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[Nightly] Update v0.8.5383a


The nightly build is open to everyone featuring Zero-day exploits, Extended npc behavior, World Impacted by Player Actions and more! Note that the Nightly version is unstable, may contain game breaking bugs and the savegame can be deleted frequently. So It is not recommended for new players. It is advisable to take a look at the new section of the Manual > Getting Started > Libraries & Exploits. And at the bottom of the page, you will see the new Zero Day Exploits section, so you can start familiarizing yourself with the new mechanics. Keep in mind that during the nightly build, changes and adjustments will be made to the zero-day exploit, as well as other elements based on feedback. Here is a summary of the changes that this version brings. Some elements are not finalized, as indicated in the changelog, and will be completed during the public nightly build.

Changelog


- Added Zero-day exploits. (For testing purposes, temporarily some elements are "unlocked" to facilitate the completion of the attack) - Extended npc behavior and improved schedule consistence. - Stocks from store companies can now be purchased. If the majority of stocks are obtained, the company becomes player-owned. At the end of the year, profits can be collected, which is the money players spent in the stores, distributed equally among all player-owned companies based on the companys overall performance or ranking. - Improvements in network generation to maintain its consistency based on seeds, even if they are deleted from the database, fixing several bugs, especially in mission generation. - Now each public IP address has a unique procedurally generated domain. It is no longer necessary to check the database if the domain exists when creating it at the time of network generation, significantly improving performance at the expense of having less natural domain names. - EmployeesViewer.exe now displays more detailed NPC information, such as their semi-complete schedule and the LAN address of their workspace. - Unlocked worker performance information from EmployeesViewer if the player is the owner of the company. - Added Symlinks and the ln command. - Desktop icons can now be freely arranged (except for the trash bin). - You can restart in safe mode from the UI. Menu > Reboot. - Added backup system in ConfigLan for the entire network of rentals. - Implemented option to create stores and sell software and hardware. To do this, the http server must be correctly configured from the httpd.conf file. - If the local libraries init.so, net.so, and kernel_module.so are moved or deleted, along with the necessary files for the computers operation, it will not be able to send or receive connections, including Browser and the get_router method. - Moved traffic camera system to scripting. To obtain the new class, use include_lib with the new library libtrafficnet.so. (Work in progress, you can view and switch cameras as before, but causing accidents is not yet possible.) - Implemented smart microwaves and refrigerators, along with a new library libsmartappliance.so. To interact with the new class, use include_lib with the new library. - NPCs can now die or be fired, affecting the companys performance. If the NPC is an admin, no traces will be generated until the NPC is replaced. - Added HireWorker.exe program that spawns in networks with the employee service, where the player who owns a company can hire workers to replace the dead or fired. If the player owns the company, they can also fire workers directly. Hiring an NPC will be more or less expensive depending on their position. (Still need to add prices in the HireWorker program and calculations on the total annual cost. This program will likely be merged with EmployeesViewer.) - NPC computers can now generate a maximum of two users, one for the morning shift and one for the night, though not all computers have night workers. - To hack smart appliances, its necessary to obtain the manual for the specific model. These can be found in hardware manufacturing networks. You can find them using the Browser with the terms electronic and tech. - Added Smartphones. All workers have one, though only a few connect it to the work network. Smartphones appear and disappear from the network depending on their owners schedule. (Work in progress: the option to use social engineering to force the NPC to connect the phone is still missing, along with several configurations to differentiate it from a regular computer. Also missing are options to tamper with the phones settings, causing the NPC to get fired, as well as stored messages to find missions and other exclusive information.) - Added superadmins who intercept overflows and always force guest-level permissions to be returned. They appear randomly in generated networks. - Added a warehouse in the hardware installation window where players can store parts they want to sell. - NPCs send emails to each other discussing the performance of other NPCs. These emails may also contain information pointing to hidden missions or, in the case of zero-day exploits, information about what happened. They can also indicate the presence of a superadmin in the network. Additionally, they can indicate their break times in messages, which is especially useful for synchronizing accidents with smart appliances, although it will be necessary to observe their behavior pattern through cameras to know the correct time to cause the accident. - Added new scripting objects: debugLibrary, smartAppliance, TrafficNet - Added new scripting methods in existing objects: metalib.payload, metalib.debug_tools, file.symlink, file.is_symlink

Nightly Build Access


Go to your Steam library, right click on Grey Hack and choose Properties. Youll see a tab for BETAS. Click on that, and then in the box enter the code: nightlybuild That done the dropdown box above should become active, and you can now select 'nightly'. Thanks for your support and feedback!


[ 2024-10-25 00:56:30 CET ] [ Original post ]



Grey Hack
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  • Developer

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  • Publisher

  • 2017-12-14
  • Release

  • Simulation MMO Singleplayer EA
  • Tags

  • Game News Posts 411  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1408 reviews)


  • Review Score

  • https://greyhackgame.com
  • Website

  • https://store.steampowered.com/app/605230 
  • Steam Store

  • The Game includes VR Support



    Grey Hack Linux [515.12 M]

  • Public Linux depots

  • Grey Hack is a massively multiplayer hacking simulator game.

    You're a hacker with full freedom to act as you want on a vast network of computers procedurally created. Each player action influence the world and therefore the other players.

    Act for your own benefit, even if it causes collateral damage, help authorities to apprehend criminals or simply keep a low profile and take advantage of the actions of other players.

    The interface of the game is similar to a current desktop operating system. The file explorer, the command terminal or text editor are some of the programs that will be available from the start of the game. As you improve your skills you will encounter new utilities may install and use.

    In Grey Hack, terminal has a fundamental role, it is also based on actual unix commands and will be an indispensable tool to perform successfully hacking actions.

    General

    Explore the network freely to discover its secrets and missions.

    When you increase your reputation on the network you can choose to join a group of hackers to carry out coordinated attacks or even create your own. Although if you prefer you can choose to go solo.

    Keep in mind that a hacker does not have to act economically, so you decide which missions you accept and if you agree with its consequences.

    Network

    All computers and networks are generated procedurally to create a new experience in each game. According to the type of network the security will vary to the point of making practically impossible the penetration in certain systems according to the experience and ability that you have.


    Social engineering is a powerful tool and, in the most difficult cases, can be very helpful. This means that you can try to trick the user of that computer into giving you their credentials, confidential information about another person, etc.

    Going to improve your work station will also be important for more and more professional jobs.

    World

    Each computer in the network is used by at least one user. Each user lives consistently in the world; go to work, shop online, etc. You can impact directly or indirectly in the life of these people in function of what you do.

    Main Features

    • Simulator based on real UNIX commands.
    • Operative system UI completely customizable.
    • Share the same world with hundreds of players.
    • Freedom to choose the type of hacker you want to be.
    • Network and world generated procedurally.
    • Online data persistence, allowing you to continue later in the same world and with the same computer after leaving the game.
    MINIMAL SETUP
    • OS: Ubuntu 18.04. Ubuntu 20.04 and CentOS 7
    • Processor: x64 architecture with SSE2 instruction set supportMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.2+. Vulkan capable
    • Storage: 545 MB available space
    GAMEBILLET

    [ 5951 ]

    2.22$ (78%)
    17.19$ (14%)
    1.00$ (80%)
    26.39$ (12%)
    6.71$ (16%)
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    25.47$ (15%)
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    3.81$ (81%)
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    20.00$ (50%)
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    5.00$ (50%)
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    25.19$ (16%)
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    25.19$ (16%)
    0.90$ (70%)
    41.31$ (17%)
    9.19$ (8%)
    8.38$ (66%)
    0.89$ (91%)
    3.40$ (83%)
    12.00$ (60%)
    GAMERSGATE

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    1.84$ (74%)
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    2.25$ (89%)
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    21.59$ (46%)
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    13.49$ (25%)
    14.99$ (40%)
    0.38$ (92%)
    5.62$ (44%)
    20.09$ (50%)
    1.69$ (89%)
    19.8$ (67%)
    7.5$ (70%)
    1.28$ (87%)
    1.05$ (85%)
    13.49$ (10%)
    4.25$ (79%)
    3.0$ (85%)
    1.88$ (92%)
    15.74$ (37%)
    1.5$ (81%)
    1.31$ (81%)
    6.8$ (66%)
    14.99$ (50%)
    1.46$ (89%)
    1.05$ (85%)
    1.13$ (89%)
    0.53$ (92%)
    14.0$ (65%)

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