JAN #1: ACRASIA
We finally announced a release date for the Dancer DLC on mobile - it's coming NEXT WEEK on Wednesday 22nd January 2020. It'll cost 1.99 / $1.99 and come alongside a free update containing all the latest PC updates for the game and our recent Russian localisation. If you don't own Cultist yet on mobile, get 'em below so you're ALL READY to peel off your skin next week.
https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/ After a brief hiatus, I'm delighted to confirm BOOK OF HOURS is back! We're doing some initial prototyping before we have more we can say about the specific features you can expect, BUT we're still expecting to release in 2021 and you'll be able to follow open dev on our Twitters (@factoryweather, @tronbevan, @alexiskennedy) in the meantime. There'll also definitely be some form of early beta / playtesting, so keep your ears to the ground if that's your sort of thing.
Excitingly, we're starting a new podcast this year! In the next week or so you'll be able to listen to Skeleton Songs, a story-focused gothic-y podcast of forgotten narratives and forbidden tales that we may or may not have made up. It'll focus on games and literary stuff, so if you're the kinda eloquent player who likes a game like Cultist Sim, you're likely to enjoy Skeleton Songs too. I'll share a link to it when our first episode is live. :D
Indie games be cray! Alexis has been in them for a decade now, through two companies, three significant indie successes (Fallen London, Sunless Sea, and now Cultist Sim) and some mad, dark parts of it too. The industry is often a bit of a black box to people not inside it, so Alexis is writing a book on his experiences with all his best anecdotes thrown in. More on that when we have release dates for ya.
There's a lot in the above, but you can always check out our ongoing roadmap for a sprint-by-sprint plan of what's coming, when. It's fairly bare right now because we're so early in BOOK OF HOURS' development, but it'll get juicier and juicier over the coming months. :)
[ 2020-01-17 11:09:04 CET ] [ Original post ]
Happy 2020, everyone! Here's a quick update on Weather Factory's plans this year.
MOBILE DLC
We finally announced a release date for the Dancer DLC on mobile - it's coming NEXT WEEK on Wednesday 22nd January 2020. It'll cost 1.99 / $1.99 and come alongside a free update containing all the latest PC updates for the game and our recent Russian localisation. If you don't own Cultist yet on mobile, get 'em below so you're ALL READY to peel off your skin next week.
BOOK OF HOURS CONFIRMATION
https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/ After a brief hiatus, I'm delighted to confirm BOOK OF HOURS is back! We're doing some initial prototyping before we have more we can say about the specific features you can expect, BUT we're still expecting to release in 2021 and you'll be able to follow open dev on our Twitters (@factoryweather, @tronbevan, @alexiskennedy) in the meantime. There'll also definitely be some form of early beta / playtesting, so keep your ears to the ground if that's your sort of thing.
NEW PODCAST
Excitingly, we're starting a new podcast this year! In the next week or so you'll be able to listen to Skeleton Songs, a story-focused gothic-y podcast of forgotten narratives and forbidden tales that we may or may not have made up. It'll focus on games and literary stuff, so if you're the kinda eloquent player who likes a game like Cultist Sim, you're likely to enjoy Skeleton Songs too. I'll share a link to it when our first episode is live. :D
NEW BOOK BY ALEXIS KENNEDY
Indie games be cray! Alexis has been in them for a decade now, through two companies, three significant indie successes (Fallen London, Sunless Sea, and now Cultist Sim) and some mad, dark parts of it too. The industry is often a bit of a black box to people not inside it, so Alexis is writing a book on his experiences with all his best anecdotes thrown in. More on that when we have release dates for ya.
ROADMAP
There's a lot in the above, but you can always check out our ongoing roadmap for a sprint-by-sprint plan of what's coming, when. It's fairly bare right now because we're so early in BOOK OF HOURS' development, but it'll get juicier and juicier over the coming months. :)
Cultist Simulator
Weather Factory
Weather Factory
2018-05-31
RPG Simulation Singleplayer
Game News Posts 148
🎹🖱️Keyboard + Mouse
Very Positive
(8370 reviews)
http://www.cultistsimulator.com
https://store.steampowered.com/app/718670 
The Game includes VR Support
Cultist Simulator Linux [299.36 M]
Cultist Simulator: The Dancer
Cultist Simulator: The Priest
Cultist Simulator: The Ghoul
Cultist Simulator: The Exile
The Lady Afterwards - Digital Edition
Seize forbidden treasures. Summon alien gods. Feed on your disciples.
Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.
In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.
Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.
Key features:
Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.
In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.
Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.
Key features:
- Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.
- Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.
- Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.
- Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.
- Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.
MINIMAL SETUP
- OS: 64-bit system; Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 2GHz or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1280x768 minimum resolution. OpenGL Core. post-2012 integrated graphics
- Storage: 500 MB available space
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