Three months of hard work have passed and now we can share the results with you. This update includes a lot of exciting changes: first version of level editor, total rework of Tracer and Patrol mechanics and levels, based on them, AI improvements, hacking mini-game extension and 9 new levels! With this update we, in fact, reached our two main Early Access goals: creating level editor and doubling the amount of levels. But we are still far from completion. Whereas in this update we concentrated on reworking of existing game mechanics and levels, it's time to implement and playtest a lot of ideas we have and start moving towards the 1.0 version. So we are planning to release the last Early Access update in May with bugfixing and several levels for timer mechanics and then the full game release with all new stuff. We feel that now is a good time to adjust the price of the game. It will be increased by 30% in the beginning of May. This will be the final price update, unless something unforeseen happens, so it will also be the price for 1.0 release. If you want to purchase Spreadstorm at Early Access price — now is the right time. Now let's talk about the update.
Level editor
Easily create new levels and playtest them. You can also share them with friends (manually for now). Main menu -> Extra -> Level Editor. Create your own experience.
Tracer and Patrol mechanics rework
Previous implementation gave no room for mistake. For example, if you triggered the Patrol you almost instantly lost. Now you can learn the enemy's behavior and completely avoid it even if you made a mistake.
Two new node types
Try to guess what it can be.
More hacking mini-game variations
It is way more exciting to hack now.
9 new levels
Everyone likes new levels.
And much more
You can find full release notes in the game under the Updates section. Best regards and see you soon, unbeGames team.
[ 2018-04-17 18:35:15 CET ] [ Original post ]
🕹️ Partial Controller Support
- Spreadstorm Linux [1.53 G]
Features
- A game world consisting of interconnected levels with more than one way to walktrough.
- Challenging puzzles, that require wide skillset: from pure logic to speed of decision-making and reaction.
- Minimalist and atmospheric environment with elements of storytelling.
- Responsive and intuitive controls (gamepad recommended).
- OS: Ubuntu 14.04 or equivalent
- Processor: 2.5GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2 compatible. 1GB RAM
- Storage: 3 GB available spaceAdditional Notes: Gamepad or keyboard
- OS: Ubuntu 16.04 or equivalent
- Processor: Intel Core i5 or betterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: OpenGL 4.5 compatible. 2GB RAM
- Storage: 4 GB available spaceAdditional Notes: Gamepad
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