Argument System 3.0 and YOU!
A much more code-friendly system means that stats will greatly affect the word battles, as well as giving us the the opportunity to make much cooler skills that affect the battles in much deeper ways.
I would love to say yes. Let's get into why it might not happen, or might take a while to happen. Because of the way the original Utahraptor framework (the thing that holds all our systems together in RenPy) was written, it would require a complete code overhaul, and that means an overhaul of two separate games. In that case, we're basically redoing Army of Tentacles: (Not) A Cthulhu Dating Sim and Super Army of Tentacles 3: The Search for Army of Tentacles 2 from the ground up. Even with an existing script to work off of, we're also talking all of the DLC, the works. Everything would be redone. Every scene, every quest, every Argument, every mechanic. Then we'd need to actually take the copy-pasted Argument System 3.0 and make sure it would have the things required for that specific game. We're also talking about doing this at no cost to the user, just a simple, free patch. Sadly, we have to weigh that in as a factor, as we do have other games on the slate. We're talking about a 2016 game and a 2017 game, after all. Would we improve the art and resolution for Army 1, to put it in line with the other two games in the trilogy? Would we do art but just leave the resolution the same? Is it unfair to any new or existing players to leave Army 1 and Army 3 as is if the new one is going to be, for lack of any other term, badass?
Paper Shakespeare RPG is getting a cooler combat system. Dunno yet if the previous Army of Tentacles game will get a facelift. We're very excited to show you the next step.
[ 2019-09-25 06:26:15 CET ] [ Original post ]
We at the office have been working on the new foundation code for Super Army of Tentacles: (Not) A Cthulhu Dating Sim, and are so happy with its progress that we have decided to tear out the combat system for Paper Shakespeare RPG and replace it with the new update to the Army of Tentacles series' Argument System. Honestly? It works better with the theme of the game, and means that we can get it out sooner.
We are still hard at work on a combat system for a later RPG.
What will be included in the new system?
A much more code-friendly system means that stats will greatly affect the word battles, as well as giving us the the opportunity to make much cooler skills that affect the battles in much deeper ways.
Will you be putting Argument System 3.0 in the previous two Army of Tentacles games? Say, before the new Army of Tentacles comes out?
I would love to say yes. Let's get into why it might not happen, or might take a while to happen. Because of the way the original Utahraptor framework (the thing that holds all our systems together in RenPy) was written, it would require a complete code overhaul, and that means an overhaul of two separate games. In that case, we're basically redoing Army of Tentacles: (Not) A Cthulhu Dating Sim and Super Army of Tentacles 3: The Search for Army of Tentacles 2 from the ground up. Even with an existing script to work off of, we're also talking all of the DLC, the works. Everything would be redone. Every scene, every quest, every Argument, every mechanic. Then we'd need to actually take the copy-pasted Argument System 3.0 and make sure it would have the things required for that specific game. We're also talking about doing this at no cost to the user, just a simple, free patch. Sadly, we have to weigh that in as a factor, as we do have other games on the slate. We're talking about a 2016 game and a 2017 game, after all. Would we improve the art and resolution for Army 1, to put it in line with the other two games in the trilogy? Would we do art but just leave the resolution the same? Is it unfair to any new or existing players to leave Army 1 and Army 3 as is if the new one is going to be, for lack of any other term, badass?
The Summary
Paper Shakespeare RPG is getting a cooler combat system. Dunno yet if the previous Army of Tentacles game will get a facelift. We're very excited to show you the next step.
Army of Tentacles: (Not) A Cthulhu Dating Sim: Black GOAT of the Woods Edition
Stegalosaurus Game Development
Stegalosaurus Game Development
2018-01-04
Indie Casual RPG Adventure Singleplayer
Game News Posts 168
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
http://stegalosaurus.org
https://store.steampowered.com/app/770380 
The Game includes VR Support
aot bg edition ux [890.12 M]army bge ux [130 ]
Army of Tentacles: (Not) A Cthulhu Dating Sim: SUPER MEGA CHARITY DOWNLOADABLE CONTENT
Did you miss out on Army of Tentacles, all the rage in 2016? You can play catch-up with this Ultimate Signature Awesome Other Words Used In Marketing Edition! All at a substantial discount!
Dagon is all like 'yo' and Perry/you is all like 'sup'. Dagon needs you to destroy the human town of Innsmouth, but you're all like 'there are a lot of people living there, so I'mma need to get an army worthy of Mordor so I can simply walk into Innsmouth'. Dagon's all 'sure, but you have a time limit because that's how this game has replayability'.
At its heart, AoT:(N)ACDS is a coming-of-age tale about a boy/girl that is totally going to destroy humanity. By humanity, we mean a small coastal town. It is the Adventure-RPG based upon Shadow Over Innsmouth, where you control the eldritch horrors from beyond time and space! Inspired by classic RPGs, Lucasarts adventure games, and, you know, other cool stuff.
Features
- ALL the paid and free DLC (minus the charity DLC) that came out for the base game
- Quirky 2D art with photography backdrops. Like the theme of sanity in all of Lovecraft's works, the art changes - sometimes drastically based on where you are in the game, who you are talking to, and what you are doing.
- Time management is also a factor, as some areas only open up at certain times, and you may find yourself unable to train everyone you want before the final invasion of Innsmouth.
- A SILENT PROTAGONIST. REVOLUTIONARY.
- Fully voiced cast of 60+ characters!
- Four central hub areas
- Whale Jesus (but only in the most awesome of playthroughs)
- Use your wits to engage in battles where words are sharper than swords or other things that hurt people in reality! Because NOBODY has EVER done conversation-based combat before!
- Recruit a party of THOUSANDS (if thousands meant six), ranging from Deep Ones to Night Gaunts, all staples of the Lovecraft mythos! Find hidden army squads and party members to further puff up your ranks!
- Do things that relate to other things and provide consequences of choice! We totally have more than three differently colored endings! We swear! (At least five! One is even pink!)
Dagon is all like 'yo' and Perry/you is all like 'sup'. Dagon needs you to destroy the human town of Innsmouth, but you're all like 'there are a lot of people living there, so I'mma need to get an army worthy of Mordor so I can simply walk into Innsmouth'. Dagon's all 'sure, but you have a time limit because that's how this game has replayability'.
At its heart, AoT:(N)ACDS is a coming-of-age tale about a boy/girl that is totally going to destroy humanity. By humanity, we mean a small coastal town. It is the Adventure-RPG based upon Shadow Over Innsmouth, where you control the eldritch horrors from beyond time and space! Inspired by classic RPGs, Lucasarts adventure games, and, you know, other cool stuff.
Features
- ALL the paid and free DLC (minus the charity DLC) that came out for the base game
- Quirky 2D art with photography backdrops. Like the theme of sanity in all of Lovecraft's works, the art changes - sometimes drastically based on where you are in the game, who you are talking to, and what you are doing.
- Time management is also a factor, as some areas only open up at certain times, and you may find yourself unable to train everyone you want before the final invasion of Innsmouth.
- A SILENT PROTAGONIST. REVOLUTIONARY.
- Fully voiced cast of 60+ characters!
- Four central hub areas
- Whale Jesus (but only in the most awesome of playthroughs)
- Use your wits to engage in battles where words are sharper than swords or other things that hurt people in reality! Because NOBODY has EVER done conversation-based combat before!
- Recruit a party of THOUSANDS (if thousands meant six), ranging from Deep Ones to Night Gaunts, all staples of the Lovecraft mythos! Find hidden army squads and party members to further puff up your ranks!
- Do things that relate to other things and provide consequences of choice! We totally have more than three differently colored endings! We swear! (At least five! One is even pink!)
MINIMAL SETUP
- OS: x86 or compatible processor
- Processor: Intel Celeron CPU 1000M 1.80GHzStorage: 1 GB available space
- Storage: 1 GB available space
- OS: x86 or compatible processor
- Processor: Intel Celeron CPU 1000M 1.80GHzStorage: 1 GB available space
- Storage: 1 GB available space
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