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Changelog: - Fixed fps issues experienced by some players in single player mode. - Database wipe required due to generation changes: The savegame in single player and multiplayer mode will be deleted. Although this will not be frequent, it may occur more times during the alpha period. Sorry for the inconveniences. - From now on you will only have to crack the Wi-Fi at the start of the game one more time, then if you get caught (gameover) or there is another wipe database, you will have a file on the desktop called Gift.txt with the password of a network. Since this part serves as a tutorial, it does not make sense for the player to perform it more than once. - Now you can delete received or sent emails. - Fixed error in mv when copying the file instead of moving it on the client side. - Fixed error in the net browser bookmarks by mixing all in a single bookmark after re-login in the game. - Fixed error in the bookmark window that caused it to move behind the browser window, preventing interaction with it and adding bookmarks. - Fixed repeated entries in the manual. - Now the return key of the numeric pad of the keyboard works in the terminal. - Fixed autocomplete function in the terminal so that it does not show the commands that are not installed in the pc. - Fixed bug in server that prevented tracking to work correctly. - Fixed bug in server that could change the position of the player in the world between sessions, losing access to any wifi cracked in the previous session. - Fixed bug in certain exploit programs by not accepting a correct password if the port you were trying to connect to was different from 22. - Fixed erratas in the manual.
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