Update #3 now available
[ 2020-01-07 17:36:03 CET ] [ Original post ]
Hello everyone, A new update for Starship Titanic is now available. ScummVM has been updated to 2.1.0 across Windows, Mac and Linux. The update fixes the following issues:
- Fixed bug in entering floor numbers numerically that could crash the game.
- Fixed parser not getting properly reset across sentences in a conversation.
- Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted.
- Fixed loading saves in front of Barbot could cause him to go into an infinite animation loop.
- Fixed crash asking Parrot who sabotaged the ship.
Update #1 now available
[ 2018-05-16 02:36:24 CET ] [ Original post ]
Hello everyone, A new update for Starship Titanic is now available which contains the following fixes:
- ScummVM has been updated from 2.0.0 to 2.1.0Git which fixes the following bugs:
- Fix discrepancy between readSavegameHeader() declaration and definition,
- Hopefully fix release mode crash when selecting floors manually,
Update #1 available now
[ 2018-01-16 23:22:04 CET ] [ Original post ]
Hello Maiden Voyagers, A new update for Starship Titanic is available now that includes the following improvements:
- The underlying engine that powers the game has been completely replaced with a brand new engine. This engine provides SDL2 support, and compatibility with more modern computers. This new engine also allows us to port the game over to MacOS and Linux.
- Steam Cloud saving has been enabled. Unfortunately, old saves will no longer work with this new engine because of the huge technical changes made to the game.
The new engine is a part of the ScummVM project. Please visit http://www.scummvm.org for more information.
We hope you enjoy the update! Please let us know of any problems in the forums.
Daniel,
Nightdive Studios.
Update #1 available now
[ 2018-01-16 23:22:04 CET ] [ Original post ]
Hello Maiden Voyagers, A new update for Starship Titanic is available now that includes the following improvements:
- The underlying engine that powers the game has been completely replaced with a brand new engine. This engine provides SDL2 support, and compatibility with more modern computers. This new engine also allows us to port the game over to MacOS and Linux.
- Steam Cloud saving has been enabled. Unfortunately, old saves will no longer work with this new engine because of the huge technical changes made to the game.
The new engine is a part of the ScummVM project. Please visit http://www.scummvm.org for more information.
We hope you enjoy the update! Please let us know of any problems in the forums.
Daniel,
Nightdive Studios.
Starship Titanic
The Digital Village
Nightdive Studios
2016-10-27
Casual Singleplayer
Game News Posts 4
🎹🖱️Keyboard + Mouse
Very Positive
(101 reviews)
https://store.steampowered.com/app/467290 
The Game includes VR Support
Starship Titanic - Linux Executables [38.46 M]
At the heart of our Galaxy, an advanced civilization of which we know nothing had built the biggest, most beautiful starship ever, the Starship Titanic. Majestic and luxurious, its interior resembles a mixture of the Ritz, the Chrysler building, Tutankhamen's tomb and Venice. Starship Titanic is a technological marvel. And it cannot possibly go wrong.
In theory. Seconds into its maiden voyage it crashes into hyperspace, vanishes... and collides with your house.
Bewildered, you find your way aboard, and just as you are gazing at its awe-inspiring interior, the ship takes off again and heads deep into space. You are stranded. But you are not alone...
The ship is inhabited by a crew of malfunctioning robots and a semi-deranged parrot. You discover that you can communicate with them, a feat that is made possible by SpookiTalk, the games proprietary interactive language engine. You can chat with any of the robot characters-Fentible the distinguished Doorbot, Nobby the hypochondriac Liftbot, or Fortilian Bantoburn O'Perfluous the outrageously convivial Barbot. Talk to them, interrogate them. Give them orders. They will listen to you, answer you and, if they happen to feel like it, obey you. Sometimes.
To begin with you are a third-class passenger, and you quickly find yourself in the grip of one of the most powerful forces known to man-the desire for a free upgrade. As you move up to second and, at last, to first class, more and more of the ship becomes accessible to you, and more and more of its mysteries are revealed. What has happened here? What terrible events occurred the night before the launch? Who is the mysterious Titania whose brooding statues dominate the ship? Can you solve a series of increasingly bizarre and surreal puzzles., unlock the central mystery and return to Earth before the parrot drives you finally and irrevocably mad?
Features-
In theory. Seconds into its maiden voyage it crashes into hyperspace, vanishes... and collides with your house.
Bewildered, you find your way aboard, and just as you are gazing at its awe-inspiring interior, the ship takes off again and heads deep into space. You are stranded. But you are not alone...
The ship is inhabited by a crew of malfunctioning robots and a semi-deranged parrot. You discover that you can communicate with them, a feat that is made possible by SpookiTalk, the games proprietary interactive language engine. You can chat with any of the robot characters-Fentible the distinguished Doorbot, Nobby the hypochondriac Liftbot, or Fortilian Bantoburn O'Perfluous the outrageously convivial Barbot. Talk to them, interrogate them. Give them orders. They will listen to you, answer you and, if they happen to feel like it, obey you. Sometimes.
To begin with you are a third-class passenger, and you quickly find yourself in the grip of one of the most powerful forces known to man-the desire for a free upgrade. As you move up to second and, at last, to first class, more and more of the ship becomes accessible to you, and more and more of its mysteries are revealed. What has happened here? What terrible events occurred the night before the launch? Who is the mysterious Titania whose brooding statues dominate the ship? Can you solve a series of increasingly bizarre and surreal puzzles., unlock the central mystery and return to Earth before the parrot drives you finally and irrevocably mad?
Features-
- All original interactive characters and game design by Douglas Adams, creator of The Hitchhikers Guide to the Galaxy.
- Stunning cinematic interiors from the Oscar-winning team of Oscar Chichoni and Isabel Malina.
- SpookiTalk - next generation conversation engine.
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS (64-bit)
- Processor: 1.0 GHz ProcessorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 100% SDL2 Compatible Graphics Card or Onboard Graphics
- Storage: 2 GB available spaceAdditional Notes: 32-bit Linux is not supported
- OS: Ubuntu 16.04 LTS (64-bit)
- Processor: 2.0 GHz ProcessorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 100% SDL2 Compatible Graphics Card or Onboard Graphics
- Storage: 2 GB available spaceAdditional Notes: 32-bit Linux is not supported
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