Hey, it's been awhile. After some recent messages, I was informed about some gameplay issues, and decided to address them. The changes are as follows:
Klein's Kartenmischens has fewer invulnerable frames on start.
Bryan's Deathly Slam has fewer invulnerable frames on start.
The height of Bryan's crouch idle hurtbox increased slightly.
HW's Blazing Dash has fewer invulnerable frames on start.
Arvid can only perform two instances of Belly of Steel per combo.
This is a rather small list, but if more infinites and issues are brought to my attention, I'll see what I can do. These updates are only present in the PC version for now. It may be awhile before an XB1 patch can be made -- if ever sadly, :\.
If you find more issues, feel free to email [noparse]support@mattrifiedgames.com[/noparse] or join the Mattrified Games discord: https://discord.com/invite/VeaU9bg (make sure to read the rules channel first.) [ 2020-12-28 05:42:43 CET ][ Original post ]
Hey,
New version is coming out soon, Version 1.4.1.0!
Thanks to @Kekon3 (https://twitter.com/kekon3) for informing me about some new infinite combos regarding HW and Jada. They've been fixed and patched in this version.
Additionally, Mac and Linux versions were uploaded.
The fast-paced fighting action of the Battle High series comes to Steam with improved graphics, balancing, and "enlightening" newcomers Lucio Marmo and Beat, in Battle High 2 A+! Face-off in the tough halls of San Bruno High for the Elementally Advanced as 14 students (and 1 insidious faculty member) and discover the secret behind the mysterious illness stripping students of their powers!
Features
15 Playable Characters
Arcade and Challenge Modes
Professional voice-acting talent
2 music trackers per character
It's a fighting game, what else do you want me to say?