▶
patch v1.23
https://store.steampowered.com/app/854530/Paper_Shakespeare_Stick_Julius_Caesar_with_a_dagger/ The final Stick Figure Shakespeare game of 2018 is out. Yummy yummy. Go get it. Also. Schedule has changed a bit. We were steadily working on a game for December, but a few things happened: 1) Our artist suddenly got a bigger contract and could not complete it until later next year. 2) We got contracted to do a game. It's exciting and a challenge for us, as it is a type of game that we have never worked on before. So, in the place of:
(Which we are going to get out as soon as it is ready) We have:
It's a very different game for us, but we feel that we can infuse it with our style as well as do the theme justice. You will be meeting anthropomorphic animals and dragons. That's the deal. We've done Lovecraft. We've done Shakespeare. Time to do Furries. Just a quick update. Expect Furries' store page in a month or so, with Mythos' store page by at least summer. As for other 2019 stuff, we're kind of mulling the idea of an Army of Tentacles prequel which would serve more context for the final Army of Tentacles as well as some of the stuff in Army 3. The final Army game is still in the oven, we've just been sidetracked with smaller projects. December 2019, if all goes well, should be another medium sized game. Welp. Hope everyone has a nice day/night!
[ 2018-09-19 22:04:51 CET ] [ Original post ]
PATCH v1.23 - UPDATED: Base code for RenPy 7.1 - ALTERED: Pathcode for calls
NEW GAME AND ANNOUNCEMENTS!
https://store.steampowered.com/app/854530/Paper_Shakespeare_Stick_Julius_Caesar_with_a_dagger/ The final Stick Figure Shakespeare game of 2018 is out. Yummy yummy. Go get it. Also. Schedule has changed a bit. We were steadily working on a game for December, but a few things happened: 1) Our artist suddenly got a bigger contract and could not complete it until later next year. 2) We got contracted to do a game. It's exciting and a challenge for us, as it is a type of game that we have never worked on before. So, in the place of:
(Which we are going to get out as soon as it is ready) We have:
It's a very different game for us, but we feel that we can infuse it with our style as well as do the theme justice. You will be meeting anthropomorphic animals and dragons. That's the deal. We've done Lovecraft. We've done Shakespeare. Time to do Furries. Just a quick update. Expect Furries' store page in a month or so, with Mythos' store page by at least summer. As for other 2019 stuff, we're kind of mulling the idea of an Army of Tentacles prequel which would serve more context for the final Army of Tentacles as well as some of the stuff in Army 3. The final Army game is still in the oven, we've just been sidetracked with smaller projects. December 2019, if all goes well, should be another medium sized game. Welp. Hope everyone has a nice day/night!
[ 2018-09-19 22:04:51 CET ] [ Original post ]
Army of Tentacles: (Not) A Cthulhu Dating Sim: Black GOAT of the Woods Edition
Stegalosaurus Game Development
Developer
Stegalosaurus Game Development
Publisher
2018-01-04
Release
Game News Posts:
173
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
The Game includes VR Support
Public Linux Depots:
- aot bg edition ux [890.12 M]
- army bge ux [130 ]
Available DLCs:
- Army of Tentacles: (Not) A Cthulhu Dating Sim: SUPER MEGA CHARITY DOWNLOADABLE CONTENT
Did you miss out on Army of Tentacles, all the rage in 2016? You can play catch-up with this Ultimate Signature Awesome Other Words Used In Marketing Edition! All at a substantial discount!
Dagon is all like 'yo' and Perry/you is all like 'sup'. Dagon needs you to destroy the human town of Innsmouth, but you're all like 'there are a lot of people living there, so I'mma need to get an army worthy of Mordor so I can simply walk into Innsmouth'. Dagon's all 'sure, but you have a time limit because that's how this game has replayability'.
At its heart, AoT:(N)ACDS is a coming-of-age tale about a boy/girl that is totally going to destroy humanity. By humanity, we mean a small coastal town. It is the Adventure-RPG based upon Shadow Over Innsmouth, where you control the eldritch horrors from beyond time and space! Inspired by classic RPGs, Lucasarts adventure games, and, you know, other cool stuff.
Features
- ALL the paid and free DLC (minus the charity DLC) that came out for the base game
- Quirky 2D art with photography backdrops. Like the theme of sanity in all of Lovecraft's works, the art changes - sometimes drastically based on where you are in the game, who you are talking to, and what you are doing.
- Time management is also a factor, as some areas only open up at certain times, and you may find yourself unable to train everyone you want before the final invasion of Innsmouth.
- A SILENT PROTAGONIST. REVOLUTIONARY.
- Fully voiced cast of 60+ characters!
- Four central hub areas
- Whale Jesus (but only in the most awesome of playthroughs)
- Use your wits to engage in battles where words are sharper than swords or other things that hurt people in reality! Because NOBODY has EVER done conversation-based combat before!
- Recruit a party of THOUSANDS (if thousands meant six), ranging from Deep Ones to Night Gaunts, all staples of the Lovecraft mythos! Find hidden army squads and party members to further puff up your ranks!
- Do things that relate to other things and provide consequences of choice! We totally have more than three differently colored endings! We swear! (At least five! One is even pink!)
Dagon is all like 'yo' and Perry/you is all like 'sup'. Dagon needs you to destroy the human town of Innsmouth, but you're all like 'there are a lot of people living there, so I'mma need to get an army worthy of Mordor so I can simply walk into Innsmouth'. Dagon's all 'sure, but you have a time limit because that's how this game has replayability'.
At its heart, AoT:(N)ACDS is a coming-of-age tale about a boy/girl that is totally going to destroy humanity. By humanity, we mean a small coastal town. It is the Adventure-RPG based upon Shadow Over Innsmouth, where you control the eldritch horrors from beyond time and space! Inspired by classic RPGs, Lucasarts adventure games, and, you know, other cool stuff.
Features
- ALL the paid and free DLC (minus the charity DLC) that came out for the base game
- Quirky 2D art with photography backdrops. Like the theme of sanity in all of Lovecraft's works, the art changes - sometimes drastically based on where you are in the game, who you are talking to, and what you are doing.
- Time management is also a factor, as some areas only open up at certain times, and you may find yourself unable to train everyone you want before the final invasion of Innsmouth.
- A SILENT PROTAGONIST. REVOLUTIONARY.
- Fully voiced cast of 60+ characters!
- Four central hub areas
- Whale Jesus (but only in the most awesome of playthroughs)
- Use your wits to engage in battles where words are sharper than swords or other things that hurt people in reality! Because NOBODY has EVER done conversation-based combat before!
- Recruit a party of THOUSANDS (if thousands meant six), ranging from Deep Ones to Night Gaunts, all staples of the Lovecraft mythos! Find hidden army squads and party members to further puff up your ranks!
- Do things that relate to other things and provide consequences of choice! We totally have more than three differently colored endings! We swear! (At least five! One is even pink!)
MINIMAL SETUP
- OS: x86 or compatible processor
- Processor: Intel Celeron CPU 1000M 1.80GHzStorage: 1 GB available space
- Storage: 1 GB available space
- OS: x86 or compatible processor
- Processor: Intel Celeron CPU 1000M 1.80GHzStorage: 1 GB available space
- Storage: 1 GB available space
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