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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello world! I would like to share with you the status of the next update. During this week I have been working on the 0.5 update that will bring important changes to the mission system, bugfixes and more. I need a few more days to have it ready, but in the meantime I would like to introduce some of the changes I am implementing. From now on, the development will be focused more and more on multiplayer features. So in version 0.5 there will be missions that allow one player to enter another player's machine, or multiple players to enter another player's machine. Since as currently happens with the machines of the npcs, there is no limit of simultaneous connections to a machine by players. Basically the idea of this update is that any type of hacking that can be performed on a machine controlled by an npc, can be made to a machine controlled by a player. In successive updates of the branch 0.5 will be implemented missions to be carried out collectively by several players, which will give the need to start with the introduction of guilds. In this update some missions will require that the player has running a service on their machine uninterrupted until a deadline. So now when you press the shutdown button you can choose whether to exit normally as before, or leave the computer turned on in the world and therefore can be hacked. This feature will only be available in multiplayer mode. It could be considered as an AFK by the player. I think it is useful not to force the player to have to leave the game running for hours and hours if for whatever reason he wants to leave the computer active in the world. This will also be useful later to set up web pages or stores that the player wants others to access. This feature is somewhat delicate, since it requires many changes and tests. So if I see that it's going to cause the update to take a long time, it might be that I would move this feature for the next update. In version 0.5 the player will have available tools to manage the security of installed services that may be vulnerable. This has required an improvement of the permissions and of the sudo command to be able to login as root user. The chat system needs to be improved considerably, although you will not see changes as the improvements are planned for later, for now I have included notifications to know if another player is talking even if the window is closed. And well, I think I do not leave anything else apart from a bunch of bugfixes. Thank you all for your feedback and suggestions!
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