Hello beavers, hoomans and otter animals,
We wanted to give you an update on our progress, plans for the future and the current state of the game and team working on it.
As you might have noticed things have slowed down over the past few weeks and we want to be as open as possible about the reasons why. Most of you know Beavers be Dammed started out as a school project which, as all good things tend to do, has come to an end. This means all six of us have moved on from working 40 hours a week (and most weeks even more) on the game to working towards our graduation.
This means we have to find a new workflow that allows us to work on distance from each other while still making progress and keeping each other up to date. So far we noticed this is harder than we though it would be.
The next update will include an options menu, key binding and the option to press the button to hold the log once instead of having to hold it (this will will help players currently having problems with key ghosting while playing on a keyboard). The next update will also fix some known bugs and feature other small improvements.
After this we are going to work on beaver customization and redo the level progression. We are currently investigating a system in which successfully completing a level will unlock the next and stars are used to unlock hats and possibly other fun things for your beavers.
In the meantime we will also be working on new levels and obstacles as well as looking into the most requested feature so far: online multiplayer.
Last but not least we want thank all of you guys for playing our game and sharing it with your friends. We do our best to make Beavers be Dammed the best game we possibly can and your support and feedback has been extremely valuable. So don’t hesitate to send us a message if you have an idea or feedback.
Thank you for your understanding and we promise we will do our best to keep these long, serious posts without puns to a minimum.
Woodbye!
The Beavers be Dammed Team
Hello beavers, hoomans and otter animals,
We wanted to give you an update on our progress, plans for the future and the current state of the game and team working on it.
As you might have noticed things have slowed down over the past few weeks and we want to be as open as possible about the reasons why. Most of you know Beavers be Dammed started out as a school project which, as all good things tend to do, has come to an end. This means all six of us have moved on from working 40 hours a week (and most weeks even more) on the game to working towards our graduation.
This means we have to find a new workflow that allows us to work on distance from each other while still making progress and keeping each other up to date. So far we noticed this is harder than we though it would be.
The next update will include an options menu, key binding and the option to press the button to hold the log once instead of having to hold it (this will will help players currently having problems with key ghosting while playing on a keyboard). The next update will also fix some known bugs and feature other small improvements.
After this we are going to work on beaver customization and redo the level progression. We are currently investigating a system in which successfully completing a level will unlock the next and stars are used to unlock hats and possibly other fun things for your beavers.
In the meantime we will also be working on new levels and obstacles as well as looking into the most requested feature so far: online multiplayer.
Last but not least we want thank all of you guys for playing our game and sharing it with your friends. We do our best to make Beavers be Dammed the best game we possibly can and your support and feedback has been extremely valuable. So dont hesitate to send us a message if you have an idea or feedback.
Thank you for your understanding and we promise we will do our best to keep these long, serious posts without puns to a minimum.
Woodbye!
The Beavers be Dammed Team
Beavers Be Dammed
Wallflower Games
Wallflower Games
2018-01-16
Indie Simulation Coop EA
Game News Posts 18
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(949 reviews)
http://www.beaversbedammed.com
https://store.steampowered.com/app/764570 
The Game includes VR Support
Beavers Be Dammed linux [256.15 M]
Have we got a game for you – Beavers Be Dammed!
Beavers Be Dammed is being actively developed by a team of six students. We need your feedback to make Beavers Be Dammed the great game we want it to be for the players. Get in touch with us via the community hub, social media or e-mail to tell us what you think and we *will* get back to you!
In Beavers Be Dammed your objective is to steal wood from sawmills before the time runs out. To bea-very specific, you and a beaver buddy gnaw your way into the mill, locate the timber and maneuver those heavy logs towards the drop-off point. BEAWARE! You will be dodging sharp saw blades, avoid being cooked by feisty flamethrowers and more hazards in this crazy humorous party game experience.
Please note: there is no "single player" version of this game, Beavers Be Dammed is specifically designed to be enjoyed by two players locally.
Real couch co-op
Beavers Be Dammed offers a unique local multiplayer co-op experience because of the way you have to interact with the other player. Teamwork is crucial especially while dodging dangerous hazards under time pressure.
Easy controls, hard to master
With full controller support, the controls in Beaver Be Dammed are easy to pick up but hard to master as you progress.
- OS: Ubuntu 12.04 LTS+ or comparable
- Processor: SSE2 instruction set supportStorage: 250 MB available space
- Storage: 250 MB available space
[ 5166 ]
[ 1903 ]