Patch, 4/16/2020
- FIXED: Typos regarding training
- ADDED: Class variables to cover all bases for future typo errors
BREAKS CURRENT SAVES.
Upgrade/Update news
Work has begun on updating the entire codebase to fit in with where things stand now. "Where things stand now" means two things:
1) Where the company stands/how far we've come
2) So that past Army of Tentacles framework/quality matches up with new additions to the franchise
When we started out in 2016, we didn't quite know everything there is about game development. We still don't. We made mistakes, both financial and judgmental. Some big, some small. We know better coding tricks now, and we are more equipped to deal with the makings of a game. I think that anyone that has followed us over the past four and a half years has seen that we've grown as developers.
We can't promise the Army 1 and Army 3 remasters - of which both would be free patches - this year. We have a bit on our plate, but it is also clearing up rather quickly.
While we would love to have both patches hit in unison, Army 1 will probably hit first. There will most likely be a paid graphical upgrade DLC for Army 1 that will come sometime after the actual patch. Possibly. It all depends on if it seems worth it or not.
What to expect in both games:
Army of Tentacles 1
- New resolution (1920x1080)
- Completely reworked code base
- New UI
- New attribute and leveling system
- New shop/quest system
- Completely reworked Army system
- New party skill system
- New Argument system
Super Army of Tentacles 3: The Search for Army of Tentacles 2
- New map screen
- Completely reworked code base
- New UI
- New attribute and leveling system
- New shop/quest system
- Completely reworked Army system
- New party skill system
- New Argument system
These will, of course, break any current saves. It is being coded as to save currently popped achievements. Work has already begun on the UI.
Have a nice day/night/timezone.
[ 2020-04-16 16:22:56 CET ] [ Original post ]