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v2022.5.y.2 YERMA

YERMA is an opera based on a really savage play by Federico Garcia Lorca, about childlessness and murder. Lorca was one of the best-known sons of Granada, the very beautiful, very steeply sloping Spanish city where I lived two decades ago. He was murdered under murky circumstances, because a brilliant, gay, left-wing, avant-garde playwright is a bad thing to be under fascism. In another History, he almost certainly visited the Mansus on the night of his death.
Lorca RIP, thanks for ending our run of opera-based patch names. I was going to do one more (ZAUBERFLOTE) but YERMA is the PATCH WHERE CARD PLACEMENT IS FIXED, so I want to end it on a high. NB that is FIXED, not PERFECT. There's room for further improvement, and I have a list of other QoL issues (yes detective homing) to work through. But card placement has gone from being FSCKED to being SHONKY to being MUCH IMPROVED to being FINE. Thank you all for your patience, bug reports, and feedback. A quick roundup of the last set of changes: Fixed a bug where dropping the card while the ghost was moving could leave the card stranded between the grid. - a real head-slap moment, this. A number of people pointed out that sometimes cards ended up off the grid, but it took some debugging time to work out why. Added some camera angle correction. The game already compensated for the card being above or below the camera when calculating where it drops. (This was the biggest single fix previously.) It also now compensates for the table tilt. Q. AK, why you tilt table? tilt table look confusing. There even mod to untilt. A. Dear player, once long ago I agree, but a contract UI designer back in 2018 convince me not so. just make environment look more lively. Four years on I still think he's right. That said: Turned off lively but confusing card wiggle when dragging cards - there's long been a pseudo-random wiggle on the cards when you move 'em. I did like this but it is needlessly confusing when you're deciding where to put the cards. So I finally turned it off, and I like the cleaner effect. If I get twenty emails saying the wiggle's disappearance makes the game LITERALLY UNPLAYABLE, I'll put it back in, if I get just one, I'll write a sorrowful reply saying sorry, wiggle dead. made the grid a bit more insistent - honestly this is too boring to explain default gridsnap is now 1/2, give it a try - IMO 1/2 gridsnap is the sweet spot. (I haven't forgotten I promised a NO GRIDSNAP option too - still coming.) Anyway this patch went live on beta yesterday and then again this morning. Then I noticed I'd included the stupidest bug of my entire career. From your side, this was 'GAME CRASHES WHEN I MOVE CARD DROPZONE', which is not a good back of the box feature. From my side this was
which for those of you who don't code means 'not only immediately crash Unity with an infinite loop when this method runs, but do so in a jaw-droppingly obvious way'. My testing is always a little shaky (we're a two-person team and Lottie is busy drawing skill icons) but I don't see how I missed this one. I'm hoping it's some weird build process/source control hiccup and not actual senility. ANYWAY IT'S FIXED NOW SORRY. Talking of (a) testing (b) Lottie
the Book of Hours Secret Historian's packs are looking good. and Lottie was delighted that she'd found a wide selection of actual 1920s cigarette cards to add to them. but almost too late she realised that not everything that appears on a 1920s cigarette card is appropriate in 2020, and has had to go through them all carefully to make sure we didn't send anyone anything INCREDIBLY RACIST by mistake. An extra thank you to everyone who suggested naming conventions for subsequent patches. I was tempted by cheese names. I was more tempted by Zulu names. But because of some relevant lorey backgroundy contexty business, I'm going with flowers, and the next patch will be ASPHODEL. As Dagmar von Nagelburg would say, pip pip, pots of love. AK


[ 2022-05-17 17:07:19 CET ] [ Original post ]

Cultist Simulator
Weather Factory Developer
Weather Factory Publisher
2018-05-31 Release
Game News Posts: 150
🎹🖱️Keyboard + Mouse
Very Positive (8355 reviews)
The Game includes VR Support
Public Linux Depots:
  • Cultist Simulator Linux [299.36 M]
Available DLCs:
  • Cultist Simulator: The Dancer
  • Cultist Simulator: The Priest
  • Cultist Simulator: The Ghoul
  • Cultist Simulator: The Exile
  • The Lady Afterwards - Digital Edition
Seize forbidden treasures. Summon alien gods. Feed on your disciples.

Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.

In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.

Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.

Key features:

  • Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.

  • Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.

  • Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.

  • Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.

  • Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.

MINIMAL SETUP
  • OS: 64-bit system; Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: 2GHz or betterMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 1280x768 minimum resolution. OpenGL Core. post-2012 integrated graphics
  • Storage: 500 MB available space
GAMEBILLET

[ 6089 ]

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25.49$ (-70%)
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6.80$ (66%)
6.25$ (75%)
GAMERSGATE

[ 3241 ]

1.69$ (79%)
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14.0$ (65%)
5.1$ (66%)
30.0$ (50%)
2.98$ (57%)
18.0$ (55%)
6.25$ (75%)
15.83$ (37%)
5.0$ (75%)
3.75$ (62%)
1.0$ (90%)
6.75$ (73%)
8.0$ (80%)
8.91$ (70%)
25.0$ (50%)
5.0$ (75%)
4.5$ (85%)
3.0$ (70%)
1.69$ (79%)
11.3$ (43%)
5.5$ (75%)
6.39$ (20%)
4.5$ (62%)
3.4$ (83%)

FANATICAL BUNDLES

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