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Hey all, I got done a little ahead of schedule this week so I figured I'd get my weekly update out early as well. There's some changes in here people have been clamoring for so I'm happy to announce them.
First off, you can now lock items you're wearing to ensure they aren't replaced automatically.
You can also now click an item in your inventory to equip it to appropriate party members! This will automatically lock the newly equipped item so that it's not replaced. When you click an item that can be equipped in your inventory, a list of eligible party members is displayed and you can simply click the button for the member you wish to equip the new item. Simply click the red exit button if you've changed your mind about equipping the item.
The rarity of an item is also now clearly observable!
The rarity hierarchy is as follows: Grey < White < Green < Blue < Purple
I'm pretty happy with the progress made this week. A few of these changes are things players have been asking about for a while now so it's nice to finally get it out to you all. Questions? Comments? As always, I'm more than happy to answer those below or on the discussion forums.
Hey all, I got done a little ahead of schedule this week so I figured I'd get my weekly update out early as well. There's some changes in here people have been clamoring for so I'm happy to announce them.
First off, you can now lock items you're wearing to ensure they aren't replaced automatically.
You can also now click an item in your inventory to equip it to appropriate party members! This will automatically lock the newly equipped item so that it's not replaced. When you click an item that can be equipped in your inventory, a list of eligible party members is displayed and you can simply click the button for the member you wish to equip the new item. Simply click the red exit button if you've changed your mind about equipping the item.
The rarity of an item is also now clearly observable!
The rarity hierarchy is as follows: Grey < White < Green < Blue < Purple
I'm pretty happy with the progress made this week. A few of these changes are things players have been asking about for a while now so it's nice to finally get it out to you all. Questions? Comments? As always, I'm more than happy to answer those below or on the discussion forums.
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