Hello everyone!
I would like to share with you the latest news about the development.
The first iteration of the economy is almost completed. This brings several important changes to different aspects of the game along with the inclusion of the Blockchain service for players to create their crypto-currencies. Note that everything is simulated, there is no real crypto in the game.
Blockchain
The creation of a coin is a trivial process and limited to one per player, since the important thing is that said coin has some value in the future. As in real life, the blockchain system is practically hack-proof and it is not a centralized system on a single server, so we start on the premise that the coins created in the game are safe.
Players must mine the coin and make buy/sell offers for its value to increase. As in reality, users specify the price in a free market system. Therefore, if you want to sell/buy coins, you must provide a price at which you want to sell/buy, and the buyers/sellers must accept the proposed price.
That system is the one that will determine the approximate value of a coin based on the last transactions made. Therefore, it will be the users themselves who will finally determine the prices of the coins.
Although it is possible to consult the offers of the players, the purchase or sale is not made directly between them like in a store, but the transactions will be completed automatically if the proposed prices are greater than or equal to any available offer.
Mining
The mining process is based on a reward system, and just like in real life, depending on the power of the computers mining the same coin, it will be decided which player gets the reward between each mining cycle.
This means that even if you leave a computer mining constantly, it does not guarantee you the reward if other players are mining the same currency with more powerful machines.
In addition, several machines can be used to mine for the same Wallet, creating the possibility of having farms. Therefore, the more computers you have mining a coin and the more powerful these are, the more likely it is that you will get the reward.
At the moment, due to certain technical limitations, mining requires active terminals and the player to be online, although this may change in the future.
Banks
To avoid inflation when you want to sell coins in exchange for the base money of the game, all purchases and sales are made directly from the bank accounts of the players, therefore the money will be moved instead of new money being created.
From now on banks will charge fees for keeping your money and for transactions made, so it is not a bad idea to invest in some crypto-currency where there are no taxes on your money.
Also to avoid inflation, NPCs will no longer receive monthly payments in their bank accounts, in addition to the money available in them being considerably reduced.
Other recurring payments have been implemented, such as rented servers, where your payment will be monthly, and will increase exponentially depending on the number of servers you hire.
Since a stable economy is one of the most difficult aspects to achieve in an MMO, various adjustments and changes will be made during the nightly build based on feedback and testing.
For this reason, unlike previous nightly builds, some of the new features such as the inclusion of ISPs (Internet Service Providers) will be added during the public Nightly build, since I will try to limit database wiping as much as possible during economy testing.
So it is very possible that the public Nightly Build will be available before other previous versions.
The experimental branch will be closed in the next few days, since the testing of the new network system has concluded and it will be included in the nightly build.
More news soon!
Grey Hack
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2017-12-14
Simulation MMO Singleplayer EA
Game News Posts 411
🎹🖱️Keyboard + Mouse
Very Positive
(1408 reviews)
https://greyhackgame.com
https://store.steampowered.com/app/605230 
The Game includes VR Support
Grey Hack Linux [515.12 M]
You're a hacker with full freedom to act as you want on a vast network of computers procedurally created. Each player action influence the world and therefore the other players.
Act for your own benefit, even if it causes collateral damage, help authorities to apprehend criminals or simply keep a low profile and take advantage of the actions of other players.
The interface of the game is similar to a current desktop operating system. The file explorer, the command terminal or text editor are some of the programs that will be available from the start of the game. As you improve your skills you will encounter new utilities may install and use.
In Grey Hack, terminal has a fundamental role, it is also based on actual unix commands and will be an indispensable tool to perform successfully hacking actions.
General
Explore the network freely to discover its secrets and missions.When you increase your reputation on the network you can choose to join a group of hackers to carry out coordinated attacks or even create your own. Although if you prefer you can choose to go solo.
Keep in mind that a hacker does not have to act economically, so you decide which missions you accept and if you agree with its consequences.
Network
All computers and networks are generated procedurally to create a new experience in each game. According to the type of network the security will vary to the point of making practically impossible the penetration in certain systems according to the experience and ability that you have.Social engineering is a powerful tool and, in the most difficult cases, can be very helpful. This means that you can try to trick the user of that computer into giving you their credentials, confidential information about another person, etc.
Going to improve your work station will also be important for more and more professional jobs.
World
Each computer in the network is used by at least one user. Each user lives consistently in the world; go to work, shop online, etc. You can impact directly or indirectly in the life of these people in function of what you do.Main Features
- Simulator based on real UNIX commands.
- Operative system UI completely customizable.
- Share the same world with hundreds of players.
- Freedom to choose the type of hacker you want to be.
- Network and world generated procedurally.
- Online data persistence, allowing you to continue later in the same world and with the same computer after leaving the game.
- OS: Ubuntu 18.04. Ubuntu 20.04 and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 545 MB available space
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