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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi people! I would like to share with you the status of version 0.7 and some news. To the list of new features and additions this version will bring, one more has been added: Game Scripting. This feature was planned for version 0.9, but it has been advanced for version 0.7. The game scripting completely changes the internal operation of the programs, since instead of being "hardcoded" in the game, now they will use the same APIs that players can use to create their own programs. This means that, for example, you can check the nmap source code, modify it and compile it in the game. This mechanics will be applied to all existing programs, as well as to the exploits system. This, together with other planned changes, will create the possibility of being able to hack other players even if they do not have open ports, if through social engineering or other methods they execute your programs. For players who are not interested in scripting, this change is practically transparent for them, since they can continue downloading the programs from the stores and using the exploits generated in the hackshops in the same way as they have been until now. Version 0.7, unlike previous versions, will not be published in chunks in the public branch. Instead it will be fully developed in the nigthly branch until version 0.7 is completely finished. Once it is finished and stable the update will be published in the public branch. I will give more details about the scripting when the nightly build is enabled. For now I can tell you that the syntax is very simple and similar to lua. I plan to open the nighty branch in a couple of weeks with the multiplayer mode enabled for all those who want to see the status of the development or help with the report of bugs. Here you can check the updated roadmap: Roadmap Thank you very much for your ideas, suggestions and constant support. More news soon!
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