back! We're doing some initial prototyping before we have more we can say about the specific features you can expect, BUT we're still expecting to release in 2021 and you'll be able to follow open dev on our Twitters (
@factoryweather,
@tronbevan,
@alexiskennedy) in the meantime.
There'll also definitely be some form of early beta / playtesting, so keep your ears to the ground if that's your sort of thing.
NEW PODCAST

Excitingly, we're starting a new podcast this year! In the next week or so you'll be able to listen to
Skeleton Songs, a story-focused gothic-y podcast of forgotten narratives and forbidden tales that we may or may not have made up. It'll focus on games and literary stuff, so if you're the kinda eloquent player who likes a game like
Cultist Sim, you're likely to enjoy Skeleton Songs too.
I'll share a link to it when our first episode is live. :D
NEW BOOK BY ALEXIS KENNEDY
Indie games be cray! Alexis has been in them for a decade now, through two companies, three significant indie successes (
Fallen London,
Sunless Sea, and now
Cultist Sim) and some mad, dark parts of it too. The industry is often a bit of a black box to people not inside it, so Alexis is writing a book on his experiences with all his best anecdotes thrown in.
More on that when we have release dates for ya.
ROADMAP
There's a lot in the above, but you can always check out our ongoing
roadmap for a sprint-by-sprint plan of what's coming, when. It's fairly bare right now because we're so early in
BOOK OF HOURS' development, but it'll get juicier and juicier over the coming months. :)
[ 2020-01-17 11:09:04 CET ] [ Original post ]