As of 10am EST, Inline has finally been released.
The keys for the beta have been revoked and testers who helped us out with the surveys and all that should be receiving their new key shortly.
Special thanks to everyone who helped us during development and especially during beta, the game wouldn't be nearly as usable otherwise!
Here are some links for those who would like to get in touch with us, report bugs or make suggestions, or simply chat with the devs and the community:
Official Discord server: https://discord.gg/gZmsJEK
Our facebook page: https://www.facebook.com/LightBringerGames
Our twitter: https://twitter.com/LBG_IndieGames
Inline's website: http://inline-game.com/
Inline's press kit: http://inline-game.com/presskit/
Join our mailing list: http://lightbringergames.com/mailing-list/
In Inline, your goal is to arrange random shapes on a grid so that they form unbroken lines, which are then cleared. The more lines you clear, the harder the game becomes as shapes get increasingly large and difficult to position right.
Luckily, you are given the ability to a few shapes every now and then; the more shapes you place and the more lines you make, the more you can skip in return. Completing multiple lines with a single shape or with consecutive moves grant bonus points and recharge your skips faster, which rewards planning over mindless actions.
Tired of the regular grid and shapes? Customize your own experience by playing with the various settings of custom mode. Start at a higher level, limit the maximum difficulty, increase the number of skips you can accumulate, make the grid larger or smaller to your taste. You can even alter the frequency of every single shape type in the game, or use the preexisting difficulty settings to create a more relaxed or more challenging experience.
MINIMAL SETUP
Processor: 2 GHzMemory: 1 GB RAMStorage: 100 MB available space