I've started work on really optimising ERSATZ (mainly the effects) and will hopefully improve performance, particularly for those of you looking to record or stream! There's still more to come, but if any of you already see an improvement in performance please let me know! It'd be great to hear from you :) This full update applies to Windows and Linux. A number of the fixes and tweaks listed below are not fully implemented on the Mac version yet, although it has been updated. I should be able to update the Mac version to be in line with the Windows and Linux builds tomorrow. ERSATZ v1.35 Patch Notes ------------------------------------- -GENERAL- -Fixed issue where in some rooms there were infinite bullets if left to idle which would gradually tank the frame rate -Changed the way almost all particles are handled in engine in a number of ways. Should remove a ton of small memory leaks & reduce memory load, as well as boost overall game stability. There is more particle & texture optimisation to come in a future update -TYPE BETA- -Fixed issue introduced in last update that stopped dashing up from working -TYPE GAMMA- -When dashing whilst facing down a slope you will now stay grounded as is the case with the other playstyles -Slightly increased distance travelled per frame of the dash, increasing overall travel distance by 36 units -Level 03 'NUTRITION' - The stack blocks now always correctly break when dashing into them -Level 04 'RESPIRATION' - The cracked bits of ground that must be slammed to release the upwards currents have been tweaked so that they now always break in Type Gamma as they should -HOW TO PLAY- -Once the tutorial is done you can now skip all of the BASIC or ADVANCED parts of the tutorial when reentered, with the 'Pause' key/button -How to play now always plays out in Type Alpha playstyle as it should -JOURNEY MODE- -Fixed display of time w/o penalties and what the penalties were on run complete. I believe this had no effect on your final time display & saving or what was uploaded to leaderboards -LEVELS- -Level 03 'NUTRITION' - The stack blocks now take twice as long before they fall -Level 04 'RESPIRATION' - You can no longer repeatedly slam even whilst in a current when you first trigger a cracked ground up current -Level 06 'EXCRETION' - The rolling smog has had the density of its particles reduced dramatically for performance reasons -Level 08 'SYNTHESIS' - Fixed crashing issue at end of level related to new feature implemented last update
ERSATZ
Paris Stalker
Paris Stalker
2017-09-13
Indie Singleplayer
Game News Posts 54
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(13 reviews)
http://ersatzgame.com/
https://store.steampowered.com/app/703720 
The Game includes VR Support
ERSATZ Linux Depot [148.43 M]
Ersatz - Original Soundtrack
Run, Jump, Slam, Slide, Dash & Survive your way through 8 varied and increasingly intense levels, in multiple modes & playstyles, starring tricky level hazards and enemies and even tougher bosses.
Use the unique dash mechanics to move as fast as you can, trying to chase down that elusive 'S' rank. Learning the game is simple, mastering it is not...
Original Soundtrack that progresses with you, with genres like:
- House
- Trance
- Synthwave
- DnB
- Techno
- & More!
Also Inlcuding:
- Type Beta & Type Gamma: Unlockable alternative playstyles with their own times & grades
- Journey Mode: Try & complete all 8 levels as fast as you can. Do it in under 60mins for a special reward. For experts & speedrunners!
- Infinite Mode: A fun reward for 'S' Rankers
- Synth Rush: Challenge any individual or ALL of the bosses of ERSATZ against the clock!
- Steam Leaderboards: See how your times stack up compared to other players (now viewable in game!)
- Vibration: Feel your controller vibrate to the beat!
Design, Art, Animation, Programming & Music all by Paris Stalker (that's me!).
- OS: Ubuntu 14.04 (Tested on)
- Processor: 1.2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 768mb video memory
- Storage: 250 MB available space
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