4D Minesweeper
Julian Schlüntz Developer
Julian Schlüntz Publisher
2018-02-14 Release
🎹🖱️Keyboard + Mouse
Very Positive
(551 reviews)
The Game includes VR Support
Public Linux Depots:- 4D Minesweeper Linux 64bit [26.26 M]
- 4D Minesweeper Linux 32bit [25.17 M]
Release v2.0/going free (open source) softwareGood news everyone,
I have reimplemented the game in Godot 3 (from Godot 2). This is basically a complete rewrite. It has cleaner code and some minor improvement.
As such I have released it under the MPL2 and it is available on github:
https://github.com/gapophustu/4D-Minesweeper
The previous version is still available as as the legacy branch on steam.
[ 2018-12-09 12:37:16 CET ] [ Original post ] 4D Minesweeper brings the classic mechanics of Minesweeper into the fourth dimension. In four dimensions, each square can have up to 80 neighbors, giving you plenty of information. This means less chance that you have to guess to progress, and that the relations between the squares become more complex.
To help you keep track of all those neighbors, the game highlights them for you, when you enter a square.
Additionally the game comes with a delta mode, which displays the number of remaining mines for each square instead of the total number.
Furthermore you have the option to make each dimension spherical, giving you the ability to play on tubes and tori as well as cubes.
Of course, if you want to, you can play one-, two- or threedimensional Minesweeper with this game. (The game will always be presented in two dimensions)
Want a nice start for your game? This game has a button to give you one!
And if you want to stop playing but do not want to lose all your progress in a game, the autosave feature will let you pick right up where you stop the game.
MINIMAL SETUP- OS: Kernel 3.0+
- Processor: x86Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 30 MB available spaceAdditional Notes: Only operating systems in their lifecycle. glibc-2.15+
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