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Hi everyone!
It's here! The Swords of DItto: Mormo's Curse releases today! Since the release of the Timeless Update in July, we've been beavering away adding a host of new features, as well as reshaping and reworking the game. It's here today as a FREE update for all players!
If you are an existing player, we recommend that you start a new game to experience Mormo's Curse as it was intended.
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But what's changed in Mormo's Curse? While the short answer is "most of it", here are a few of the more obvious things to expect.
Save 33% on The Swords of Ditto during this week's Midweek Madness*!
*Offer ends Friday at 10AM Pacific Time
Today sees the release of the Timeless Update!
We've been busy working away on updates for Ditto all summer adding new features and addressing feedback received from the community. It's resulted in two large updates over the last month. Here are the details!
Summer Update
In this update we largely focused on addressing a lot of the feedback that we received since launch, and generally improving the game and its rewards systems. We looked at the time limit, the structure of the level system, streamlining the start of the game, and improving the end game.
Timeless Update
This is the second of our updates, and is now live on the default branch! Amongst other things, we have finally implemented the two most-requested features: selectable characters and save slots!
Check out the full changelist for both updates in the pinned post here: https://steamcommunity.com/app/619780/discussions/0/1694920442943116800
Please note that there is still more to come! We're beavering away on a more fully-featured game update that will feature new areas, toys, enemies, and more! This will be released before the end of the year, and it will be free for all existing owners!
Cheers!
Bidds
Hey everyone!
We've been busy working away on updates for Ditto since the last build went out at the start of June. The result of which is the first of our Summer Updates, live now on the default branch.
We've largely focused on addressing a lot of the feedback that we've received since launch, and generally improving the game and its rewards systems. Broadly we've looked at the time limit, the structure of the level system, streamlining the start of the game, and improving the end game. There are also a bunch of extra things thrown in there, but this is only the start. We'll be doing another update in around a month or so, with some new features, aimed at improving things even further. And after that there will be a more substantial update later in the year with some new content, free for all existing players. More details to follow!
Meanwhile, check out the changelist in the pinned post here: https://steamcommunity.com/app/619780/discussions/0/1694920442943116800
Cheers!
Bidds
The Swords of Ditto has been updated to 1.04.07-110 with the changes below. Thanks to everyone for their input and help, the team is still hard at work on more updates and tweaks to improve The Swords of Ditto!
Please follow this link to submit tech support issues, doing so will help our team identify and fix the game to remedy your issue quicker and more efficiently.
https://docs.google.com/forms/d/e/1FAIpQLSf90nbjAo8REgRRs5VIQ-Xtn-cm2vY7nRoLCUSg3Qpuf8rzXQ/viewform
* Many fixes to level layouts and maps that were previously generating impossible rooms
* Fixed invisible collision issue on Mac and Linux
* Fixed the black screen at launch for lower-powered GPUs
* Reworked texture management to run more smoothly on lower powered GPUs
* The game will now automatically choose the higher powered GPU if present on a system (AMD and NVIDIA)
* Increased the time limit for Regular Mode to 5 days
* Fixed doors not opening in Mormo Palace dungeon after all enemies are killed
* Fixed the game occasionally thinking a boss is dead before you've been in their room
* Sticker Packs will now randomize their contents more consistently when opened
* Workaround for screen glitches seen with on-screen names for lower powered GPUs
* Added option to erase save data for cases where players want to start again
The Swords of Ditto has launched on Steam and off to a enormous start - thank you for all the love and support you've given the game during development and now into the launch day! We hope you enjoy it (alone or with a friend) and keep an eye on the forums for updates from developer onebitbeyond on updates and fixes for any issues arising during the launch week.
Please share with friends and, if you enjoy the game, make some time to write a review to help other Steam users determine if The Swords of Ditto is a game they might enjoy as well.
LAUNCH TRAILER
https://youtu.be/sudVZsrLKYY
The Swords of Ditto is Now Available on Steam!
The Swords of Ditto is a compact action RPG that creates a unique adventure for each new hero of legend in the relentless fight against the evil Mormo.
The Swords of Ditto is Now Available on Steam!
The Swords of Ditto is a compact action RPG that creates a unique adventure for each new hero of legend in the relentless fight against the evil Mormo.
The Swords of Ditto is now available for preorder with 20% off ahead of the April 24 launch date! There will be no launch week discount so take advantage of this offer if you can - we appreciate the love and support!
Great news adventurers, The Swords of Ditto launches on PC and PS4 April 24! Watch the new trailer below and share with the world.
https://youtu.be/oOoe464SLoU
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