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Name | Realm of the Ghost King | |
Developer | Mantis-Eye Labs, LLC | |
Publisher | Mantis-Eye Labs, LLC | | |
Tags | Strategy RPG Singleplayer | | |
Release | 2018-01-15 | |
Steam | € £ $ / % |
News | 14 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/764370  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Realm of the Ghost King Linux [137.68 M]
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LINUX STREAMERS (0)
Linux Version! Plus, Realm of the Ghost King 1.0.3 |
The second post-launch patch. There's one quality of life change to the game itself but the major point of this release is...
Linux Version!
After a bit more of a struggle than I care to admit, the Linux version is launched. Mind you I only tested/built it in a VM, but it's all ready nonetheless.
It should work normally otherwise, though I can't guarantee things like the Steam Overlay will work (it also doesn't seem to work on my Mac), but the game itself will run and if you achieve an achievement that will unlock all the same. Let me know what you think!
Gameplay Changes
The only change to the game itself was to add spawn locations for enemies one turn before they spawn. You can see it in this screenshot (the green square):
Nobody ever actually brought this up with me as an issue, it's just something I've run into myself over the years. So I don't know if it's even required or desired but it seems to be nice to have. Enjoy!
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[ 2018-01-30 05:58:16 CET ] [ Original post ] |
Linux Version! Plus, Realm of the Ghost King 1.0.3 |
The second post-launch patch. There's one quality of life change to the game itself but the major point of this release is...
Linux Version!
After a bit more of a struggle than I care to admit, the Linux version is launched. Mind you I only tested/built it in a VM, but it's all ready nonetheless.
It should work normally otherwise, though I can't guarantee things like the Steam Overlay will work (it also doesn't seem to work on my Mac), but the game itself will run and if you achieve an achievement that will unlock all the same. Let me know what you think!
Gameplay Changes
The only change to the game itself was to add spawn locations for enemies one turn before they spawn. You can see it in this screenshot (the green square):
Nobody ever actually brought this up with me as an issue, it's just something I've run into myself over the years. So I don't know if it's even required or desired but it seems to be nice to have. Enjoy!
|
[ 2018-01-30 05:58:16 CET ] [ Original post ] |