Hello Fellow Roadtraders,
We have an important announcement to share with you. We decided to postpone the release of Ironkraft because we really want to impress you when it finally launches at its full potential at the end of this year. Many thanks for all the feedback you gave us, it really helped us realizing where we need to improve the game.
We'd like to use the time to:
- Implement and tweak the multiplayer mode
- Optimize the levels even for lower-tier gaming rigs so you all can enjoy the game
- Create unified graphics all across the game
- Make all the badass comic-cinematics that guide you through the story as you make progress
- And of course tweak and fine-tune anything and everything in the game
[ 2016-03-24 20:08:27 CET ] [ Original post ]
Hello Fellow Roadtraders,
We have an important announcement to share with you. We decided to postpone the release of Ironkraft because we really want to impress you when it finally launches at its full potential at the end of this year. Many thanks for all the feedback you gave us, it really helped us realizing where we need to improve the game.
We'd like to use the time to:
- Implement and tweak the multiplayer mode
- Optimize the levels even for lower-tier gaming rigs so you all can enjoy the game
- Create unified graphics all across the game
- Make all the badass comic-cinematics that guide you through the story as you make progress
- And of course tweak and fine-tune anything and everything in the game
[ 2016-03-24 20:08:27 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New enemy type
- New junk (breakable objects)
- New weapon pack (Grenade Launchers)
- New Boost engines
- First 11 Achievements
- Multiplayer (competitive, race)
Fixed Bugs
- Vice Modules have their icons added
- Scrolling is added to the weapon selection in 16:10 resolutions too
- Fixed some of the missing sounds
- From now on you will see a notification if youre out of Fuel
- Fuel in your Inventory can now be used (manually)
- Now you can see the total car weight in the Buy/Sell menu
- The loading screens are now added back (they disappeared last time)
- Minor UI fixes
- Other minor bugfixes
[ 2015-12-21 18:30:19 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New enemy type
- New junk (breakable objects)
- New weapon pack (Grenade Launchers)
- New Boost engines
- First 11 Achievements
- Multiplayer (competitive, race)
Fixed Bugs
- Vice Modules have their icons added
- Scrolling is added to the weapon selection in 16:10 resolutions too
- Fixed some of the missing sounds
- From now on you will see a notification if you’re out of Fuel
- Fuel in your Inventory can now be used (manually)
- Now you can see the total car weight in the Buy/Sell menu
- The loading screens are now added back (they disappeared last time)
- Minor UI fixes
- Other minor bugfixes
[ 2015-12-21 18:30:19 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New route (3 levels)
- New enemy type (Zahnrad)
- New car equipment (Vice Engine)
- 2 new suspensions to Tusker
- 2 new suspensions to BlitzKrieg
- 4 new missions
[ 2015-12-02 16:35:15 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New route (3 levels)
- New enemy type (Zahnrad)
- New car equipment (Vice Engine)
- 2 new suspensions to Tusker
- 2 new suspensions to BlitzKrieg
- 4 new missions
[ 2015-12-02 16:35:15 CET ] [ Original post ]
Last Friday we added Steam Trading Cards, Badges, Profile Backgrounds and Emoticons to Ironkraft - Road to Hell. Check them out, we hope you'll like them :D You can take a look at them here: http://www.steamcardexchange.net/index.php?gamepage-appid-397020 (Badges, Profile Backgrounds and Emoticons are added to this showcase as the community crafts the badges and receives the Profile Backgrounds and Emoticons). Or just search them in the Steam Community Market: http://steamcommunity.com/market/search?q=ironkraft Emoticons list: rocket :ikrocket: skull :ikskull: ufo :ikufo: plasmoid :plasmoid: roadtrader :roadtrader: Have fun crafting your own Ironkraft badges!
[ 2015-11-30 09:42:50 CET ] [ Original post ]
Last Friday we added Steam Trading Cards, Badges, Profile Backgrounds and Emoticons to Ironkraft - Road to Hell. Check them out, we hope you'll like them :D You can take a look at them here: http://www.steamcardexchange.net/index.php?gamepage-appid-397020 (Badges, Profile Backgrounds and Emoticons are added to this showcase as the community crafts the badges and receives the Profile Backgrounds and Emoticons). Or just search them in the Steam Community Market: http://steamcommunity.com/market/search?q=ironkraft Emoticons list: rocket ːikrocketː skull ːikskullː ufo ːikufoː plasmoid ːplasmoidː roadtrader ːroadtraderː Have fun crafting your own Ironkraft badges!
[ 2015-11-30 09:42:50 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New route (3 levels)
- Full controller support (including menu and garage)
- New car
- 2 new Secret Bases
- New car equipment (e.g. lightsaber)
- Hints and tips on the Loading Screens
Fixed Bugs
- Fixed the error about picking up Missions
- Once a nazi document is found and collected it cant be picked up again
- The nazi documents have their own icon now (not the cars icon) to pick up
- Cargo indicator is added to the UI so you always know how heavy your car is
- Improved the UI so its more responsive now to what you do
- Fixed the looping speed
- Brightness / contrast can be set now
- Other minor bugfixes
[ 2015-11-23 17:17:11 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New route (3 levels)
- Full controller support (including menu and garage)
- New car
- 2 new Secret Bases
- New car equipment (e.g. lightsaber)
- Hints and tips on the Loading Screens
Fixed Bugs
- Fixed the error about picking up Missions
- Once a nazi document is found and collected it can’t be picked up again
- The nazi documents have their own icon now (not the car’s icon) to pick up
- Cargo indicator is added to the UI so you always know how heavy your car is
- Improved the UI so it’s more responsive now to what you do
- Fixed the looping speed
- Brightness / contrast can be set now
- Other minor bugfixes
[ 2015-11-23 17:17:11 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New enemy (Brute Nazi Zombie)
- New weapon pack: Rocket launchers
- New loading screens with hints
- 4 new missions
Fixed Bugs
- Fixed many UI errors on various resolutions
- Weapons now always shoot at enemies if auto-fire is on
- Ammo is displayed only for weapons you have equipped on your car
- Crash fixes
- FPS fixes
[ 2015-11-05 03:38:42 CET ] [ Original post ]
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
New
- New enemy (Brute Nazi Zombie)
- New weapon pack: Rocket launchers
- New loading screens with hints
- 4 new missions
Fixed Bugs
- Fixed many UI errors on various resolutions
- Weapons now always shoot at enemies if auto-fire is on
- Ammo is displayed only for weapons you have equipped on your car
- Crash fixes
- FPS fixes
[ 2015-11-05 03:38:42 CET ] [ Original post ]
Finally Ironkraft - Road to Hell is out on Steam as an Early Access game! Come and join us on the road!
Ironkraft - Road to Hell is now 15% OFF until 10 AM PDT, 29th October
http://store.steampowered.com/app/397020/ Watch the crazy car-brawling action in the Early Access Launch Trailer: https://www.youtube.com/watch?v=M-ZmHigjxGw Thanks for being here with us, let's build this game together until its planned final release next year!
[ 2015-10-28 11:41:00 CET ] [ Original post ]
Finally Ironkraft - Road to Hell is out on Steam as an Early Access game! Come and join us on the road!
Ironkraft - Road to Hell is now 15% OFF until 10 AM PDT, 29th October
http://store.steampowered.com/app/397020/ Watch the crazy car-brawling action in the Early Access Launch Trailer: https://www.youtube.com/watch?v=M-ZmHigjxGw Thanks for being here with us, let's build this game together until its planned final release next year!
[ 2015-10-28 11:41:00 CET ] [ Original post ]
🕹️ Partial Controller Support
- Ironkraft - Road to Hell Lin-Univer [3.63 G]
In a Mad Max-like post-apocalyptic vehicle driven universe, where people are living in isolated colonies on Earth, no one can be safe on the road. The scarce supplies of the remaining cities are transported by the so-called Roadtraders. You!
And remember: Drive-Crash-Shoot-REPEAT!
Ironkraft - Road to Hell rolls out with:
- Physics-based Destruction
- Great 2.5D Graphics
- Secret Places
- Crazy Story
- Easter-egg Parade
- Crazy Weapons
- Loot! Loot! Loot!
- Car-crafting System
- Trading System
- RPG Elements
- OS: Ubuntu 13.04
- Processor: AMD Athlon X4 5150 @ 1.6GHz or Intel Core2 Quad Q9500Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5770 @ 1GB VRAM
- Storage: 5 GB available space
- OS: Ubuntu 15.04
- Processor: AMD Fx X8 8350 or Intel Core i7-4790K @ 4.00 GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GIGABYTE GeForce GTX750Ti @ 2GB or AMD GPU Radeon R9 290
- Storage: 5 GB available space
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