The first public update to Admine is live, addressing several quality of life issues and providing bug fixes.
Fixed application window not centering properly on launch on certain screen resolutions.
Prevented console from overlapping the game executable.
Added a fullscreen toggle option to main menu.
Updated sprites for nearby mine indicators and mine warning highlight with outlines to improve their visibility and adjusted number 3 color.
Tutorial will not be replayed in story mode if the player successfully completes it.
Adjusted game saving behavior; game now saves the state when holding ESC to exit and will not automatically load the game if the save file is present.
Added a Continue button to load back the saved game if one is present.
Adjusted timing on certain speech-text entries and slightly increased the font of the speech-text to improve overall readability.
Added a binding to middle mouse button (scroll wheel press) for breach usage with mouse.
Hopefully fixed an elusive crash related to D language's garbage collection cycle.
keyboard layout should now work as well as QWERTY layout.
This is not going to be the last patch to the game in the nearest future; expect more room layouts, bug fixes and quality of life improvements! [ 2018-02-17 16:27:24 CET ][ Original post ]
The first public update to Admine is live, addressing several quality of life issues and providing bug fixes.
Fixed application window not centering properly on launch on certain screen resolutions.
Prevented console from overlapping the game executable.
Added a fullscreen toggle option to main menu.
Updated sprites for nearby mine indicators and mine warning highlight with outlines to improve their visibility and adjusted number 3 color.
Tutorial will not be replayed in story mode if the player successfully completes it.
Adjusted game saving behavior; game now saves the state when holding ESC to exit and will not automatically load the game if the save file is present.
Added a Continue button to load back the saved game if one is present.
Adjusted timing on certain speech-text entries and slightly increased the font of the speech-text to improve overall readability.
Added a binding to middle mouse button (scroll wheel press) for breach usage with mouse.
Hopefully fixed an elusive crash related to D language's garbage collection cycle.
ЙЦУКЕН keyboard layout should now work as well as QWERTY layout.
This is not going to be the last patch to the game in the nearest future; expect more room layouts, bug fixes and quality of life improvements! [ 2018-02-17 16:27:24 CET ][ Original post ]
Admine is a new take on a classic minesweeper puzzle game with procedurally generated levels that challenge the player to get to get to the exit through a mine infested facility. Featuring simple achievements focused on rewarding various player skills instead of pure grind and countless possible layouts of the levels, Admine provides a replayable experience in bite-sized chunks.
Features
Classic Minesweeper puzzle with a newer spin
Procedural Level Generation
Music by 3kliksphilip
Clean, minimalistic design
Quick and easy to start gameplay for short sessions, with an option for a 'story' playthrough
5 Difficulty levels ranging from small and simple office levels to sprawling server farms littered with traps
A Nightmare difficulty for people that want a challenge
Scores for speedrunners and completionists to try and improve
MINIMAL SETUP
OS: Ubuntu 16.04 64 bit
Processor: Intel i3-8100 or equal AMD-brand processorMemory: 512 MB RAM