Hi people! As you may have noticed, there have been no changelogs on Steam for a while for the nightly build. Due to the special nature of this nightly build, new updates are being released almost every day, especially related to regression bugs caused by the massive changes made in the game's backend. So in order to not spam the news section during this time, the changelog have only been published on Discord. Fortunately we are getting closer to the merge since the most critical bugs have been fixed, so I think it's a good idea to start posting the progress of the nightly build here again, although I will only publish the changelog here once a week with a summary of the previous updates to avoid spamming. Thank you for your constant support!
Changelog
- Fixed a regression bug that caused a crash when accepting a CTF mission. - Fixed a bug in the hidden and karma missions that could cause a crash when accessing these networks multiple times.
Previous changelogs of the week
- Fixed Bug #1024: Hidden and Karma missions generating without files and attachments on first public router and can't be completed - Improved backend for future database maintenance tasks - Fixed bug in connect_service that did not allow connecting from the outside to a CTF network. - Fixed bug that caused the rates to reset after unpublishing and republishing a CTF event. - Fixed regression bug that could cause generated networks from hidden and karma missions to lose saved data after generation - Removed restriction of not being able to obtain remote routers from CTF networks - net_use cannot connect to external networks from CTF networks - Fixed bug that could be exploited to obtain a reward multiple times - rhsell_server cannot be started in CTF networks - A window with information is displayed when opening the CTF website for the first time - Fixed bug in ExploitReport.exe that could cause issues if the name of the exploit contained any HTML tag. - Moved the creation and management of CTF events from scripting to the Hackshop web. - The following scripting methods have been removed: CTF_Event.set_config, CTF_Event.publish, CTF_Event.unpublish, CTF_Event.delete_event. - You cannot create CTF events using a template that is already in use in another event. - Fixed Bug #915: Length of wallet password could exceed 16 characters. - Fixed Bug #916: Wallet password reset does not update accounts information. - Fixed bug that caused the player's computer to disconnect from WiFi when installing a new WiFi card in a rental with only one PCI slot.
Grey Hack
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2017-12-14
Simulation MMO Singleplayer EA
Game News Posts 411
🎹🖱️Keyboard + Mouse
Very Positive
(1408 reviews)
https://greyhackgame.com
https://store.steampowered.com/app/605230 
The Game includes VR Support
Grey Hack Linux [515.12 M]
You're a hacker with full freedom to act as you want on a vast network of computers procedurally created. Each player action influence the world and therefore the other players.
Act for your own benefit, even if it causes collateral damage, help authorities to apprehend criminals or simply keep a low profile and take advantage of the actions of other players.
The interface of the game is similar to a current desktop operating system. The file explorer, the command terminal or text editor are some of the programs that will be available from the start of the game. As you improve your skills you will encounter new utilities may install and use.
In Grey Hack, terminal has a fundamental role, it is also based on actual unix commands and will be an indispensable tool to perform successfully hacking actions.
General
Explore the network freely to discover its secrets and missions.When you increase your reputation on the network you can choose to join a group of hackers to carry out coordinated attacks or even create your own. Although if you prefer you can choose to go solo.
Keep in mind that a hacker does not have to act economically, so you decide which missions you accept and if you agree with its consequences.
Network
All computers and networks are generated procedurally to create a new experience in each game. According to the type of network the security will vary to the point of making practically impossible the penetration in certain systems according to the experience and ability that you have.Social engineering is a powerful tool and, in the most difficult cases, can be very helpful. This means that you can try to trick the user of that computer into giving you their credentials, confidential information about another person, etc.
Going to improve your work station will also be important for more and more professional jobs.
World
Each computer in the network is used by at least one user. Each user lives consistently in the world; go to work, shop online, etc. You can impact directly or indirectly in the life of these people in function of what you do.Main Features
- Simulator based on real UNIX commands.
- Operative system UI completely customizable.
- Share the same world with hundreds of players.
- Freedom to choose the type of hacker you want to be.
- Network and world generated procedurally.
- Online data persistence, allowing you to continue later in the same world and with the same computer after leaving the game.
- OS: Ubuntu 18.04. Ubuntu 20.04 and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 545 MB available space
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